Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 4 – Setting Yourself Up for Success

BECMI Chapter 4 – Setting Yourself Up for Success

Words : 2186 Author : RE Druin

Chapter 5 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" kicks off revealing: Ur-Priest was priced appropriate to its power. Huh.Ur-Priest was a Divine Class, sort of the... Find out what’s next!

Ur-Priest was priced appropriate to its power. Huh.

Ur-Priest was a Divine Class, sort of the proto-cleric. It basically operated by intercepting or stealing Faith, such as it was, allowing them to serve creatures and forces that didn’t actually grant spells. Big tree the tribe wants to worship? No problem, I could be priest for it, use their Faith towards it for spells, the whole nine yards. Demon king? Fallen angel? Mighty dragon? Aberrant horror? Old God? Slumbering Kaiju? Spirit of the bog? Old Man of the Sea?

Easy-peezy, work for all of them. Faith on the mortal side was all I needed.

I was an Ur-Priest because of the Priestesses. Shamans. Whatever.

It turned out that the Priestesses were Clerics of Gaebrel ON TOP of being Elves.

So, not only was there a primary Class, there were indeed Secondary Classes that I could take that had nothing to do with Race.They just didn’t have hit die related to them at all...

Now, I wasn’t going to take Cleric of Gaebrel, whoever that was. I was going to take Ur Priest, which survived on general faith and belief in any of the gods or powers out there, even if the pantheon I followed couldn’t respond to me or guide me here. Heaven was in the heart, even if it was nowhere else.

Oddly enough, Ur-Priest had NOT followed what I was sure was a standard progression format.

I had expected it would follow the standard clerical advance schema, but it didn’t. Instead, I’d somehow hooked into an Advanced Class with accelerated spell progression, possibly because empty Secondary Classes that only granted spellcasting did so with accelerated progression here.

It also meant that the Class cost Karma appropriate to the spells said advanced progression was giving me access to, which meant a lot of Karma…

Very amusingly, what it meant was I got to Seven, faux Eight in Ur-Priest… and I ran out of Karma to assign, because I now had access to VIII’s! And a default Caster level of 18!

As a Seven!

All of this was possible because I was playing games with the default Casting Classes of this place.

My /2 Level of the Elven Racial Class gave me a virtua Wizard Casting Level, then a second one at /3! Once I had it, I could take it with my relevant Human advances as well! Combined with Sorcerer/3, that meant I qualified for Arcane Theurge, the Sorcerer/Wizard combined Casting Theurgic Class!

The Secondary Ur-Priest Class, combined with an extra Virtual Level from my Halvyr Racial Class Level, qualified me for Mystic Theurge with those same Wizard Levels!

Thus, instead of my Halvyr Levels advancing me as a Fighter/Sorcerer, they were advancing me as a Fighter/Arcane Theurge, tied to my virtua Wizardry Caster Levels!

Instead of my Secondary Class advancing me as an Ur-Priest, it was advancing me as a Mystic Theurge, also tied to Wizardry!

Halvyri/7 (Sorcerer/4, Arcane Theurge/3) (Dhampir/shaden Elven) (infant)

+Ur-Priest/2 (3), +Mystic Theurge/5 (/Wizard)

-Wizard (4) (Racial Bonuses), +Mystic Theurge/5, +Arcane Theurge (+2)

Halvyr Paragon/3; Elven Paragon/3; Human Paragon/3

Str: 1 Con: 6 Dex: 3 Int: 35 Wis: 16 Cha: 17 Co: 20

Health: 71 (6+ 12 Int +36 (6d6 Maxed) -12 Con +7 Favored Class +15 Arcane Toughness, +7 Toughness)

Soak: 44 (18 (3d8-6 Con, Maxed), +14 Favored Class, +12 AT/2), +38

Spells Known (Sage Sorcerer/7): 7//5/3/2/1

Spell Slots: -/5/5/4/3

Wizard/11 Valences: (~)/6/5/3/3/2

Ur-Priest/8 Valences: = (6)//7/7/6/6/5/4/3/2 (includes Intellect bonus)

Default Caster Level: 18 (Ur-Priest/8 + (Sorc/7+Wiz/11, /2; +1 Spell Power)

Talent: (Concentration Skill Checks +4)

Marked: Intellect +5 (Sacred Bonus, +1 from Divine )

I was the epitome of a glass cannon, except gaining seven Levels and maxing out all the Karmic Costs I could meant I wasn’t so glass anymore!

A Racial Class as primary meant I had a magically reinforced body, the Soak was more like temporary HP that were soon expended, giving me a little cushion against physical injury, but not much of one.

That was fine. As long as I couldn’t die from being dropped on the ground on my head because baby, I was much, much more reassured.

Weird things had continued to happen around me, because style points. My clothes and blankets inevitably were stained black with red trim, maybe keeping a little white for contrast. It was just the Cantrip, but the change was permanent once the magic faded.

Sometimes my mother would walk into my room, and there’d be tiny spectral skeletons with spears walking guard duty around my crib, or a circling skull with roses in its eyes doing the same thing, or similar things. They’d all turn to face her, bow, and poof out of existence.

Of course, such things never popped up when the priestesses were around, either, which left just about everyone mystified about what was going on… and made very sure I wasn’t going to be taken into the temple, even if the spirits around me didn’t seem to be harming me…

My next step was, of course, getting out of the house.

Getting out secretly was harder than it seemed, because Mother was attentive and careful, as well as curious, and so would check on me in the middle of the night… which, since I often needed to go poo about then, was totally reasonable.

Thus, my initial forays were basically done with , and even .

I had access to spells that ole Aelryinth had not, because spells over Valence V were not easily usable on Terra-Luna. That was most amusing to me, especially Casting them as an infant. I couldn’t use anything fancy with valuable material components, but that still left a whole lot of things I could do.

Most importantly, could be Upcast, and thus I could go looking for of higher Valence, which was pretty helpful. What spells were available was a different consideration, however.

Aaaand the trick was limited to my Sorcerer Levels for my Arcane spells, which basically meant I was using it to find out what Clerical spells I could skim from the local Divine network.

was the most useful spell, as I could send spells of my own through it, including to open doors, to open locks, to conceal said , various spells to sense for stuff, and to read anything I could ‘touch’.

Unsurprisingly, I found out a lot of the stuff I was supposed to learn far earlier than I should have… and I found out a lot of stuff I wasn’t supposed to learn at all.

Particularly about this worship of Gaebrel…

I looked up at the ceiling above the city. We were underground nearly twenty miles, I knew it, and had long confirmed it. I was expecting to see stone, maybe crystal formations, some hugely oversized stalactites, and the like.

I wasn’t expecting to see the cavern .

My elevated turned around to survey the city sprawled out around me, then looked back ‘up’.

The Hells…

This Sternvult was located on the …

It was easy to tell, because there was a river flowing through the cavern ‘above’ us, going in one side of the miles-long cavern and out the other one. There were magical flows here and there, pouring up and down the sides of the cavern into reservoirs and streams on this side, then back out, basically making an artificial diversion for the use of what was a subterranean elven metropolis.

There were a lot of mushroom and other fungi farms down there, as well as some elves working the river in boats, hauling in pale white fish. The difference between the two levels was over two thousand feet, with the vaguely rippling flux point a hundred paces or so short of the ceiling, where gravity did a sudden reversal, home to building mists and clouds from warm water vapor condensing, doubtless building up over time and then falling as rain, probably in both directions!

I considered the clean lines of whitened stone most of the buildings were built of. True to elven sensibilities, few of the buildings extended very high, with pyramidal temples and the spires of the King’s Palace visible over the walls. Most of the buildings were 2-3 stories at most, cozy little homes of stone with soft lines, mats of lichen in place of grass, and only the dimmest lights here and there to see by, given everyone’s excellent darkvision.

They called themselves shaden elves, all of them pale-skinned, ranging from bone-white to pale grays or blues, and all white, silver, or gray-haired. Mailed soldiers flew through the air on great bats and lizard-pteradactyl creatures obviously bred for combat, while other lizards and what looked like giant slugs dragged wagons around down below on the cavern’s floor-farms.

I… didn’t get the mass evil vibe of the infamous dark elves of D&D, the drow. There were spiders around, I could see clusters of webs, but they seemed to be in… ranches, I supposed? There was no overarching spider motif, and and tended to ping to Blue and Green, with the darker hues being rarer and leaning to Lawful Evil obedient soldiers who’d kill anything on command. The overall clothing color preferred was white, maybe with accents in other hues here and there, with the priestesses seeming to lead the style.

Even the soldiers were wearing white, eschewing dark colors even down here where they might be useful. Kind of surreal, really.

There were few points of illumination, and they were dim, no stronger than Cantrips, a few torches, dancing on points of interest to draw attention or form points of reference for those on the streets or flying, I assumed by the patterns and spread of the colors. There was a fair amount of bio-luminescence, and the rocks did seem to be phosphorescent, my getting spritzy and probably needing to be Upcast to really study the magic in the area.

Still, the place was an elven metropolis. This Sternvult was big, miles in diameter, sprawled across a truly massive underground cavern’s ceiling. I could only imagine the size of the farms and food supply that had to surround it, forming from the numerous tunnel entrances extending out in all directions, particularly around the river down there. There were stalactites and stalagmites, but they seemed concentrated towards the walls, not the center areas, with a few notable exceptions that looked to have been taken over, carved out, and turned into temples, fortifications, and barracks for military forces.

Active military forces meant there were things that needed to be protected against...

The elves didn’t seem to need to eat too much, and indeed I’d only seen mother eat once a day on average, some sort of condensed fungi-food that as pseudo-alchemical, much like elven trailbread.

I couldn’t imagine eating the same thing over and over every day for years, but all I’d witnessed indicated that was the case, and the daily preparation of the stuff, soft brown egg-sized lumps called was overseen and considered one of the sacred duties by the faith of Gaebrel to teach and pass on.

Blue was the predominant Aural Color of the populace. A Lawful Neutral elven population, sapped of fey joy and life, brainwashed by the need for survival into a fixed pattern of behavior… and the very Blue to Sapphire organization of the female-dominated priesthood, for all that their patron Immortal, Gaebrel, seemed to be male.

It wasn’t exclusive, but the men were outnumbered in the clergy at least 3:1 by what I’d observed. What was uniform was that the priests all had purple or violet mask-like markings about their eyes on their faces. Apparently it was something that occurred at birth, marking the child as chosen by Gaebrel to be a shaman and priest for the people...

So, I knew where I was. This was the Sternvult, built in the cavern anointed by the , the words of Gaebrel that formed the basis for the religion of the Immortal. Rough population estimate, this county-sized cavern held a quarter-million elves, and was home to the High Priestess of Gaebrel, the King of the shaden Elves from Clan Celedryl, its most powerful mages, army, and it was the center of their culture and power.

It was an interesting place to have to grow up in, and I was Visual Filing like mad in case I needed to get out of there. It was a long way to the surface if I needed to leave, but I was absolutely sure I could make it if I needed to, even if I vastly preferred being able to eat solid food first. I could for myself that would get me through on the eating side, and so my only issue would be what I would encounter on the way up.

So, I needed to be finding out more about the religion and priesthood of Gaebrel, as it was the dominant social power in the society here.

Happily, I was quite well-equipped to go searching into places I was not invited, if I was so inclined. I wasn’t going to be stealing anything but knowledge, but sometimes knowledge was the most valuable take of all...

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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