Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 243 – Recruitment Drives

BECMI Chapter 243 – Recruitment Drives

Words : 1966 Author : RE Druin

Chapter 244 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" starts the action: Laird Fergus McConnder’s nose flattened against his face, and his two front teeth shattered and... Find out what happens!

Laird Fergus McConnder’s nose flattened against his face, and his two front teeth shattered and flew from his mouth as he went flying backwards ten feet, unconscious before he hit the ground.Sama idly looked about at the man’s personal guards, who had their claymores out or were drawing them nervously. She was radiating a complete lack of concern for them and any threat she posed as she drew her extended-fist back leisurely.

“Boys, you have steel drawn on me. If that steel isn’t dropped or sheathed in the next ten seconds, I’m going to take it and shove it up under those kilts. I am assuming it will be a mite painful, given the horrified expressions on the faces of the men I’ve put sharp pointy objects in before.”

“Drop them, ye dullards,” the Mick said flatly. “She can kill ye all before ye take a long breath, and that sot McConnder be not about to wake up and save ye.”

Swallowing, the half-dozen armored Caers slowly put their swords down and stepped back and away from the tall blonde who had just walked through four combat spells without a mark on her and one-hit the Wizard who lorded it over the town. Fergus McConnder wasn’t great shakes as far as Zanzyran Wizards went, but he was still a graduate of the School and a proud spellcaster.

She had treated him like his powerful spells and booming words were air. One blow!

Fear, aye, fear of being hit by that fist was a good reason to set their swords down and back away. Along with the unique pleasure of seeing their lord cousin’s face beat in.

“You. Pick up all of those swords in your arms and carry them away.” The scruffy-bearded fellow with light brown hair hastened to do what her clipped voice said. “You four, one to a limb, carry the sot away. I’d say carry him to the Cleric to be Healed, but alas, you don’t have those here. Don’t waste your Healing Potions on him, let him do that when he wakes up in couple of days.

“Two things.” She turned to the last and oldest of the men, definitely in charge of the others. He tensed up at her gaze.

“First, I’ve seen to it that the cemetery of the town is properly Blessed. There’ll be no bodies harvested from it in the future, your kin interred there won’t be dug up, Animated, or hied forth from their rest. Do you have a problem with that?”

The man blinked. “N-no, Lady Sama,” he answered after a moment of hesitation.

“Second, I’m going into this idiot’s tower. I’m going under his tower. I am going to wreck and obliterate anything that has to do with undead that I find. If I find anything dealing with undead, I’m also going to torch that whole bloody tower and bring it down in fire, and anyone inside it. If there’s anyone inside it and there’s anything undead there, you just might want to run and beat me there before I get there.” She slapped a fist in her hand, and there was a sound like breaking rocks as she popped her knuckles.

Then she started walking in the direction of the wizard’s tower.

“Shit!” the older man exclaimed, and took off at a run.

Sama just smiled.

The hill about the tower was collapsing in, and things were burning with unnatural hues, black and green flames wailing under the sullen gray skies as white flames gouted up here and there and ate them.

If you looked just right, you could see souls flashing and flaring in those white flames, ephemeral things that shot towards the skies… or were grabbed and hauled screaming back to worse fates.

The tower itself was completely ablaze, the stones leaking bluish flames of popping magic as magic fried, smoke billowing out as the wood inside and numerous objects of paper burned and fell apart to ash within.

None of the gathered townfolk lifted a hand to help with anything. Parts of the ground were still falling in, see, and the foundation of the tower was starting to tilt. Who dared go up there and throw water on the place?

Strangely enough, the apprentices to the laird had been confident in their magic, and had stayed behind when Wendler McConnder had come racing up to pull out the servants and warn them to leave.

None of them had made it out alive, despite the skeletons of their ancestors and servants supposedly protecting them, and now they burned with the tower and its master’s library and spellbooks.

Fergus McConnder was now a Wizard without his spellbooks. Unless he had a set stashed, he would have to rebuild his magic from scratch, an expensive and humiliating task, aye.

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Would have. It seemed he’d overindulged in the bourbon and died in the tavern with a bottle in his hand. That a spout had been shoved in his mouth and nigh a gallon poured down into it was something those responsible decided not to mention to anyone.

The MacKlannisters would send another monstrous excuse for a human being along to take over. In the meantime, they’d just have to see to their own defenses, and send out word that the laird had pissed off some powerful warrior woman passing through and she’d taken out his tower in payment for his rudeness.

Sama Rantha’s exploits didn’t stop there, and soon word of the Golden Hag was spreading beyond the Caergard lands as she visited each and every town and village in the principality, looking for her Forsaken.

If the local lairds didn’t like her whisking away their fighting men, who seemed overwhelmed and quite happy to go with the outlander woman who could beat twenty of them senseless without much apparent effort, they were soon sprawled out among their living guards, beaten senseless and crippled if they tried bringing along magical constructs.

If they brought undead to face her, powerful things made from dead Caergard warriors in plate and wielding their famous Claymores, she drew her Sword, and it sang two killing notes. She killed everything without any hesitation, generally starting with the Wizard as she crashed through their guards and cut them apart through all their magical defenses, softly singing a song that made their blood grow cold and their hearts heat up as she treated magic like air and showed Wizards the power of a sword in hand.

The angry wizards even turned out the Third Banner from Torloch, where the MacKlannisters ruled, and mustered them to try and corral her and cut her down. They were set upon in the night, and three-quarters of the soldiers suffered broken bones, although miraculously none of them died. As for the wizards and officers who led their units, they all seemed to have undead attendants, and they died with them, revealing that at least one of those lords was a lich himself in the process.

the wounded men whispered, and if some of them were smiling in deep satisfaction, the listeners only ate it up.

Incensed, Prince Cannarl MacKlannister ordered the First Banner of the Zanzyran army to return from Fort Blackrock and hunt her down. The warrior-mages returned home with great confidence and fanfare, which they probably noticed was a little forced, and set off to scour the region about Dunhall to find her.

The next day, Sama Rantha walked into Dunhall for her meeting, handing the aghast guards at the gate the broken staff of Cyrus MacKlannister as she walked by, and they didn’t dare to stop her. No one ever found out what happened to the First Banner, although there were signs of a fight some twenty miles from town out in the hills, but horses and bodies had all vanished and were gone without a trace.

A hundred and twenty Zanzyran wizard-soldiers, wiped away from the world, with no clue how it was done or remains left behind to explain anything.

If over a hundred horses found themselves in far-away Eislas, well, trained war horses were valuable assets for the well-trained Moorians there, who were pleased to start rebuilding their own cavalry.

The Kladelanders were very, very happy to spread word of her coming near and far, that no magic was going to stop her, and of just how many wizards she had killed who had come to make trouble with her. When master duelists, mercenaries, and adventurers were hired to dispose of her, and died either in complete secrecy or in very public displays, the latter only given to those who didn’t use magic to endanger those around her, her legend continued to spread, and her enemies to grow among the powerful.

Many were hoping she’d march on Torloch, and challenge the Prince and his rumored Bone Guard entombed all about his grim tower, the corpses of dead Caers animated and empowered and awaiting the command of their master, but it was not to be.

Instead, the Kladelanders quietly spread word, and young men and women stole out of the town to meet her. When magic tried to follow them, it ran into powerful magic on the other side disrupting the scrying, to at least one explosive result that blew out windows in Torloch Tower and was seen by half the town.

The citizens held their breath, wondering what was going to be sent off after their sons and daughters… but no further action was taken by Prince MacKlannister, seemingly content to see unwanted non-Casters leave and seethe and plot revenge.

Then Briggs showed up. In Neuva Vascovune.

There were far fewer challenges to Brigg’s martial ability in the lands of the former French immigrants. Since he was well over seven feet tall and built like a heroic figure of legends, the idle duelists took a look at him, his reach with his Greathammer, the way he was happy to demonstrate whipping it out and pounding through a dividing wall with nothing more than a roaring blur of motion, and decided it was better to drink with him than it was to fight him.

He was also preternaturally good at sussing out were-beasts, and wherever he went, he inevitably revealed some of them hiding among the population and summarily disposed of them, completely unafraid of their legendary combat prowess or being infected by their Curse.

His ability to find them was absolutely uncanny, making his way around the borders of the Principality and leaving none behind him, as if he was being guided by a divine spirit to expunge such horrors hidden among them.

Some of the lycanthropes were spellcasters, and they got to demonstrate the absolute uselessness of magic against him, too. Several clever Wizards who were too confident of themselves and tried to or otherwise shackle him to service ended up promptly dead and not coming back under the impacts of a great Hammer that sounded like the booming of a great kettle drum every time it hit anything.

As the Name of a Sword called came in from the east, the Name of a beating Hammer called came from the west. The warriors of Vascovune flocked to see him, and then many of them up and vanished, taking a chance to change their lives and find a new fortune many of them had never imagined elsewhere.

The swirl of a Source’s destiny caught them up, and with much less notoriety, the would-be Forsaken of Vascovune were sent away to chase it.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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