Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 139 – What is Locked Within

BECMI Chapter 139 – What is Locked Within

Words : 1986 Author : RE Druin

Opening Chapter 140 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven": We had come out inside the defensive walls of a fortified compound, higher up, and... Read on for more!

We had come out inside the defensive walls of a fortified compound, higher up, and one of the big warbots was actually directly below us. Armored plates gleamed duly, the mechanical head replete with visual, heat, and radar-guided motion-detecting sensor arrays, none of which were going to register us with unless these were living Constructs with a soul… which they were not.

Lifeless, programmed things, although I would not risk the complexity of their AI.

Beyond, out past the walls, cut a hundred yards back in a perfectly sheared-through and leveled-off area of glassed earth, was an underground jungle, full of life and sounds of birds and insects, with swinging branches, garish flowers, mossy elder trees, and great vines hanging here and there.

An underground paradise that the beastials would have given anything to seize and take for their own. Heck, the shadenelves would have done so…

I juxtaposed positions on my mental map, rotated them…

Yeah, in the future, this had become one of the primary living caverns for the orc tribes. I’d never gone through it, but my of the area had not sensed any of this technological stuff, which would have stood out like black blots.

It appeared the Doom of Darkmoor had made some extra changes in the world, with the Immortals likely behind a bunch of them.

Well, this alternate timeline was going to get some changes of its own.

-Forward slow,- I /told Duum, who just inclined his wings and took off, silent and invisible, not making a sound as we passed beyond the perimeter of the compound here, past the defense turrets, and glided off into the very thick tree cover here, which he glided through with the ease of a bat who maneuvered between stalactite pillars all the time.

-We are looking for something, Mistress?- he /asked easily, largely unafraid… although he wisely didn’t want to mess with the giant warbot on tank treads made out of durasteel, at least without or something in place on him.

-What the automated defenses are guarding against.- I considered the scale of time passing. -There’s a strong artificial intelligence guiding the whole, with a pretty robust self-repair system in place to keep this thing maintained for all these centuries. I can only guess the Immortals didn’t find this place and just wipe away all of it. But they are clearly guarding against something, and the design of these things falls within human aesthetics and engineering designs. They don’t look elven or dwarven in concept.-

Elves almost helplessly had to go to the artistic, nimble, speedy glass cannon concept, while dwarves loved them solidity, sureness, toughness, and lots of armor. It was why they worked so well together, while good generalists could take them apart individually. Combined, the two extremes made for a dangerous combination.

Duum’s gentle squeaks of sonar were enough to get most of the insects out of the way of him, the bugs feeling the quiet power behind those sounds and wanting nothing to do with it. There wasn’t a lot of room to spread his wings without going above the trees which came within a couple hundred feet of the sun lamps above, but since he didn’t actually need them with the spell active, he just tucked them in and used them for casual maneuverability.

It was a magical world, so there were monstrous things here, without a doubt.

I saw a spider-web a couple hundred feet across, and its weaver, legs splayed out to form a twenty-foot blob, sitting motionless in the middle of it, waiting. A snake over a hundred feet long moved through the underbrush, along with dozens of others of all sizes winding up and down the trees. There didn’t seem to be birds as such, but the number of varieties of bats was impressive, none anywhere near as large as Duum, and their own ears heard his squeaks and moved hastily out of the way.

I’d never seen bats with such bright plumage displays in all colors, either, although many of them seemed to be fruit and flower bats, not predators.

Many, not all. Those others cowered back out of sight as he glided unseen past them, sonar warning them away, as it did most of the things that could hear him.

Frogs, locusts, rats, salamanders, scorpions, centipedes, lizards, ants, beetles, moths/butterflies, at least some animated vegetation and magical plants, but nothing like a treant tripping my awareness, so no magical forest-keeper.

More hyperaccelerated magical evolution than someone caretaking the place. No sign of anything intelligent as yet…

There. A sapient Aura, although not much of one. Brown as they come, basically little more than an animal. Duum noticed it in our bond, and silently swooped along a tree of no breed that ever grew on the surface, as much fungus as plant, with long, trailing tendrils instead of leaves.

More Auras came into view, an even dozen of them: a hunting party of some kind.

Duum went quiet and glided up close, incidentally pausing thirty feet above a pig-sized wolf-spider that seemed to be studying the same thing.

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They were humanish, but… devolved. Skulls reinforced, squarish, incisors and canines extended, jaws more developed. Their nails were grown into actual claws, slouched posture, smaller and more apish builds with longer arms, a couple even having vestigial tails active behind them, with larger feet with prehensile toes that could grab and climb far more easily, somewhere between chimpanzee and orangutans in size.

They were hunting a fifty-foot centipede moving slowly through the underbrush below them, it looked like. It had ridges up along its backside, and the long and overdeveloped mandibles up front were snapping through thick fronds and ferns without much effort. The last ten feet of its body didn’t have legs, but the tail was built like a segmented whip of some sort, serrated spines that pinched and chopped through anything caught between them.

I noted the crude spears and barbed clubs the creatures had looked to be tipped by spines similar to those of the centipede below, and crude pieces of armor tied to their limbs looked to be of carapace parts.

My swept gently across them.

I glanced at the insect below.

That… was an extremely dangerous target for a bunch of Three’s to be hunting, although the leader appeared to be a Six. They had devolved to a racial Hit Die paradigm, but had kept enough intelligence to at least cultivate the Warrior Class and keep it active. If they could pin the bug and swarm it from all sides, they might have a good chance of killing it before it could start taking them apart. Likely instinct would have the bug coiling up tight, and that tail sweep would plow through them, while the poisoned bite would grab, hold, and kill rather quickly.

Netting it down would be the proper play, crushing it to the ground and holding it while they worked spears underneath its armored plates.

“Huh,” I whispered to myself, staring at them.

Nine will get you ten they were another of the genetic stabilizers used to stop the wild generational mutating of the beastials. They likely tested the defenses of the fortress, maybe even with stampedes of beasts, but had never broken through.

Odds were there was another fort or fortresses defending other egress points. They’d be notable as some of the few areas without vegetation growing on them.

-Altitude.- I was tempted to intervene on behalf of the morlocks and simply snuff the bug for them, or even send down Duum to kill it, test out the meat, and just leave the corpse for them. Certainly nothing was going to readily eat it with those spines without dismembering it first. Instead, Dumm fluttered his wings and sent us wafting up a couple hundred feet from the undergrowth below, where the hunt would continue as long as it would take.

Stalking was actually a very inefficient style of hunting, unless you were supremely skilled. It was usually better to lure and corral, and much safer, especially with megafauna.

Well, that was what it was.

We came up above the canopy, made up of trees and massive shroom-trees that had no problem with the sun. I inhaled the wet air, the high humidity presaging regular drops of water dripping from the ceiling or even out of the very air, held at bay by on my finger.

-Testing,- I /sent to the Markspace.

Something woke up, and I shut up instantly. Duum politely dropped below the treeline promptly. I shut down the Marklink, everyone on the far end knowing to shut up when I did that.

There was something here that was telepathic, psionic, and powerful. It couldn’t see us if I was psilent, but if I started broadcasting, it could doubtless home right in on me.

And it was located thataway. Inherited Divination mastery and the Ward to let me know about that stuff, being very good at using and improving

Had to be, in a place with nosy Immortals casting about looking for stuff.

Duum hovered over the top of one of the giant mushrooms, what looked like a cap of giant cones mottled with holes like a fleshy sponge defying the sunlamps with their liveliness, the mold and moss growing on them ignoring their nature.

My Familiar naturally shared in my defensive Buffs when close to me or touching, so I wasn’t worried about being Detected.

It looked like about a half-mile clearing of yellowish mushrooms and caked tendril-roots, with a nasty crowd of floating spores up above it, except for two things.

One, it was mounded up incredibly high, at least twenty feet thick.

Two, hundreds, if not thousands, of zombie-like morlock corpses shambled about the place, keeping any psi or spore-resistant creatures away from the thick mass of the fungi there.

The thing was rippling subtly, not even really visible without elevation and being able to perceive the whole mass of it. also read the energy about it very clearly, indeed.

I looked down at the mushroom cone beneath me with an .

And it was the only thing surrounding this mass of Yellow Musk Fungi.

I rapidly deduced that it was the only thing that had managed to survive in this area. The fungal intelligence of the Yellow Musk had likely infected or destroyed any other plant life, adding them to its biomass, but the Quilifer were immune to psionics and if the zombies were directed to cut them down, they’d be doused in acid, liquefied, and become food for the roots from the trees, some of which were definitely extending into the mass of the Yellow Musk, although not far… likely the distance it could spray acid to prevent the zombies from ripping those roots apart.

Magical nature, coming up with something, or a sign of something else? The didn’t say if this was some form of bioengineered life form that had, one way or another, been designed to contain the psionic-capable lifeform they were guarding and likely feeding upon.

It was plain the yellow fungi had quite the reach with its telepathy, and likely culled the morlocks regularly to create its servants, probably keeping a certain number around and replacing them with living morlocks when they fell apart from use or if something else came along with an appetite for Yellow Musk creepers.

The thing was an odd mix of fungal tubers and root balls, interspersed with winding vines that bore oddly bright yellow flowers. The flowers also boasted spore bulbs that were slowly releasing the hazy yellow spores in the air as a constant presence, crackling with imbued psionic energy.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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