Hunter x Hunter: Unleashed - Chapter 49: Invading the Castle—Looting the Place

Chapter 49: Invading the Castle—Looting the Place

Words : 1840 Author : FRWriter

Chapter 49 of "Hunter x Hunter: Unleashed" begins with: With a hellish sight of the ruined castle in front of them, Auren stares into... See the full story!

With a hellish sight of the ruined castle in front of them, Auren stares into the distance.Ten more minutes pass without any unexpected events happening. Auren, Larazul, and the butlers manage to catch a few more stragglers, but overall, things remain quiet on their side.

They’re still blocking the path leading down the mountain without any trouble.

Finally, Larazul says, “I’m going in. Will you butlers be fine without us?”

Us?

“Of course. Please help the Masters,” one of the butlers replies without hesitation.

“You coming along, kid?” Larazul asks Auren, his eyes calculating.

“Fine, let’s go!” Auren answers.

Let’s see if I can find the King’s office and steal his valuables!

Larazul dashes toward the broken castle. Auren, hesitating only slightly, follows him.

They quickly reach the castle walls—the large doors are shattered and wide open, giving them easy access.

As the two assassins enter the courtyard, Larazul announces, “I’m going this way,” before rushing toward a side building that looks relatively intact, only hit by a few dozen of Zeno’s Aura projectiles.

Auren, however, chooses to head toward the main building.

Approaching the heart of the castle, he can’t help but stare at the destruction surrounding him. Collapsed structures lie everywhere, and the ground is riddled with massive holes.

Dragon Dive is truly one of the most devastating Hatsus. Its only goal is to cause maximum destruction over a massive area. This is the silliest skill for an assassin, but I can’t help but be jealous.

Auren finds an entrance on the side of the main building and silently slips inside.

He activates Zetsu and makes sure to move silently through the corridor.

The interior, particularly on the lower floors, is in better shape than the walls and small buildings outside. Dragon Dive is a devastating ability, but its projectiles can only pierce a few levels and can’t really breach the heavily fortified roof.

As he advances, Auren sets his course for the entrance hall, hoping it’ll lead him to Kolmata’s private quarters.

Suddenly, he spots a few soldiers up ahead. Auren ducks behind a piece of rubble. He waits, patient and calm, until they pass—and then ambushes them from behind. He swiftly drives Eternity into one soldier’s heart, pulls it free, and immediately does the same to another.

Only after three of them collapse do the last two react. Auren beheads them one after the other, killing them before they can even raise their rifles.

My speed really has improved. I need to get more used to this.

Deciding to move faster, Auren pushes forward. Gunfire echoes throughout the halls, though he can’t pinpoint its exact origin.

Following the hallway, he reaches the main foyer. Despite the damage, it still holds an air of grandeur, adorned with staircases, portraits, and even a few ornate statues of nobility.

As he ascends the stairs, Auren finds a woman sitting on them—her leg bleeding heavily.

Looks like she’s injured.

He approaches, drawing Eternity, and holds it close to her face.

“Tell me where Kolmata’s office and private quarters are, and I’ll spare you,” Auren says, letting a bit of Aura leak out.

The woman begins trembling violently. Her voice cracks as she answers, “Please… I’m just a maid… I’m innocent!”

“I asked a question,” Auren replies calmly.

“G—go up two floors… th—then it’s the central office. His p—private quarters are right next to it,” she stammers.

“Thank you,” Auren says, picking her up and briefly checking her for weapons. Finding none, he carries her with him.

He follows her directions and soon spots a large central office door. He tries to kick it open—but it’s locked.

Not unexpected.

Auren doesn’t waste time. He turns to the right and kicks open the door to the private quarters instead.

“Okay, I’d suggest locking yourself in the bathroom. There should be some medical supplies there too,” he says, dropping the woman onto the floor. Despite her injuries, her face shows a hint of happiness, and she quickly crawls into the bathroom, doing as instructed.

Auren activates En and scans the room.

He quickly notices an odd empty space behind a painting. Slashing it apart with Eternity, the canvas tears easily, revealing a large, deep safe embedded into the wall.

How do I open this? I suck at looting. I should have come better prepared.

Auren activates Limitless Waters, his katana, Eternity, now surrounded by spinning water. He channels all his Aura into the blade, using a variation of Ko, but keeping up Limitless Waters, and slashes at the safe with full force.

To his surprise, the safe visibly dents—his strike almost cut through it entirely.

Two more powerful slashes—and the safe is completely destroyed.

Auren pries the wrecked safe open and looks inside in anticipation.

To his slight disappointment, he finds a large row of gold bars stacked neatly inside.

Gold, huh? Nothing too exciting… but let’s see.

Looking around, he grabs a large duffel bag from one of the wardrobes and begins stuffing the bars inside. As he fills it, his expression changes.

These are one-kilo bars! At least a hundred of them! That’s insane! This has to be worth over a billion Jenny! I’m rich!

With the bag full, Auren slips out of the room and makes his way back to the main entrance.

On the way back, Auren encounters a few more soldiers. Without slowing down, he silently and swiftly eliminates them by spitting two Water Bullets from his mouth. Their heads explode in a grotesque, bloody mess.

Once back on the first floor, Auren finds a quiet corner next to the main door. He places the duffel bag on the ground, grabs a medium-sized piece of rubble, his arms bulging, and carefully places it on top. Then he sprinkles smaller debris over it.

Good! Let’s head into the office.

Auren returns to the locked central office. Using En, he immediately senses a few people inside.

No time to hesitate. I better do my job!

He draws Eternity and slashes down in a single decisive movement. The door, though made of high-quality, reinforced wood, can’t stand up to Auren’s Aura-enhanced strikes.

After three powerful slashes, he kicks through the mangled entrance and steps into the office through the large hole he just created. Inside, he sees that two soldiers are crouched behind the massive central desk.

They open fire, but Auren reacts instantly—jumping off one wall and then another. He lands silently and performs Rhythm Echo. The soldiers panic, firing wildly at his illusions.

Without mercy, Auren activates Limitless Waters and releases a wide Aura slash and combines it with emission slicing through the soldiers with deadly precision. Both of them collapse.

One more man remains—cowering on the floor.

Auren recognizes him instantly. Among the materials handed out during the mission briefing, this man was listed—a particularly cruel General.

Without a shred of sympathy, Auren draws his blade again. The general tries to plead, “Please, I can give you money, power! Spar—”

Auren silences him with a clean beheading.

He quickly searches the body and takes the man’s wallet for identification, slipping it into a small pouch attached to his waist.

He moves on to ransack the desk—finding expensive antique pens, fancy ink bottles, and a few books. Nothing of value.

However, opening another drawer, he spots something far more intriguing—a warped, twisted knife. Its blade is curved on one side and jagged like a saw on the other.

This design… I can feel the Aura… I know it by now!

Auren activates Gyo and sees the number: 267.

Unbelievable. My luck is incredible… could it be that twisted dictators also appreciate these knives? I might want to keep my collection a secret in the future, as I don’t want to be associated with these lowlifes.

He takes the knife and moves on. Gunfire still echoes in the distance.

Walking through the corridors, Auren encounters more soldiers and dispatches them with ease.

But suddenly, something feels off—like he’s being targeted. He stops moving and activates En.

My En now covers a radius of 22 meters. I should be able to detect threats like this.

As he approaches a corner, he spots someone around it—clutching a large piece of debris, ready to strike.

Auren walks forward as if nothing is wrong. Just as he’s about to turn the corner, he veers sideways and suddenly leaps to the side—executing a powerful overhead slash at the man.

Caught off guard, the man desperately raises the stone to shield himself.

To Auren’s surprise, his blade doesn’t cut through the stone.

A Nen user!

Auren quickly jumps back and fires two Water Bullets at the man’s unprotected legs.

Both projectiles pierce through, making him scream and fall to his knees.

Auren seizes the chance and goes in for another strike with Eternity.

But the man touches the wall, and suddenly, a massive stone hand stretches out, blocking the slash once more.

Moments later, a vaguely humanoid figure made entirely of rock forms in front of the man.

He can create rock golems? That’s incredible, however…

The golem punches at Auren, but its attack is slow and easy to predict. Auren dodges, activates Limitless Waters again, and leaps off the wall—bypassing the golem entirely.

The enemy's eyes widen in horror. He forms a fist and swings desperately.

Auren ducks under the punch and drives Eternity straight into his heart.

The man collapses instantly, and the golem behind him crumbles into a heap of shattered stone.

Auren checks his pockets and finds another wallet, which he quickly stores in his pouch.

He continues down the hallway—until suddenly, loud noises erupt. These aren’t gunshots—they sound more like explosions and massive impacts.

Sprinting ahead, Auren arrives at a vast indoor garden.

There, he spots Silva and Zeno engaged in a fierce battle against multiple enemies—clearly Nen users. After a quick count, Auren counts nine of them, alongside four dead people, lying next to Zeno. In the center of their defensive formation, surrounded by loyal guards, stands the dictator and self-proclaimed king—Kolmata.

Despite facing Zeno and Silva directly, Kolmata appears calm. Smug, even, as if this is nothing to be afraid of.

However, the same can’t be said for his defenders. The Nen users in front are sweating and visibly exhausted. In contrast, Zeno and Silva still look composed—barely affected.

Several soldiers are firing at them from afar, but none of the bullets land. They’re being blocked by some kind of invisible barrier.

Auren frowns.

What…? They’re shooting nonstop and still haven’t hit once?

Activating Gyo, Auren’s eyes widen in realization as he spots the truth of what is happening.

There are two Nen barriers!

📖 Contents

1 Chapter 1: Sea of Life & Death—Arrival in Meteor City 2 Chapter 2: No. 23—The Mysterious Flower 3 Chapter 3: The Start of the Training—A Prison Called Opportunity 4 Chapter 4: Sword and Breathing Techniques 5 Chapter 5: Opening Aura Nodes and Unleashing Aura 6 Chapter 6: Progress and Goodbyes 7 Chapter 7: A Weird Cocktail and Lidor’s Decision 8 Chapter 8: Assassin’s Training and a Black Flower 9 Chapter 9: What Do I Need? Developing a Hatsu! 10 Chapter 10: Azure Restoration and Limitless Waters 11 Chapter 11: The Ultimate Challenge 12 Chapter 12: Illogical Ability—Surpassing Logic 13 Chapter 13: The Truth Revealed—Lidor’s Intentions 14 Chapter 14: Countdown Till the End 15 Chapter 15: Legacy and Future 16 Chapter 16: Plans for the Future 17 Chapter 17: Setting Off! Stuck at Yorknew! 18 Chapter 18: Adopting a Rat! Playing by Different Rules 19 Chapter 19: Nen Addict Auren—Arriving in the Federation of Ochima 20 Chapter 20: Auren’s Growing Collection! The Start of the Exam! 21 Chapter 21: Making a Friend! 22 Chapter 22: The First Task! Meteor City Manners 23 Chapter 23: Auren the Menace—Making a Deal! 24 Chapter 24: The Second Task—A Rude Entrance! 25 Chapter 25: The Illusion of Hellbell, Encountering a Calamity! Deadly Water! 26 Chapter 26: Lethal Exam—Branching Out! 27 Chapter 27: The Third Phase—Unexpected Task! 28 Chapter 28: The Fourth Animal—Unorthodox Approach 29 Chapter 29: A Powerful Ally 30 Chapter 30: License 31 Chapter 31: Heaven’s Arena 32 Chapter 32: Ascension—Greedy Schemer Auren—Wake-Up Call 33 Chapter 33: The 200th Class—Handy Fighter 34 Chapter 34: Crime and Punishment 35 Chapter 35: What am I doing? How about a Bet! 36 Chapter 36: Glimpses of the Past and a Late-Night Intruder 37 Chapter 37: Small Steps—Making Progress 38 Chapter 38: Haunted Clothing 39 Chapter 39: Surprise—The Ultimate Challenge 40 Chapter 40: Auren VS Kite 41 Chapter 41: Declaration of War 42 Chapter 42: Hostile Takeover 43 Chapter 43: A Unique Opportunity 44 Chapter 44: Unexpected Welcome 45 Chapter 45: Facing a Dragon—Auren VS. Zeno 46 Chapter 46: Cheat-like Training—An Unexpected Gift 47 Chapter 47: Three Assassins 48 Chapter 48: Mission Start—Majestic Death 49 Chapter 49: Invading the Castle—Looting the Place 50 Chapter 50: The End of the Night 51 Chapter 51: Mountain Fortress 52 Chapter 52: Community 53 Chapter 53: Training and Indulgence 54 Chapter 54: A New Life 55 Chapter 55: Setting Off—Lack of Sight 56 Chapter 56: Hidden in Plain Sight—The Seer 57 Chapter 57: Connections and Training 58 Chapter 58: High Stakes Deal—Rakshala’s Request 59 Chapter 59: Stolen Legacy 60 Chapter 60: Plans for the Future 61 Chapter 61: What One’s Own Eyes Can’t See 62 Chapter 62: The Unseen—A Year Has Passed 63 Chapter 63: Rakshala’s Decision 64 Chapter 64: A Suspicious Challenge—Smelling a Trap! 65 Chapter 65: The Fight Ends, The Game Begins 66 Chapter 66: Chaos! 67 Chapter 67: Deal 68 Chapter 68: Negotiations 69 Chapter 69: Listening in—Decision Time 70 Chapter 70: Outplayed—Sweet Home Meteor City 71 Chapter 71: Homecoming—Machi’s Frustration 72 Chapter 72: The Reaper Visits on a Misty Night 73 Chapter 73: Investigation 74 Chapter 74: The Snatcher 75 Chapter 75: A Dangerous Tune—The Entity 76 Chapter 76: Bell of Fate—Zwardani City 77 Chapter 77: Deal with the Devil 78 Chapter 78: Light and Darkness 79 Chapter 79: Temp Hunter Extraordinaire 80 Chapter 80: Pariston’s Problems—Scarlet Devil 81 Chapter 81: Hunting Hunter Hunters 82 Chapter 82: Bold Moves—Eliminating One Possibility 83 Chapter 83: Laying a Trap 84 Chapter 84: Personalities and Doubts 85 Chapter 85: Working up the Chain 86 Chapter 86: Invasion 87 Chapter 87: I Order You to Die! 88 Chapter 88: Two Out of Two 89 Chapter 89: Monster 90 Chapter 90: Cleanup 91 Chapter 91: Perfect Cell—Laying the Licenses on the Table 92 Chapter 92: Path to Success—Replacing the Ladder with an Elevator! 93 Chapter 93: Taking Responsibility 94 Chapter 94: Steady Progress—Aiming Higher 95 Chapter 95: Unique Training—The First Visitor 96 Chapter 96: Reunion 97 Chapter 97: The Training Begins! Different Personalities—Different Styles 98 Chapter 98: Proper Guidance—Fading Scars

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