Starting as a Mechanical Hunter - Chapter 1: Character Panel

Chapter 1: Character Panel

Words : 784 Author : Insect Dream

Chapter 1 of "Starting as a Mechanical Hunter" opens with dynamic events: Name: Gao GongRace: Carbon-based Mutant SpeciesTotal Level: lv 35 (Composed of the combined levels of... Read on for more!

Name: Gao Gong

Race: Carbon-based Mutant Species

Total Level: lv 35 (Composed of the combined levels of main and sub-professions)

Body Transformation: 50 (Combined transformation rate of the human body system) (Some mechanical/body transformations require this attribute to reach a certain level)

Consciousness: 81 (Determined by the degree of brain region development, influenced by Intelligence, Perception, and Mechanical Transformation——Intelligence*1+Perception*2+Neural System Transformation) (Special attribute for operating Gao Da/eva)

Main Profession: Slaughter Hunter lv1 (Second Transformation)

Sub-Profession:

No. 3 Factory Intermediate Worker (3rd Transformation) lv4

Senior Prosthetic Doctor (Second Transformation) lv4

Biologist (First Transformation): lv1

Life Value 1147/1147 +10 (Armor) Biological Blood Armor +250 Blood Volume Recovery Rate +10% (Digestive System)

——For every 1 point increase in the five major attributes, Life Value increases by 5. For every successful 1% transformation of the eight systems, Life Value increases by +10 points.

Physical Strength Value: 506/506 (Power, agility, Endurance, Intelligence, Perception five major attributes *2)

Mechanical Energy: 2996 (A measurement method that lies between kinetic energy and DPS, showcasing the energy level of the Mechanical Body) ——Transformation Rate +1%, adds 100

Powerful Mechanical Plugins will also increase Mechanical Energy

Biological Energy: 4210 ——Same as above, Transformation Rate +1%, adds 100, powerful biological components will also increase Biological Energy

Personal Attributes: Power 32 agility 28 Endurance 25 (Endurance maximum value +10%) (Stomach) Intelligence 16 Perception 37 Personality: 3

Personality Note: Using the flesh of ignorant girls to satisfy the wild ambitions of perverted old men, using human cunning to deceive pure consciousness life, your Personality actually has room to decline!

Free attribute points: 4 free attribute points, 1 skill point, Specialization Points +1, two Lottery Opportunities Experience +50000

Personal System (Second Transformation Limit 75%):

Mechanical Rejection: 150 Biological Rejection: 200

Personal System: 25% (Mechanical Transformation) 25% (Biological Transformation)

Sports System 9% (Mechanical Transformation) 4% (Biological Transformation)

Neural System 6% (Mechanical Transformation) 7% (Biological Transformation)

Endocrine System 1% 4% (Biological Transformation)

Circulatory System 5% 4% (Biological Transformation)

Respiratory System 1% 1% (Biological Transformation)

Digestive System 1% (Mechanical Transformation) 3% (Biological Transformation)

Urogenital System 1% 1% (Biological Transformation)

Reproductive System 1% 1% (Biological Transformation)

Mechanical Transformation:

Internal Skeleton Enhancement: (Sports System): Your body’s internal skeleton has been replaced with a titanium alloy mechanical bone, although it’s mass-produced by the factory, it still bestows sufficient mechanical force to you, Power +5 Endurance +3 Agility -2

Sensing Knee (Sports System): agility +3, Evasion +5%, Critical Strike Rate increases by 10% when sneaking Knee weight capacity increases by 300kg Fall damage decreases by 20%

Military Micro-Motor (Sports System): A more advanced human motor, explosive power and load capacity far surpass current market versions, agility +2

Combat Prosthetic Eye*1 (Enhanced Version): Enhances your visual imaging, includes aiming mode, infrared mode, night mode Visual Range: 2500 meters (adjustable)

Mechanical Heart (Circulatory System): Your initial attempt to transform into a higher-level semi-mechanical body

Tactile Nerve Flow Enhancer: By adjusting the neural network of the palm, accelerates neuron transmission, makes it more suitable for wielding weapons, Perception +1, attacking speed with melee weapons +10%, Critical Strike Rate +5%

Biological Transformation:

Desert Skin (Excellent): Subcutaneous layer implanted with superior biochemical agents, completely concealing electronic signals, causing skin to change like a tropical lizard depending on the environment, Endurance +5 agility +3 Armor +10

Additional State 1: Skin Breathing, blood activity decreased, Endurance recovery per second increases by 15%

Additional State 2: Immunity to Bleeding State

Additional State 3: Cold Blood, reduces one’s infrared radiation, lowers the chance of being detected by enemies

Hunter Domain (Biological Transformation): Once deployed, it establishes a food chain connection between ’Hunter’ and ’Prey’. If Connection Successful, ’Prey’ loses 20% of all attributes, significantly diminishing ’Prey’s’ combat will. If judgment fails, ’Prey’ randomly gains +30% in one attribute, enters an enraged state, Hatred +300.

Metal Strong Food (Biological Transformation): Can absorb nutrients within the body through the ’Reaper’s Stomach’ to strengthen oneself, designating one attribute +15%, Duration: 10 minutes, Cooldown: 6 hours

Note: After the skill ends, one must engage in strengthened eating within 24 hours, otherwise will experience hunger, stomachache, lack of focus, etc.

Leader Template: Radiation Field Mastery

Effect 1: Electronic Control, influencing all electronic devices within the Radiation Field

Effect 2: Mutated Energy Collection, you can harness this energy, empowering weapons

Effect 3: Radiation Beast Driver, in your Radiation Field, you may choose to bless/strip all Radiation Beasts below your tier level

Memory Extraction (Biological Transformation):

Information Transmission (Biological Transformation): Brain-in-a-Vat grants you powerful information reading ability, your message digestion speed is a hundred times that of ordinary people

Activated Nerve Bundle (Biological Transformation): Power from the mutation of Brain-in-a-Vat, implanted externally via nerve bundles, activates the neural system of other organisms, thereby achieving control purposes.

Biological Predation Evolution (Bloodline Talent): The bloodline of the Hunter allows you to conduct targeted enhancement during the hunting process, a skill only possessed by Advanced Hunters.

Biological Blood Armor (Biological Mutation): A special protective armor made from solidified blood, Armor +250

Junior Energy Immunity (Biological Mutation):

Radiation Invisibility (Biological Mutation):

Iron-Backed Azure Dragon Spine (Biological Mutation): The hardest, and most mechanically transformed part of the Iron-Backed Flying Dragon, each mechanical joint segment is a jet propulsion device, melee explosive power +60%, weight capacity +5000kg, Additional State: Dragon Slayer

📖 Contents

1 Chapter 1: Character Panel 2 Chapter 2: Character Panel 2 3 Chapter 3: Character Panel 3 4 Chapter 4: Template (Supplementary Update) 5 Chapter 5: Cyber Realm 6 Chapter 6: Cyber Realm 2 7 Chapter 7: Mr. G 8 Chapter 8: Desperate Realm Counterkill 9 Chapter 9: Desperate Realm Counterkill (Part 2) 10 Chapter 10: Life-taking Sprint (Part 1) 11 Chapter 11: Life-taking Sprint (Part 2) 12 Chapter 12: Prosthetic Doctor Little Finger 13 Chapter 13: Job Change 14 Chapter 14: Red Unicorn 15 Chapter 15: Sending You a Dog’s Life 16 Chapter 16: The Hunt 17 Chapter 17: Old Sunx 18 Chapter 18: Little Woman 19 Chapter 19: Pure Mechanical Man 20 Chapter 20: High-speed Microcomputer Tiger 21 Chapter 21: Desert Worm 22 Chapter 22: Storm Over Petrol Town 23 Chapter 23: A-level Monster 24 Chapter 24: Reaper Clan 25 Chapter 25: Head Hunting 26 Chapter 26: Invasive Neural Modification 27 Chapter 27: Planetary History 28 Chapter 28: Chain Quest 29 Chapter 29: Desert Skin 30 Chapter 30: Military Contractor 31 Chapter 31: Fire Grass and the Cat 32 Chapter 32: Iron Hide Toad 33 Chapter 33: Teammates Assembled 34 Chapter 34: Territorial Development Rights 35 Chapter 35: Cloud Nobility 36 Chapter 36: Radiation Circle 37 Chapter 37: Factory Peril 38 Chapter 38: Two Assassination Masters 39 Chapter 39: The Rigged Gamble 40 Chapter 40: Health Is a Blessing 41 Chapter 41: Acceleration 42 Chapter 42: Boiler Elephant 43 Chapter 43: Cerebrospinal Fluid 44 Chapter 44: Butterfly 45 Chapter 45: Brain-in-a-Vat 46 Chapter 46: Brain Vat 47 Chapter 47: Triple Win 48 Chapter 48: Biomimetic Origin 49 Chapter 49: Alien Base 50 Chapter 50: An Unexpected Old Friend 51 Chapter 51: Blade Parry 52 Chapter 52: Rainy Night Harvest 53 Chapter 53: Biological Transformation (Part 1) 54 Chapter 54: Biological Transformation (Part 2) 55 Chapter 55: Biological Transformation (Part 2) 56 Chapter 56: Biological Transformation (Conclusion) 57 Chapter 57: New Battle Situation (Revised Double-Length - ) 58 Chapter 58: New Battle Situation (Revised Double-Length - ) 59 Chapter 59: New Battle Situation (Revised Double-Length - ) 60 Chapter 60: New Battle Developments (Revised Double - )

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