Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 83 – Setting the Spoils

BECMI Chapter 83 – Setting the Spoils

Words : 2043 Author : RE Druin

Explore the latest events in "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" Chapter 84: “I don’t think that will be quite necessary,” King Antius smiled at the mental image...

“I don’t think that will be quite necessary,” King Antius smiled at the mental image of Skarvald turned into his own monument to himself. “I also note that he hasn’t taken direct action against you.”

“He gets one chance to attack me seriously, or betray me. Then he won’t be anyone’s problem, and his legend will fade into dust, a minor footnote of a fool in Darkmoor passing on for some equally stupid reason.” I was pretty confident of what would happen if he tried. He seemed to be pretty smart for an unrepentant barbarian, and hadn’t pushed the issue… although I knew that if he thought he could get away with it he would bully me as happily as he did everyone else.

He’d been very, very rough with the axe-wielders under my command, alternately dominating them hard and brutally, then charming them with his stories of carousing, womanizing, victories in battle, and so forth and so on. He’d also been rather sullenly disappointed at his complete inability to sway any of my lads into following him.

“He has caused many problems, almost as many as he’s solved on the field of battle. He is quite the force there, as he proved again last night. In everything else, he’s an utter liability,’ the king admitted candidly.

“I have not been to the lands of the Ei of Hazz, but I have heard they are eerie and unnatural, and full of many things which need killing. If you like I can visit there, and then anytime he causes problems, drop him in the middle of there to fight his way out of.”

The king looked quite thoughtful at that. “Well,” he admitted, “it would be nice of him to learn that being polite has less consequences than being a callow fool. Please do so in the future. He’s already getting drunk and threatening to start a brawl.”

“If you can delay that brawl an hour, I can be wandering in the area when he starts, and will petrify him for the duration… or turn him into a frog again.”

“I will make note, although the local tavern is definitely not to the standards of the Thisbean Inn, and could use some remodeling,” the king pointed out mock seriously.

I eyed the many smoldering homes and buildings, most of which hadn’t been anything much to look at to begin with. “Given how many were set aflame, that seems to be a common opinion of them, Your Majesty.”

“Well, it IS a swamp, although the Duchy of Elb and the Khirifi claim the land to the west of us, and, it seems, were the main slave purchasers here. Anything to weaken the North, as it were.” He paused significantly. “The slavers have a very large supply of building materials in their storehouses. We will definitely be able to start rebuilding a settlement and adding more security.”

“But you want me to add more walls,” I guessed dryly.

“Given what you did at Darkmoor, I expect it will take you neither very long, nor a great deal of effort. I expect you know that it won’t stop committed infiltrators, especially after your display of scouting ability.”

“The best way to gain real security would be to set up a proper Obelisk, or even a Pyramid,” I acknowledged. “One just big enough to cover the island would do wonders for your magical security, and given how little exploration was done of the interior, its existence could easily be kept a secret.”

“Obelisk? Pyramids?” he repeated, stroking his jaw. “What do those entail?”

“They are essentially Monuments made by Runecraft, which extend fields of power out into the surrounding area in the form of strong yet subtle Wards. Obelisks are singular in function. Their primary function is often to deny a specific type of foe access to a territory, or to instill a massive-scale or to keep unwanted creatures or spellcasters at bay. Another use is to precipitate volcanic ash so that it doesn’t spread downwind, although that is very specialized.”

“And Pyramids?” he asked, clearly interested.

“Depending on size, complexity, and power, they can cover a radius of leagues, instill similar Wards, but also change the field every day to gain the power of a low-level spell. The most common power is to but it can be changed to be something like, oh, … meaning any injury an orc suffers from anything from being scratched by a thorn to the bite of a mosquito is potentially lethal.” He blinked in astonishment. “Blessings for the fields, giving sapient creatures the ability to fly, strength enhancement to everyone, purifying food, enforcing mild weather… Pyramids are temples to the gods as much as Monuments, at least the way I make them.”

“And… could you make such things?” he asked slowly.

“Of course. I would suggest a over the island. This will ward away any overlarge creatures that fly and prevent all forms of magical flying, including shapechanged creatures or those in Gaseous Form, among other things. I can bury the Obelisk in the back forests, nobody will know it is there, only that a strange magical field is impeding some forms of magic in this area… which I believe isn’t all that unusual.”

“The North is known for having a great deal of strange and wild magicks around,” the king nodded knowingly. “Your man, Hanvol, indicated that there were at least two other large settlements in the Vile Fens, at least as large as this one, but non-human…”

I flicked up a map of supreme accuracy of the Fen and the Lochs about it. The islands of the Fens, the waterways, and the rivers and streams pervading it all were all clearly displayed. An experienced campaigner and traveler like the king was naturally fascinated by the sight of it.

“Here and here.” The vast sprawling swamps to either side of the Mucky River that split the Fens each had their own areas. “I am fairly sure this area is populated by many tribes of lizard men, taking cover in the Fens and actively keeping out trespassers. The southern area instead abuts the hill that arises in this area, and the dwellers use cave networks there of great age. I do not know what they are at this point, but they are definitely reclusive and, given I’ve heard no tales of anything specific in that area, quite good at staying mysterious, too.”

“Lizard men, and some mysterious people. There are many fishermen and trappers in these areas, so they must have some skill if no one knows of such numbers. The lizard men have always been seen more as a nuisance than a powerful force.”

“Well, there’s at least three thousand of them scattered through the fens, so they definitely are more than a nuisance.”

“I… see.” He sighed heavily. “One more thing to make contingency plans about…”

“Yes. Because if your neighbors find out, they will definitely be trying to co-opt them with mind-control magic, or by sending in lizard kings.”

“Lizard… kings?” King Antius repeated thoughtfully. “Not Gator Men?”

“Lizard men cursed or blessed by demonic Patrons, with unrelenting appetites for the flesh of sapients, passion for war, and who think of normal lizard men as disposable minions suitable only for obeying orders and seeing to it that they are fed the flesh of civilized beings, or they get to be the meal instead.” I inclined my head slightly. “If lizard men go to war suddenly, it is almost always because a lizard king has found them, seized control of the tribe, and driven them to slaughter heartlessly.”

“If they became aggressive, they would be a terrifying force, Lady Edge,” he analyzed. “They are natural swimmers, strong, and tough. They could strike the length and breadth of the western border almost with impunity.”

“That is true, but their magical traditions are not strong, as they are an old, wise, and ancient people, not a clever, intelligent, and creative one. Your magical edge is tremendous, and likely you could strike back at them in ways they simply cannot counter. You simply need to be ready for what they can do, and educate your soldiers on tactics to fight against them.

“Among other things, they don’t do bows, because strings rot in a swamp. So their missile fire is blowgun darts, or hurled javelins. That is quite lacking compared to proper bows and crossbows… or lasers.”

“So, we’d just have to pull them out of the water and shoot them. What about IN the water?” he asked.

“Lightning bolts and electrical attacks that hit the water fan out like fireballs. A cheap and brutal way to kill some fish easily… or skulking lizard men. Nor can they fly. A group of lizard men in the water spotted by a flying mage are sitting ducks.” I dismissed his worries. “Teach your men what to do, and trust them not to be stupid about their own lives. If you leave them ignorant, they will die ignorant, not knowing the proper actions.”

“I see. You place great trust in your people, then,” he noted in admiration.

“No,” I corrected him mildly. “I put the of trust in them. Notably, I don’t distrust them, because my people have been trained better, paid well, and there’s no need to hang some of them to stop others from running off with magical toys worth a couple years pay.”

“We have built up quite an arsenal of those devices, but they are still known to have their limitations…” King Antius remarked thoughtfully.

“We have their hardware printer, their computer cores, and their generator. We can make new equipment and recharge the existing weaponry as needed.” I caught his expression. “Yes, I am familiar with the vagaries of their technology, Your Majesty. I gather you might want a core of technicians trained up to make use of this advanced technology in the defense of Darkmoor?” I asked with an arched eyebrow.

“That, that would be wonderful, Lady Edge!” he admitted excitedly.

“But not the genetic experiments trying to create a mutant race of frog-men from unfortunate slaves, I trust.” Just a little frown on my face.

He blanched in revulsion. “That is what those horrid things were…” he spat. Everyone had seen the twisted corpses of the genetic experiments.

“Yes. The being in charge was an alien, a man of a species not born on this world, but instead from one of the far stars in the sky, beyond our knowledge… and he fled from the Palace of the Gods, as you call it. He knows it as a starship, a vessel designed to travel the voids between worlds and stars, and not a particularly important one, at that. It even has a name: the Federation Starship .

“He has a not-unique attitude that he comes from a vastly superior culture, and thus all of us here who do not come from a similar world of high technology are savages and barbarians who should serve him and his people as they take control of our world, for our own benefit, of course.

“He has been somewhat hampered by the existence of magic here. For whatever reasons, it seems in the greater universe we live in, our world, or perhaps solar system, is very unique, and magic is not found in other worlds found on this plane. At least, this Federation’s records have no widely available knowledge on magic, and it is considered flights of fancy indulged in with literary fiction and games of several kinds.”

“Whereas magic is one of the great tools that we can wield on this world.” I noted the way his lips turned as he said that.

“You are an intelligent man, Your Majesty. I find it curious that you did not pursue the path of magic for yourself, at least to dabble in.”

An old pain twisted across his face. “I have tried many times to grasp the basics of magic, and while I can understand how they work, I cannot reach out and touch the power,” he admitted unwillingly, regret clear on his face.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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