Path of the Deathless - (I) Trust

(I) Trust

Words : 2130 Author : OstensibleMammal

Chapter 393 of "Path of the Deathless" opens revealing intense scenes: -Harlock the Midnight181 (I)Trust45 minutes ago…Going along with the Raven was an act of ugly... Keep reading!

-Harlock the Midnight181 (I)

Trust

45 minutes ago…

Going along with the Raven was an act of ugly calculus. Adam trusted Aviary as much as he trusted a bear to be gentle with his genitals if he dipped his bits in honey first. But an ugly chance was still a chance compared to the absolute certainty that the Ascendants intended to capture and then utterly defile his mind until he was an obedient slave.

Adam thought bitterly. But still, his odds against the Ravens, Owls, and other birds were better than trying to survive the nightmarish hell pit that was the Rubix Well. With Legendary-Tier prisoners and Avatars running amok, it was only a matter of time before his luck ran out. And despite his nimble recruitment efforts, he didn't know Gone or Candles very well. All he knew was that there were prisoners here, and that they wanted out. That didn't mean they were trustworthy.

Still, without Shiv or Uva here, they were the best chance Adam had. And that realization soured his mood even more. He missed his friends. He hated the fact that he barely had any time with his family before they were taken away from him, and he constantly had to fight the depressing reality that the very gods and government he dreamed so much of serving were little more than monsters themselves.

No response came.

The Raven led them through the havoc of battle and brought them down into a vacant cell. For a moment, Adam's paranoia climbed. He wondered if this was a trap of some kind. But then the spell patterns began to move, and a blast of dimensionality swallowed him.

Adam wasn't a studied Jump Mage. He had his Dimensional Skill forcibly evolved and fused during his engagement against the Dragon Knights. Despite his lack of advanced education, he could still feel the way the mana was moving and noticed how a few spell shapes swapped places. The patterns interlocked with each other, and a few symbols were swapped between activated spells.

It was then that Adam understood how Aviary had such a presence in this prison. It was ingenious. They had managed to circumvent the spell casting process sustaining the Rubix Well itself, becoming part of the magical infrastructure. All it took was a few careful readjustments to the intent codifying the spell patterns, and then they were off.

The Raven vanished first. Then Adam, Gone, and Candles followed suit. Adam used his Dimensionality to judge just how far they were projected. He went approximately 800 meters away from the current position he was in before he suddenly spiked down another full kilometer. This continued several other times, with them zigzagging in awkward patterns.

Soon, Adam figured out that he was likely gliding along the magical structures lining the exterior of the many cubes that made up the prison. Then finally, rather than arriving at a concentrated pit of mana, they suddenly broke free from one of the cubes, and he found himself unceremoniously deposited in a long tunnel choked with steam and sweltering humidity.

"Come," that was all the Raven said, and Adam narrowed his eyes at his wayward savior.

The Gate Lord turned to study his two new companions. "Listen, whatever happens, whatever they offer us, it's important that we stick together. Aviary has their own interests. They might offer you—"

"I know what they're like," Gone interrupted him in a burst of snarled words. There was a look in her eyes that convinced Adam she hated Aviary more than he ever could.

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Candles, meanwhile, looked on at the Raven with his head cocked. He didn't reply to Adam, and for a moment, the Gate Lord was worried that Candles might just burn the Raven for the thrill of it. Then Candles shuddered and relaxed.

"That was a close one," Candles muttered, chuckling to himself. A few stray motes of flame were drawn back into his body.

“Were you just about to burn the Raven?” Adam asked, incredulous.

“Hm? Oh, yeah, I got a bit carried away. It’s just… They look so flameable, man. So burny. I wanna burn-burn-burn it all. Ah. Sorry, were you saying something?" The blazing Pathbearer held up his arms. "The fires, they… they were talking to me just now. They want me to set a few things aflame. They get kind of lonely."

Adam stared at Candles and wondered if the man's maniacal pyromania was a good thing or a bad thing for them.

As they followed the Raven, Adam used his Seer of Horizons to scout out the structure he was in. His senses jumped down the hall they were walking, and he discovered the material of the walls was meant to be waterproof, or at least water-resistant. He wasn’t sure what kind of material this was, though. It looked metallic, but there was a smoothness to the surface he wasn’t familiar with. There was a great deal of moisture lining the ceiling, and that could be to Adam's benefit. If a fight were to begin, he could draw upon that watery essence to empower his Hydromantic Physicality.

However, the moisture itself seemed odd to Adam, especially with how the small dots of water were painting semicircular patterns along the ceiling. As he observed that closer, his Awareness skill leveled several times. Then he noticed the steam around him moved unnaturally. It parted and danced as his body passed through. That was normal, yet it kept moving upward, unnaturally upward. It was like the steam sought the ceiling no matter what. There was no curve, no bend to the steam that rose past Adam's head. They all just went straight up in perfectly symmetrical lines.

Furthermore, the steam wasn't affected by Candles at all. Candles was constantly radiating a staggering amount of heat, yet the steam didn't react to him.

That's how Adam realized he wasn't walking in natural steam, but rather skill-based steam. And if he had to guess, the steam was composed by a Pathbearer, considering it lacked any obvious mana enforcing its nature. Adam thought to himself.

Seer of Horizons 155 > 159

Candles was muttering to himself with every few steps, giggling aloud as if a child in an amusement park. Adam decided that he didn't want to speak with the pyromaniac and left him to his own devices. Candles was of more use as a wild card than an informed party.

That left Gone. Adam made eye contact with the goblin again, and he gestured at the steam around them. Gone gave him a nod, and from her gaze, he realized that she was aware of their situation. Adam thought. But just because one was aware of an enemy didn't mean one could counter them.

Adam wondered if his new Physicality Skill Evolution could allow him to rip the moisture out of the air and hurt the enemy Pathbearer. Something told him not to get so hopeful. For one, he didn't know how powerful his enemy was or if they had more levels than him. For another, he didn't know what else this steam was capable of.

Adam remembered his father saying.

They continued along the round tunnel for a few moments longer, until the Raven came to a stop in front of what seemed to be a maintenance doorway. A faint light flickered above, showing a symbol of an automaton wearing a hard hat. The Raven said nothing, and Adam realized he was communicating telepathically with his comrades again. About four seconds thereafter, the interlocking wheels sealing the doorway spun and snapped.

Suddenly, the door dropped down with a resounding clang, and a rush of cold wind splashed over him. Once more, he noticed another flaw in the steam surrounding him. It didn't pass into the doorway and instead drifted along by.

“You need to work on your understanding of steam,” Adam muttered under his breath. The dense mist coating the air shuddered for a beat, and the Gate Lord just grinned. “Yes. I see you. And don’t bother pretending otherwise. Mistakes don’t get unmade.”

The Raven passed through without reacting to Adam's words, and the rest followed. As they entered, Adam found himself walking along a grated bridge. To his left and right were inactive drones slotted into the walls. There were hundreds of them nested there, and a faint hum in the air indicated they were charging. They resembled mechanical insects of all varieties, and there were appendages lining their exterior, limbs with multiple tools attached to them. If Adam had to imagine their use, they would be used to maintain the structure, whatever it was. Judging by the suction cups on their legs, they were probably made to crawl upon the walls and seal specific sections of this place.

Adam wondered. He got his answer as he looked over the Raven’s head. This room was bathed in a neon-red glow from slanted lights built into the walls. It was about twenty meters in length and sixty across, and at the end of the room, the Raven came to a halt before a set of thick, lead doors. A large wheel was embedded on its center, but there was a symbol painted above it.

It looked like three fans surrounding a dot, and was colored a garish, faded yellow. Adam felt his anxiety rise. He remembered seeing this in a textbook somewhere. It signified something dreadful. Something from the long-distant past. He racked his brain as he stared at it, but he just couldn't remember what exactly the symbol stood for. He only knew that he was somewhere he really shouldn’t be…

Candles suddenly began chuckling again, and when Adam turned to face him, the flickering white patches within his eye sockets had turned into those smiling half-moons again. “Abandon all hope, ye who enter here,” the burning man sang.

Adam frowned at his strange choice of words, but the flaming Pathbearer simply shivered with mirth.

"You know something about this place?" Adam asked.

"No," Candles said. "But I can it. Can't you? Can't you feel the invisible fires? Caressing us? Joining us?" He stared at Adam, his eyes burning ever brighter. "It's burning its way into you, even now. But don't worry just yet. We're tougher than the ones who came before. Much tougher. It's gonna take a while for your insides to catch fire. But it's gonna take a lot shorter for me. I already feel it. It’s like juice. Juicing me up.”

With every word the burning Pathbearer spoke, Adam's apprehension climbed, and a strange, uncomfortable feeling welled up all throughout his body, like an itch, but also not.

"Shouldn't be here. Shouldn't, shouldn't. Need to leave as soon as possible. Need to leave," Gone stammered as she looked around frantically.

Then, there came a loud groaning noise as the wheel on the vault door turned, and the path before them opened with a resounding groan of aged metal.

An even, droning noise originating from in front of them made itself known just as the door slid fully open, one that was also unfamiliar to Adam. Forcing his apprehension aside, he stepped forward, with Candles strolling right after him, and Gone reluctantly following when she realized the others wouldn't turn back.

The Raven led them into a brightly lit, circular chamber that was hundreds of meters across, and Adam found himself standing on a concentric walkway that lined the edges of the room.

At the center of the structure was a massive rod that turned at dizzying speeds and emitted a constant roar. Adam's skin prickled with stabbing pain, and a steady heat began to build under his muscles. Just looking at the rod filled him with a building sense of nausea.

And then his Awareness picked up other shapes in the room. Other Ravens were standing on additional walkways above them. They looked down at Adam with their unnerving helmets, and the Gate Lord fought every instinct he had to keep his fear from showing on his face.

Someone cleared their throat beside Adam. When he turned, he nearly leaped out of his skin. The Raven was gone, but in his place was an Owl standing but a meter away from Adam—and he had appeared without the Gate Lord noticing at all.

"Don't be alarmed, Young Lord Arrow," the Owl said. "This isn't an ambush. Everything is proceeding according to protocol. Welcome to our humble sanctuary in this bleak, tragic place." The Owl gestured at the turning rod. “Here, there are few eyes on us. Here, we can speak with plain honesty and deal in matters of the forthcoming future.”

📖 Contents

1 Pathless 2 Return 3 Festival 4 Deathless 5 (I) Path 6 (II) Path 7 (I) Abyss 8 (II) Abyss 9 (I) Strangers 10 (II) Strangers 11 (I) Biomancy 12 (II) Biomancy 13 (I) Dagger 14 (II) Dagger 15 (I) Weavers 16 (II) Weavers 17 (I) Cooking 18 (II) Cooking 19 (I) Misconception 20 (II) Misconception 21 (I) Arachnae 22 (II) Arachnae 23 (I) Weave 24 (II) Weave 25 (I) Rematch 26 (II) Rematch 27 (I) Composer 28 (II) Composer 29 (I) Quest 30 (II) Quest 31 (I) “Relax” 32 (II) “Relax” 33 (I) Diplomacy 34 (II) Diplomacy 35 (I) Charm 36 (II) Charm 37 (I) Intercept 38 (II) Intercept 39 (I) Bone 40 (II) Bone 41 (I) Tunnel 42 (II) Tunnel 43 (I) Surprise 44 (II) Surprise 45 (I) Master 46 (II) Master 47 (I) Victory 48 (II) Victory 49 (I) Conversations 50 (II) Conversations 51 (I) Hunger 52 (II) Hunger 53 (I) City 54 (II) City 55 (III) City 56 (I) Blessing 57 (II) Blessing 58 (I) Disciples 59 (II) Disciples 60 (I) Ambush 61 (II) Ambush 62 (III) Ambush 63 (I) Mask 64 (II) Mask 65 (I) Recon 66 (II) Recon 67 (I) Infiltrate 68 (II) Infiltrate 69 (I) Access 70 (II) Access 71 (I) Gate 72 (II) Gate 73 (I) Brawl 74 (II) Brawl 75 (I) Fugitive 76 (II) Fugitive 77 (I) Stealth 78 (II) Stealth 79 (I) Conspiracy 80 (II) Conspiracy 81 (I) Reunion 82 (II) Reunion 83 (I) Fever 84 (II) Fever 85 (I) Struggle 86 (II) Struggle 87 (III) Struggle 88 (I) Deception 89 (II) Deception 90 (I) Allies 91 (II) Allies 92 (I) Jealousy 93 (II) Jealousy 94 (I) Jealousy 95 (II) Jealousy 96 (I) Jealousy 97 (II) Jealousy 98 (III) Jealousy 99 (I) Wounded 100 (II) Wounded 101 (I) Regroup 102 (II) Regroup 103 (III) Regroup 104 (I) Escape 105 (II) Escape 106 (I) Recounting 107 (II) Recounting 108 (I) Return 109 (II) Return 110 (I) Volatile 111 (II) Volatile 112 (III) Volatile 113 (I) Bedfellows 114 (II) Bedfellows 115 (I) Armor 116 (II) Armor 117 (I) Unbroken 118 (II) Unbroken 119 (I) Ripple 120 (II) Ripple 121 (I) Dragons 122 (II) Dragons 123 (I) Dragons 124 (II) Dragons 125 (I) Dragons 126 (II) Dragons 127 (I) Endure 128 (II) Endure 129 (I) Veilpiercer 130 (II) Veilpiercer 131 (I) Puppeteer 132 (II) Puppeteer 133 (I) Arsenal 134 (II) Arsenal 135 (I) More 136 (II) More 137 (I) Planning 138 (II) Planning 139 (I) Distraction 140 (II) Distraction 141 (I) Base 142 (II) Base 143 (I) Terror 144 (II) Terror 145 (I) Affliction 146 (II) Affliction 147 (I) Context 148 (II) Context 149 (I) Burn 150 (II) Burn 151 (I) Praise 152 (II) Praise 153 (I) Tome 154 (II) Tome 155 (I) Tome 156 (II) Tome 157 (I) Favored 158 (II) Favored 159 (I) Battle 160 (II) Battle 161 (I) Heartstopper 162 (II) Heartstopper 163 (III) Heartstopper 164 (I) Core 165 (II) Core 166 (III) Core 167 (I) Fall 168 (II) Fall 169 (III) Fall 170 (I) Fall 171 (II) Fall 172 (I) Fall 173 (II) Fall 174 (III) Fall 175 (I) Chronomancer 176 (II) Chronomancer 177 (I) Eldritch 178 (II) Eldritch 179 (I) Companions 180 (II) Companions 181 (I) Companions 182 (II) Companions 183 (I) Companions 184 (II) Companions 185 (I) Prevail 186 (II) Prevail 187 (III) Prevail 188 (IV) Prevail 189 (I) Deliberate 190 (II) Deliberate 191 (I) Radiant 192 (II) Radiant 193 (I) Reinforce 194 (II) Reinforce 195 (I) Responders 196 (II) Responders 197 (I) Change 198 (II) Change 199 (I) Hunt 200 (II) Hunt 201 (I) Hunt 202 (II) Hunt 203 (I) Hunt 204 (II) Hunt 205 (I) Plaguefueled 206 (II) Plaguefueled 207 (I) Cremation 208 (II) Cremation 209 (III) Cremation 210 (I) Feast 211 (II) Feast 212 (I) Feast 213 (II) Feast 214 (I) Reforge 215 (II) Reforge 216 (I) Reforge 217 (II) Reforge 218 (III) Reforge 219 (I) Persuasion 220 (II) Persuasion 221 (I) Peace 222 (II) Peace 223 (I) Open 224 (II) Open 225 (I) Briefing 226 (II) Briefing 227 109(I) Surface 228 (II) Surface 229 (III) Surface 230 (I) Surface 231 (II) Surface 232 (I) Surface 233 (II) Surface 234 (I) Surface 235 (II) Surface 236 (I) Block 237 (II) Block 238 (I) Scouting 239 (II) Scouting 240 (I) Adamantine 241 (II) Adamantine 242 (I) Vicar 243 (II) Vicar 244 (I) Vitaemancer 245 (II) Vitaemancer 246 (I) Vitality 247 (II) Vitality 248 (I) Offer 249 (II) Offer 250 (I) Offer 251 (II) Offer 252 (I) Minions 253 (II) Minions 254 (I) Minions 255 (II) Minions 256 (I) Minions 257 (II) Minions 258 (I) Commis 259 (II) Commis 260 (I) Commis 261 (II) Commis 262 (I) Competition 263 (II) Competition 264 (I) Infusion 265 (II) Infusion 266 (I) Animated 267 (II) Animated 268 (I) Animated 269 (II) Animated 270 (I) Breach 271 (II) Breach 272 (I) Ritual 273 (II) Ritual 274 (I) Ritual 275 (II) Ritual 276 (I) Army 277 (II) Army 278 (I) Monstrosity 279 (II) Monstrosity 280 (I) Helix 281 (II) Helix 282 (I) Assimilation 283 (II) Assimilation 284 (I) Assimilation 285 (II) Assimilation 286 (I) Regenerate 287 (II) Regenerate 288 (I) Leveling 289 (II) Leveling 290 (I) Predators 291 (II) Predators 292 (I) Predators 293 (II) Predators 294 (I) Structure 295 (II) Structure 296 (I) Capture 297 (II) Capture 298 (I) Capture 299 (II) Capture 300 (I) Ethics 301 (II) Ethics 302 (I) Compromised 303 (II) Compromised 304 (I) Confessions 305 (II) Confessions 306 (I) Skin 307 (II) Skin 308 (I) Trap 309 (II) Trap 310 (I) Provoke 311 (II) Provoke 312 (I) Provoke 313 (II) Provoke 314 (I) Undercover 315 (II) Undercover 316 (I) Unexpected 317 (II) Unexpected 318 (III) Unexpected 319 (I) Weapon 320 (II) Weapon 321 (III) Weapon 322 (IV) Weapon 323 (I) Tarrasque 324 (II) Tarrasque 325 (III) Tarrasque 326 (IV) Tarrasque 327 (I) Orichalcum 328 (II) Orichalcum 329 (III) Orichalcum 330 (IV) Orichalcum 331 (I) Weakness 332 (II) Weakness 333 (III) Weakness 334 (I) Grievance 335 (II) Grievance 336 (I) Grievance 337 (II) Grievance 338 (III) Grievance 339 (IV) Greviance 340 (I) Avatar 341 (II) Avatar 342 (I) Overwhelmed 343 (II) Overwhelmed 344 (III) Overwhelmed 345 (IV) Overwhelmed 346 (I) Descend 347 (II) Descend 348 (I) Descend 349 (II) Descend 350 (I) Descend 351 (II) Descend 352 (I) Descend 353 (II) Descend 354 (I) Prison 355 (II) Prison 356 (III) Prison 357 (I) Enough 358 (II) Enough 359 (III) Enough 360 (I) Legend 361 (II) Legend 362 (I) Cell 363 (II) Cell 364 (III) Cell 365 (I) Rubix 366 (II) Rubix 367 (III) Rubix 368 (I) Breakout 369 (II) Breakout 370 (III) Breakout 371 (I) Riot 372 (II) Riot 373 (I) Riot 374 (II) Riot 375 (II) Riot 376 (III) Riot 377 (I) Escape 378 (II) Escape 379 (III) Escape 380 (IV) Escape 381 (I) Decisions 382 (II) Decisions 383 (I) Terrify 384 (II) Terrify 385 (I) Terrify 386 (II) Terrify 387 (III) Terrify 388 (I) Councilwoman 389 (II) Councilwoman 390 (III) Councilwoman 391 (I) Trust 392 (II) Trust 393 (I) Trust 394 (II) Trust 395 (III) Trust 396 (I) Dark 397 (II) Dark 398 (I) Dark 399 (II) Dark 400 (III) Dark 401 (I) Rhetorical 402 (II) Rhetorical 403 (I) Rhetorical 404 (II) Rhetorical 405 (III) Rhetorical 406 (I) Udraal 407 (II) Udraal 408 (III) Udraal 409 (I) Udraal 410 (II) Udraal 411 (I) Decider 412 (II) Decider 413 (III) Decider 414 (I) Anticipate 415 (II) Anticipate 416 (III) Anticipate 417 (I) Anticipate 418 (II) Anticipate 419 (I) Burden 420 (II) Burden 421 (III) Burden 422 (I) Whores 423 (II) Whores 424 (III) Whores 425 (I) Euthanasia 426 (II) Euthanasia 427 (I) Euthanasia 428 (II) Euthanasia 429 (III) Euthanasia 430 (I) Shatter 431 (II) Shatter 432 (I) Morsel 433 (II) Morsel 434 (I) Morsel 435 (II) Morsel 436 (I) Escapees 437 (II) Escapees 438 (I) Capital 439 (II) Capital 440 (I) Neath 441 (II) Neath 442 (I) Neath 443 (II) Neath 444 (I) Sewer 445 (II) Sewer 446 (I) Academy 447 (II) Academy 448 (I) Academy 449 (II) Academy 450 (I) Academy 451 (II) Academy 452 (I) Academy 453 (II) Academy 454 (III) Academy 455 (I) Admission 456 (II) Admission 457 (I) Admission 458 (II) Admission 459 Admission 460 (I) Campus 461 (II) Campus 462 (I) Campus 463 (II) Campus 464 (III) Campus 465 (I) Pacify 466 (II) Pacify 467 (III) Pacify 468 (I) Troubleshoot 469 (II) Troubleshoot 470 (I) Admittance 471 (II) Admittance 472 (II) Admittance 473 (I) Enrolled 474 (II) Enrolled 475 (I) Enrolled 476 (II) Enrolled 477 (I) Gaslight 478 (II) Gaslight 479 (I) Heartbreak 480 (II) Heartbreak 481 (I) Slipgate 482 (II) Slipgate 483 (I) Academia 484 (II) Academia 485 (I) Academia 486 (II) Academia 487 (I) Academia 488 (II) Academia 489 (I) Fire 490 (II) Fire 491 (I) First-Aid 492 (II) First-Aid 493 (III) First-Aid 494 (I) Resolved

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