Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails…

BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails…

Words : 2136 Author : RE Druin

Take a look at Chapter 165 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven": There was only one main trade route coming into Zanzyr. It came up from Absoglor... See what happens next!

There was only one main trade route coming into Zanzyr. It came up from Absoglor in Federyn, a fairly perilous overland trail through the Bleaklands regularly raided by the nifloid races of orcs, goblins, hobgoblins, gnolls, trolls, and ogres who lived in the area. Too uncivilized, violent, and dull-witted to build themselves up or trade, the road was still highly traveled and actually fairly well-defended by magic, caravans, and patrols from both Federyn and Zanzyr riding up and down the length of the route.The nifloids attacked, took their tolls in blood and theft, and retreated, like a violently imposed tax on the mercantile traffic there.

The caravan road paralleled the River Wynxais, a broad and deep body of water that basically drained all the rivers from the mountain valleys that comprised Zanzyr and sent it all down south through the middle of the Bleaklands. One would think that such a river would be the foundation for living in the Bleaklands, but the river was basically carving through stone, and the water didn’t get up over the stone and to making viable earth for farming, agriculture, or much growing stuff at all. The locals did do some fishing on the river, but were happy to raid one another for any pretext, and so villages and fishing outposts were always very temporary things that were invaded if the next hungry tribe that came along that was just a little bit bigger…

The Principality of Erendyl had the unique love/hate relationship of being the only Principality that was literally right up against the southern Bleaklands, and the trade route that ran right along the river was on the wrong side, in Colorajo territory. When the fair-skinned Sidhe elves had split from the darker-skinned flamenco elves from the south, the river Wynxias had become the border, and the Colorajo had been able to keep the northern side, the caravan traffic coming from the south, and the trade village of Tantrin, along with Fort Montenegra that guarded it.

However, they were hot-blooded idiots, and never actually developed the caravan stop to the point that they should have, choosing instead to make it more a fortified point against invaders coming from the Bleaklands, taking advantage of the pass coming through there to easily defend it against assault, while across the river, the elves of Erendyl had to put up with only rolling hills and forests to defend their eastern border, and as a consequence were raided far more often.

It annoyed the Sidhe elves a great deal. They didn’t have to put up with the headaches of dealing with so many gold-hungry grasping humans, but all the potential income and revenue, along with access to trade, was passing them by.

In addition, the Colorajo often brazenly and randomly instituted random taxes, unseemly cargo inspections, and general harassment of Sidhe merchants and trade traffic coming across the river from Erendyl with their goods, pure vindictiveness for escaping the domination of the Zorozo princely family and establishing their own principality.

Well, that been an issue. The last three times it was tried, the guards and officers were petrified, dressed up in lacy pink frocks, and put on display next to the bridge by some random unknown parties. Not having the elven wizardry Tradition, the very embarrassed Colorajo elves had to pay for a human Wizard to come down from Zanzyr City and free them up one by one. The price of paying for the spells wiped out about four years worth of the extra taxes and was considerably more humiliating than ordering inconveniences to Sidhe elves.

Those responsible were never caught, Don Hernando de Zorozo found the entire kennel of his favorite hounds petrified as a warning that he might be next, and the harassment faded, if not the foul tempers involved. Any political fallout ran into support from both Iendyl and Fuireze, whose merchants were plenty happy not to have to put up with that idiocy clogging up the trade road.

Erendyl was just down the river from Zanzyr City, which was built on the confluence of the Atoile and the Wynxais rivers which basically defined the valleys that made up the nation. The trade roads followed the rivers where they could, with most of the rivers being extremely navigable for much of their lengths, not the least from efforts of generations of wizards to smooth away any rapids and dangerous areas in their dominions.

Thus, it was with much cheerful fanfare that we departed for Federyn out of Zanzyr, heading on a big school trip to Siricil with fully a dozen people, students of the School and their bodyguards, all eager to see the distant Empire of Siricil.

I didn’t pop my Wings, instead mostly relying on Primus’ power allowing me to without spending any power of my own. Yes, it showed it was a valuable item, but that was par for the course, and it didn’t appear THAT valuable.

Also, there was the giant Bat that was my Familiar flying along above, giving people second thoughts about making an attempt for a new magic item.

Everyone coming along was at least a Four, rates of advancement in the School being highly irregular and nothing like ‘classes’ or a more rigid curriculum in place. While certain classes were offered every semester by the school, the only measure of advancement was actually gaining Levels, something easily measurable and noted down. Wizards were supposed to be smart enough to determine what and how they wanted to study, and if you couldn’t apply your intellect, well, the cost of training was high enough that your money was just going down a black hole if you wanted to fritter your time away and not apply yourself to your studies.

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It was a very different and rather chaotic way of training students, but it seemed to work, as the drive to prove their brainpower and shine brighter than the next person was all part of the School atmosphere. Zanzyr placed inordinate pride in being THE place of magical innovation and training on the whole continent, after all, and many natives had the attitude to go with that, magocracy and all.

We were going to travel first to the plutocratic nation of Federyn, whose noble houses and rulers were determined by the wealth they commanded; turn down into the Seven Shires of the hyn, then head west into the Archduchy of Warsherz. From there it was onto the Siricilan border provinces, and eventually the capital city, the beating heart of an Empire famous for its scoundrels, military legions, underhanded dealings, and incredible pride in themselves.

Well, Zanzyran wizards had their own attitudes, just not as much cunning treachery and casual backstabbing that seemed to be core to a Siricilan heritage.

It was so bad I’d actually brought in three different merchants of Zanzyr who dealt with Siricil in either political or mercantile dealings. Their tales of ruthless mercantile dealings, backstabbings, poisonings, and up-front civility while gutting their enemies read like a backstory for the Principality of Fuireze, as Nico was ruefully happy to confirm for us. The Guilimani who ruled there members of a noble family who still had relatives and influence back in Siricil… and were often suspected of being shills for Siricil by their political opponents.

Wary but doubtless still overconfident. So be it. As long as they made it out alive, it would be a learning experience.

“Wow, this really is pretty fast, m’lady!” the Mick said from just behind me.

I was skimming six inches above the surface of the Wynxais trade road, hands clasped behind me as I concentrated on speed… which with even a basic unboosted spell, was about three times faster than a normal man, and about twice as fast as a good sprinter.

Thirty mph was slow to me, but was about the speed of a galloping horse to anyone in this era, which was plenty fast to most of them.

“Not used to rides, McMikal?” I asked him casually. He had his Claymore sitting beside him on the concave of black Force. It was wound about with red roses and black skulls he had inspected carefully the first couple of times he had seen them, and then basically ignored them with the attitude of someone who came from a people who lived with ghosts and too many undead about.

“Well, nay, m’Lady. Whipping up such things to help non-Casters just isn’t done, y’see.”

“Ah, of course.” bent the air around me, visible against the surface of the road beneath me with a low wake of dust, basically allowing two parallel rows of behind me to carry everyone and our supplies for the trip, including more than a few boxes and crates and trunks of things we were meant to sell.

Of course, parting the air was relative. Naturally my waist-length hair was swirling like a raven-black scarlet-tipped shroud, my half-cloak billowed gently and continually in shimmering red and black silk, and my skirts, lace, and sleeves ruffled and rippled constantly if gently.

However, the hat on my head, a stylized narrow Stetson design, remained as immovable, feather and all, as the prow of a ship.

“If I may inquire, what are you going to be dealing in, McMikal?” I inquired of him calmly. A lot of the crates back there held current fashion styles from several major designers in Zanzyr, eager to show off their chops in Siricil, which was known to devour new and trendy designs from neighboring nations… and what could be more trendy than silken garments woven by wizards, of course?

“Well, given weight were not a problem, only volume, I did order me some Colorajo silversteel ingots from Don Ernesto’s forges, and however many ornate rapiers he had laying about, as they be quite the stylish thing for the rakes and dandies o’ Siricil, if the layabouts and twats of Fuireze attempting to puff themselves up are any measure. They be waiting at the receiver in Ryna to pick up.”

I’d given him two hundred crowns to play with. He should be able to make at least four times the money on the steel and artistic blades, the Colorajo elves basically having a near-monopoly on better metals since there was little to no trade with Rukheim. Even Erendyl acknowledged that the Colorajo elves were superior working with metal… and basically reluctantly traded them fine bows and arrows in return for forge ingots of silversteel and truesteel. They had no fascination with rapiers at all, of course, preferring their own classic arming/longswords instead.

“What do you intend to be bringing back?” I inquired of him.

He glanced over his shoulder at the strong, silent, white-and brown checkered muzzle of the lupin (dog-man) Chekwort, a Zanzyran Mountaire who had been hired by Laurentine to look after her needs. In short, the lupin looked like a big humanoid St. Bernard… with a rather big mace in his huge hands.

“Pierro wines, m’Lady. Chekwort there raves about them, and has quite the nose for them,” he said in a low voice. “He’s sure that if he gets to pick them out, we can make ten times the price bringing them to Zanzyr. They never make it past Federyn normally before the nobles snatch them up.” Follow current ɴᴏᴠᴇʟs on novᴇl(ꜰ)ire.ɴet

“Pierro? Indeed.” It was one of the distant Siricilan ‘colonies’ on what was called the Raker’s Coast, the southernmost border of the Empire’s reach. The relatively new nation was dominated by lupins who had developed an obsessive interest in wines, and its leaders were actually chosen by the families who developed the finest wines, remarkably enough. I knew little beyond that. Lupins, wine-lovers, famous for their wines. “Astute. I imagine the best wines never leave their borders in normal circumstances, if the vintners of Verdain are any example.”

The Mick smacked his lips at the thought of some of the finer Verdain wines he’d gotten to sample recently. “If that be true, an’ half of Chekwort be raving about be true, then we need to go to Pierro at some point, m’Lady,” he suggested.

“This whole trip is all about making connections so that we can walk from one end of the world to another with a step, McMikal.” Technically I could shortcut all of this just by using the Mirror of Mental Prowess set up on the grounds of my Innspot, since it was only limited by its ability to Scry, but establishing a Lived-Line still meant traveling the classic way to get the advantages of range and accuracy involved.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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