Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 163 – Overland Travels

BECMI Chapter 163 – Overland Travels

Words : 2018 Author : RE Druin

Chapter 164 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" starts unfolding: “A trip to Siricil?” Entelia Avom, a common-born Delphan with copper skin and blued hair,... Discover more!

“A trip to Siricil?” Entelia Avom, a common-born Delphan with copper skin and blued hair, born in the Principality of Iendyl and budding Aeromancer, squealed in excitement. “How are you getting there? Are you purchasing a Teleport Scroll or something?” she asked eagerly.“That would be utterly useless to most of you,” I said, looking around the table at my entourage, such as it was. “You have heard me explain about Lived-lines. Surely at least some of you have verified the truth of what they are and that they work.”

Nico Bastionelli instantly raised his hand. “ and do indeed double in range when retracing a former path. I tested them multiple times,” the newly-endowed Alchemist from Fuireze stated quickly for everyone’s benefit, his swarthy features calm and measured. Naturally none were high enough Level to themselves, or they would have graduated already.

The Curse restricting my Levels on the School’s property still kept me to Seven, which was totally fine. All I had to do was not Cast anything greater than IV’s and I was fine. My effective Caster Level being a minimum of 15 before Spell Power buffs was a different matter entirely.

“You are… going to trace a Lived-line for us?” asked Messime Ievyndr, a blue-eyed and red-haired Sidheduiche elfin taking classes here. She aspired to Dracology, the study of the magical nature of dragons, instead of Cryptomancy, but eh. I had already mentioned the possibility of becoming a Dragon Disciple as a powerful alternative for a warrior-path elf. She just needed to find a willing Gold or Ruby dragon sponsor at this time.

“I am going to be engaged in basically ground-level flight just above the ground, close enough to establish a geomantic connection and perpetuate a Lived-line. I can effortlessly tow any number of you behind me on .” I glanced around the table again. “This will establish a Lived-Line along those roads, to any cities or towns we pass through along the way, and establish your own future Teleport signatures between here and Siricil, when you are powerful enough to take advantage of such things.

“While it is less than a thousand miles to Siricil as a crow flies, the overland route is closer to seventeen hundred miles, so it will take several days of travel to get there.”

They all sort of blinked at me. “Several the Mick spoke up from where he sat at the end of the table. The mages here were a bit nonplussed at having a warrior there, but the Caergard Attendant was plenty happy to pick up books on history from the library here at my recommendations, and had a viewpoint on life very different from any of their own… a viewpoint which was shared widely outside Zanzyr and its magocracy, and so valuable for them to know. “Not several weeks, at the least? And that be if we ride hard every day?” he had to ask.

All the wizards did the math and belatedly realized he was right.

“I can easily average thirty miles per hour overland if I focus, McMikal,” I replied calmly, at which he blinked, as that was a full day’s travel… per hour! “I imagine we will be stopping at places along the way for short periods of time, and nobody has to know how fast we’ll be traveling.

“So, your assignments are as follows,” I said, and they all leaned in to hear this. “Let it be known you’re going to Siricil. If people have an interest, you’ll bring some things along, like mail or something similar… for a proper fee.

“Also, there’s some trade goods we’re going to be picking up in bulk.” I flicked out a neat list, and set it in the middle of the table. “This is for you and your money. Look over the list, figure who knows who and who to buy from for quality at a decent rate, and start making purchases.

“You also need to inquire about what people want. For some reason, there’s no regular Teleport-courier service between here and Siricil, so instead of waiting for months for something from there, they can pay a premium for getting it quite soon, indeed.

“See what they want, and discuss what you’re going to buy with one another.”

Mercantile endeavors were beneath most mages and new to them. I glanced at the Mick, who rolled his green eyes as the students started blathering, having no real idea what they were talking about.

“’ey now, geniuses,” he said firmly, in the backhanded compliment kind of way. “Remember they got plenty o’ wizards in Siricil, given that the big city has more people than all of Zanzyr, aye?” he said dismissively, cutting through talk of mass alchemicals and Scrolls and the like. “Ye want stuff that be OF Zanzyr. The style an’ the fashion an’ the quality they don’t have there. They got all the mundane stuff, an’ they use slave labor to make it cheap. Ye need things that have more than just skill, they have to have .” He nodded at Laurentine Fernucht, a common-born Frier with their trademark red hair and copper skin, with deep green eyes almost as attention-getting as his own. She was the most fashion-conscious among them, preferring tailored robes of green shimmersilk and many a glittering accouterment. “Ye need t’ take lead methinks, m’lady Laur. Leave the commodities fer future trips. Ye want to start a fad, make a mint o’ coin, then leave it behind so you can leave an’ make another fad in the future, aye?”

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Laurentine favored him with a dazzling smile of her own, enjoying being in the spotlight. “You are looking more handsome every time I see you, McMikal,” she purred, to which he just shook his head, adjusted the Spectacles of Reading Comprehension I’d given him, and continued on with Smitty Macha Adamevelli’s , a nice primer on digging gold out of your economic and geopolitical opponents… and written by a Siricilan, of course.

Really, a better summation of the national psyche of the Siricil Empire than anything else.

“We are all going down to Corocil Avenue, and talking to the designers there, then! Let us see if some of their dresses of more exotic materials can raise some eyebrows…”

-Hanvol, I’ll be setting up a Great Seal across multiple locations on the way to Siricil if you want to start working on organizing a trade network of high-value, low-volume items. If you’d like to recruit some couriers or wizards who want to make money, I’ll get the Sims started on the conveyors as well.-

-Yes, my Lady. I know at least a couple retired Wizards who’d be happy to do this as a day job, making decent regular coin. That Wand Recharging service will also be very popular in certain quarters, especially among apprentices in need of coin.- He sounded quite eager to get that online, as well.

-It will take most of a month to get it functioning so it can accept up to V’s, but that is the idea,- I /confirmed. The idea that a wizard could drop off a Wand, put up the request for recharging, and other wizards could come in, Cast spells to recharge the wand and be paid for doing so, was another fast and easy way to convert non-specific spells actively into coin.

Us cheating by being able to use Reserves to do the job? Well, free money on our end, as long as we had the right Reserves, which admittedly did need to be at least twice as powerful as the required spell to do the job.

The fun thing was that the Converter would be able to use ‘excess Caster Level’, something a standard recharging ceremony couldn’t do. Wands with variable spells were typically fixed at Six, Staves at Eight. A strong Caster coming in at Twelve could do TWO charges at once on such a Wand, making more idle spending cash.

And all we’d charge would be five gold per charge to use the Converter… which had another purpose behind it.

It was also an anti-Radiance stabilizer!

Directly below Zanzyr City was the (drumroll, please!) Core of Magic, the Furnace of the Spheres, the converted fusion power generator that now disbursed the Radiance throughout Zanzyr, allowing magic to be learned here that couldn’t be anywhere else in the world.

The Radiance ate magic when it was wielded by the uncaring twats who manipulated it. Something had to be done to counteract its effect on the world, and I could do something like that.

The Converter effectively sucked in and destroyed the Radiance to make magic, the reverse of what the Radiance normally did. It would use excess Caster Levels to counteract what the Radiance was doing to the manafield, slowing down, if not stopping, what the Radiance-wielders here and among the shadenelves were doing.

It actually wasn’t that hard to make the thing, although concealing what it was actually doing took a bit of finesse. It helped I had forty years of experience of working directly with the gammathauma without interference to help matters along, and I was VERY smart and motivated.

That the solution was so basic and simple belied the fact that it would take a lot of magic to Burn the Radiance and get the power back. I didn’t know if it was a 1:10 ratio or a 1:100 ratio, or anything in between, as I hadn’t built anything in the past to do this, so we could only go by what it had.

I was pretty sure it was 1:1 as far as Immortal Power went, and the Radiance might even be a ‘halfway point’ between mortal magic and Immortal Power. But what Immortal was going to stick around and just feed a machine so mortals could use power that they weren’t supposed to be using, anyway?

Arseholes…

The proper solution to what they’d done would simply have been to make the cheaty way of becoming Immortal via spell research not work. But noooooo, have to punish the whole goddamn planet and magic-wielders in general rather than just remove the goddamn option from the cheaters!...

Getting the ground to set up a business wasn’t hard, with Sim Natasha in the Licensing Bureau and spinning up a new license for the service and inserting it into the regs with nobody really knowing or caring where it came from (obscure regulation from twenty-three years ago put into place by Magister Congard Muspier, Thaum rest his soul after that particularly spectacular death by improperly cooked red-dragon flesh burned out his bowels on the john…).

It was going to be interesting to see what was going to happen if and when ‘Thaum’ discovered what the Converter was actually going to be doing. Well, deal with that when it came time… and it wasn’t like I didn’t already have other plans in the works for when I needed to take action against the Core of the Radiance down below the City and School here.

After all, the Core was effectively a technological device enchanted to have para-magical effects. There was no way Thaum had any real inkling of how the technology side of things actually worked, and that meant that the Core could be subverted as any computerized device could, too.

Which was something I’d have to go back to Darkmoor and work out with Captain Emeril, giving him some idea of what was going to happen to his beloved ship and scattering crew. Getting ultimate-level security access to the most precious item of equipment on the was going to all be part of that, even with misgivings.

We were playing games with Immortals, all bound up in money-making schemes now.

Well, I’d have it online soon enough, and we’d see how popular it was.

After the trip to Siricil.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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