Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 167 – Elves Moving Forward with the Times

BECMI Chapter 167 – Elves Moving Forward with the Times

Words : 2112 Author : RE Druin

Chapter 168 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" opens revealing: “Dwarves can be wizards?!” Messime blurted out in disbelief, the Sidheduiche elf as shocked as... Keep going!

“Dwarves can be wizards?!” Messime blurted out in disbelief, the Sidheduiche elf as shocked as anyone at the fact.“Earthmages and Artificers, with a rare few able to wield fire magic,” I confirmed without the slightest flicker of surprise or distaste in my voice. “Moorish dwarves, of course. Rukheim dwarves can wield clerical magic, something the Moorish were delighted to find out, and are working on Halcyon-style implementation of it, much like Elven Wizards.”

I utterly ignored their dropped jaws as I diverted towards the work crew. “Elder Coalbender!” I greeted him politely as I came up to where he was working on directing a crew on a plumbing job.

Moorish dwarves were darker of skin and redder of hair than Rukheim dwarves, not that any of my entourage besides Messime had ever seen a free dwarf before, coming from Zanzyr as they did. The dwarven earthmage, accompanying the former Regent of the Halls here to the new world, such as it was, glanced over at me, realized who I was, and then pretended to be short with me. “Young Lady Edge,” he grunted curtly. “Bit busy now, youngster.” He gave the gaping, staring people behind me a dour look, and bits of stone began to levitate around him immediately. “Du bin dragging a bunch ov feckless tourists into mein workspace, Adept?!” he exclaimed, waving his hand.

There were grunts and groans as pebbles bounced off the heads of the dozen students and escorts behind me.

I ignored them, too. “You know the local humans, Wizard Coalbender. Can’t see a Fourth True Wizard for the Initiates in the way.”

, they all repeated silently, jaws starting to drop again, and then the spinning rocks paused again.

“Juniors greet Master Coalbender!” they blurted out as they realized they were being very rude, bowing their heads as they’d never imagined they would before a dwarf.

His dark eyes gleamed with, if not approval, at least rough acceptance. Notably, the stones began to rotate, but they did not fall down again. “Passing through again, Adept? Du elves, always on the run here und there…”

“The better to run our enemies to death, Master Coalbender,” I replied calmly. “Problems with the flow balance in the pipe design, I see.”

“Aye, knuckleheads aligned it two degrees off, und I bin haf to reshape the pipes or we haf to tear out a hundred yards ov them und put them down proper-like,” he bit off with a curse, letting out a tirade in Denthek about idiots who couldn’t get a proper reading right, inaccurate tools, and shaky hands messing crap up.

“Allow me to introduce some fellow adepts and their guards from the Great School. Fourth True Wizard of Earth Ragmar Coalbender, this is Entelia Avom, Second Adept of Air; Messime Ievynder, Second Adept; Laurentine Faernucht, Third Adept; Isadora McMikal, First Adept; Izzimaior of Warsherz, a First Adept; Nico Bastionelli, Second Adept of Alchemy; and Hammel Guntervund, Second Adept of Earth. Their guards are Miklan McMikal of Caergard, a Six; Chekwort of the Mountaires, a Five; Owshiva of the Pennacles, a Five,” the quiet silver-gray furred cat-like rakasta hired by Nico nodded silently to the dwarven Wizard, “Rika Gulles, a Four,” the young brown-haired female human archer hired by Entelia grimaced only a little at being the lowest numbered of this lot, “and Braun, a Five.” The big axeman with the naturally blank face just kind of blinked at the fact he’d been mentioned at all.

“Ho, a fine bunch ov young-uns heading out into the world to make der mark, eh?” he half-chortled, meeting the eyes of each of them in turn, including the warriors. “Where du binst to, Lady Edge?”

“The city of Siricil, by way of whatever gets in our way, Master Coalbender,” I responded promptly.

“Oh, lots of that bin coming around, it bin,” the dwarven earthmage huffed happily, holding up his fingers to draw a mark, making a short gesture. Fifty feet away, two hammering dwarves watched his hands as they tapped at the pipe there, pausing only when he cleared them. “Ho, looks like we’ve a caravan coming in.” He waved his hand, and a shoulder-high to the dwarves rose up and separated it from the rest of the roadway, and not-so-incidentally drew a narrow stone strip over the trench they’d dug so the incoming wagons could pass.

The students just gaped again at the casual ease of his spellcasting, the way the gleaming pebbles around him just danced and stilled at a moment’s thought. “Oksar! Seal it!” he barked out.

One of the tappers down there inverted his Hammer, concentrated, and the haft it of it lit up with runeforms. He tapped it down, and dark lines writhed over the formed stone, not fired clay, of the pipes, converging on the seams joining them, and meshed the ends smoothly and fully together, no breaks.

Master Coalbender took another reading via fingers, vague lights dancing on his thick digits. “Two more, lads!” he called out, received a cheerful set of curses in response, and hammers and picks were taken up again. “Off with du on dur escapade,” the dwarf said over the noise of the horses and wagons trudging on past, waving us off, the Federyn drovers and guards blinking in utter astonishment at finding dwarves in an elven city… in Zanzyr, of all places!

“Master Coalbender,” I bowed to him in reply, turning and heading off down the road, as a dozen poor tormented souls had their views of dwarves turned right on end.

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We were almost to the great gates out of the city, and had seen half a dozen other groups of dwarves seen going about on business, before the Mick managed to speak up for everyone. “M’Lady Edge, I have to be asking… the plague?” he inquired very carefully.

“What’s the solution to a problem?” I asked over my shoulder.

“Knowledge!” they piped up automatically. The required lectures in the Chapels of Thaum for all resident students had an effect.

“What do we know about the plague?” I asked further, as we were waved through gates which could handle caravans of titans, let alone humans and elves. My entourage was momentarily thrown off by the wide road extending out before them… and the wall paralleling it away from the river, stretching away from the city of Launcel as well, with grassy, bush-strewn slopes between it and the road.

“Uh… it’s spread by dwarves?” Hammel managed brightly.

“Partially true,” I replied without looking back, zipping down the road as they contemplated the amount of terraforming that had been done to create the slope and the slowly increasing height of the wall next to them, a wall which was effectively creating a mountain slope not unlike that across the river! “What is the full, correct statement?”

There were several guesses before Entelia piped up, “The plague is spread by those infected by it!” she declared.

“Excellent. That is true. Human, goblin, dwarf, orc, elf, hyn, kobold, gnoll. Whoever is infected with the plague spreads it. So, dwarves are neutral in that regard to the plague. Why the focus on dwarves?”

There was some merry discussion, most of it not complimentary, and most I just shot down as racist drivel, especially in regards to cleanliness, dirt, and likewise.

“The dwarves can carry the plague without really being affected by it?” the Mick finally summed up after a bunch of hostile drivel was thrown out.

“That’s correct. The earthpower that gives dwarves their resistance to magic, disease, and poison means that the plague basically comes down to a case of gum disease that can be chased away by drinking hard liquor, which is far from difficult for a dwarf. Among them, it is called ‘blackgum’, and the cure to it is to get roaring drunk, enough to give a dwarf a hangover, and kill off the stuff.”

“Isn’t that one of the ways to treat the plague? Strong spirits?” Nico piped up. Alchemists also doubled as the best of Zanzyr’s healers, barring certain monkish orders who were seldom bothered with such mundane affairs. They were often called on, if the afflicted didn’t come to Erendyl.

“If caught quickly, yes. It is also one of the ways it spreads, mostly by unwashed tankards and cups not properly sterilized in public drinking hostels, shared among many folk, or at parties and the like.

“The spores that form the Darkrot plague also like to grow in wet, damp places, which often includes areas where alcohol is stored in wooden barrels.

“Go on? Other details that are relevant?”

There was a lot of speculation around, but the Mick basically rolled his eyes and waved them to silence. “Alright, geniuses. It’s plain m’Lady has done her research on the plague, and ye all have not. Ye’re just like me, took the common word as the truth, and looked no further than the end of yer noses fer the answers.” He looked all the embarrassed Adepts in the eye, and just snorted. “M’Lady, educate us all, as it pleases ye,” he asked sincerely.

“The Darkrot Plague does not exist in its lethal form outside Zanzyr,” I went on, making them all straighten up. “It mutates when exposed to the unique magical field that permeates Zanzyr.”

“The Radiance,” Laurentil murmured in a soft voice, all the Adepts nodding slightly.

“And what does that mean?” I went on smoothly.

Surprisingly, it was Chekwort who spoke up. “It is only lethal in Zanzyr? Than… it is only a weapon here in Zanzyr? Against those dwelling in Zanzyr?” the rather cute and shaggy lupin gaped. “Someone made the plague to strike against Zanzyr?”

“One of the Orcish Immortals, if word I’ve received is correct, the one nicknamed ‘Ghoul Hands’ for his mastery of disease.” Or Yeggtru, but let’s not name an Immortal and have them listening in. “Very good, Mountaire.” He promptly looked so bashful that Laurentine had to give him a hug of solace. I noted he was VERY good at generating impromptu hugs for himself, but the Mountaire were a social breed…

“An ORCISH Immortal designed the disease?” the outlander Izzimaior repeated in shock, Hellenic accent evident. “But… the dwarves?”

“The initial spreaders of the disease were actually the orcish and goblin natives of the Bleaklands, where it originated. The dwarves fought them before Zanzyr did, and the plague spread to them. When the infected Bleakers come to Zanzyr, they were typically slaughtered and their corpses burned, and the plague never spread here, since the effects looked so minor at the time, or at least spread slowly enough that it didn’t matter, and routine hygiene kept it contained.

“But the dwarves were carriers of it throughout Zanzyr, this minor gum disease that took on a life of its own once it came here.

“The primary vectors of the plague were humans infecting other humans through shared drink and social settings, including kisses, hugs, handshakes, shared utensils, and communal drinking vessels. But dwarves carried it throughout the country, were identified as carriers and spreaders of the stuff who weren’t susceptible to it themselves, and so were blamed for it and hounded out of Zanzyr, since the true sources, the orcs and goblins, were far away or already dead.

“It was actually the correct decision, as the dwarves were spreading the disease, albeit completely unknowingly. The stupidity of it was that if the proper cause was known, dwarven Clerics would have been mightily motivated to prevent the spread of it, and could have saved thousands of Zanzyran lives that were lost to Zanzyr’s ban against Clerical magicks and new anathema for the dwarves.

“The Darkrot Plague still exists as blackgum among the dwarves, orcs, and goblins alike, and the threat of it won’t ever go away. However, the dwarves of Rukheim now know of the plague, of the source of it, and if you know aught about dwarves, they hate being used as patsies by others.

“They are also taking steps to reduce the incidence of the disease with proper cleaning and purification effects. This is not being done to aid Zanzyr, of course, but merely to destroy a weapon of the orcs.”

There was silence as a bunch of mages and warriors of Zanzyr tried to reconcile everything they’d heard about dwarves with that news, and the fact there were now dwarven mages.

It was really shaking up their worldview of the proper order of things!

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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