Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 246 – The Fall of the Free City

BECMI Chapter 246 – The Fall of the Free City

Words : 2106 Author : RE Druin

Chapter 247 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" introduces new challenges: Newport was a hive of scum and villainy, and designed that way. At least, it... Keep following!

Newport was a hive of scum and villainy, and designed that way. At least, it was designed that way by the scum, and villainy naturally followed suit.It was the southernmost settlement of Eislas, located just north of where the territories of the Northmen formally ended. Which didn’t mean there weren’t a lot of Northmen in the area, but the local Urto tended to be divided between savage wandering tribes and forest communities or fishing villages, and weren’t under anything like a designated king. They were far more likely to be raided by their cousins to the south than anything else, and so had little love for the formal kingdoms, even disunited as they were.

Newport wasn’t much better. Founded by Siricilans seeking to plunder the natural wealth of Eislas, the greedy and unscrupulous had flooded into it to take advantage of the frontiersmen doing the real work, and had rapidly turned it into a center for smuggling, a pirate’s base, and mercenary hangout, one that preyed upon other shipping heading north to or returning from Seacall and Aetla.

It had been burned to the ground three times over the last two hundred years by Delphans and other parties who’d gotten sick of the impact on trade the city was having, but the rich had always sailed away in time, and then come back to rebuild over the ruins and the dead of those who couldn’t run away, picking up where matters had left off.

Many people would have been frankly amazed at the amount of influence Sama and Briggs had in the wretched city. But, not only did the pair of them have a knife to the throat of more than a few members of the Thieves’ Guild of Siricil, which had funded and guided the establishment of the port as a northern investment, but the pair of them had significant mercantile investments, and their solution to pirates raiding their ships was generally for the pirate crews to die to a man, and their nominally independent captains to gain fearsome reputations as the hardest of targets and pirate hunters themselves.

If said pirates were privateers or mercenaries, their employers, be they governments or otherwise, also became viable targets, and generally elevated the price required to take them on to completely unreasonable levels.

Those certain free captains even occasionally received requests to hunt down one another, which they politely refused, and then silently informed the other parties in Markspace as to what was going on. The offering party often soon had some devastating losses on sea or land at different ports, and if they went out to sea, had the bad luck of meeting the very people they had wanted killed. Out on the high seas there was no shelter and no witnesses, and so they died, their ships and cargoes were seized, and the reach and influence of Sama and Briggs grew.

Those captains were never observed to meet other than publicly, passing and wary acquaintances at most, but had reputations as some of the hardest and most skilled men on the seas, often trainers and teachers of small groups of students who in their own time became renowned captains.

Four of those captains came into Newport fairly close together, bringing southern cloth to exchange for northern furs and lumber, the long straight trees prized for shipbuilding and bringing good prices in the south. Their crews were a little more numerous than usual, and after they filled their holds, a bit lighter than usual heading out of the city.

Newport hadn’t been burned down recently because the thieves of the city had made an offer to Delpha, offering the Empire the chance to appoint the Lord Mayor of the city in return for neutral status, and not being idly wiped out when the raids of those who frequented the port became too annoying.

This had been agreed to, and it did have the effect of cutting down the attacks on Delphan shipping. It also gave the Delphans an excuse to have agents in the town at all times, who could take actions against those who irritated them the most.

Thus soothed, the Delphans turned a blind eye to what else was going on, and even partook of the criminal atmosphere themselves. After all, the natives didn’t discriminate against non-Casters like Delphans did, so there were plenty of opportunities to make money.

As a result, the Delphans guarding the place became part of the forces at work there before too long, exactly as intended. If they held nominal alliance to Delpha instead of Siricil, it just meant they had to be a bit more careful about making money.

The repeated corruption of their agents didn’t escape the Delphan Empire at all, and soon enough being assigned to Newport became a career-ending position for the inept and the cowardly, those who’d failed the Empire enough to warrant being sent away and just barely not executed or turned into a wizard’s experiment.

The latest of these Lord Mayors had just taken office. His name was Fergil, nicknamed ‘the Souse’, and he was the half-brother of the new king that Delpha’s Empress had just installed up in Aetla. He was also a son of the Empress’ Captain of the Guard and General of Delpha’s armies, as was King Brucall, but was not the Empress’ son looking for a realm of his own, having a different mother. Brucall had pulled strings to see his half-brother appointed there, and the Empress had actually been relatively glad to appoint the worthless, envious sot away and so be rid of him.

Fergil had happily delved into the sins and corruption of the port city, and as long as his needs were met, had neither the desire nor the inclinations to stop anything of what was going on there.

It was an unfortunate time to be taking up a new political position.

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Flames were licking at the night sky from the poorest amount of town, where three fires were spreading slowly among the rickety shacks and ramshackle buildings that had managed to endure there. There was nothing like an organized fire service, of course, and the main effect of it was simply to drive people out of their homes and workplaces, where they could only watch helplessly as their homes were destroyed.

The few wizards in the town armed with spells of ice or cold were hurriedly rousted by the wealthy to protect their own properties, especially the few prized warehouses present in the city.

The fires didn’t fade away, and soon it was apparent someone was having fun spreading them, because they were flaring up in more and more areas around the city, the winds blowing them and their cinders around the city in a devastating pattern.

There were no spellcasters in the city powerful enough to affect the winds or the weather, and by late morning of the second day, fully half the city was on fire, and the rest was starting to smolder and ignite.

The wealthy and the relatively powerful began to vacate the city in droves, heading for secondary homes in the surrounding area, or shipping out for sudden vacations to the south with the vessels leaving the docks in port.

The poor could only flee along the shores with what possessions they could carry and form a new shantytown down the beach from the city.

“We have to get out of here now!” Fergil shouted, clutching his purse to his slovenly, wine-spattered shirt. The purse had all the money and important papers he’d managed to acquire during his short mayorship, enough to set himself up comfortably back home for a time. If the city was rebuilt, he’d be even more comfortable with his deeds of ownership and being able to blackmail the incipient fools who didn’t think he knew they were simply using him as a cats-paw!

Well, he would show them, show all of them, when he returned in triumph!

Gods, he needed a drink!

“I can’t you back to Delpha… sir,” Irgonkles, the hawk-nosed and auburn-haired common-born Delphan mage assigned to him as both minder and spy replied to his order. Did the curt bastard think he didn’t know the man reported to his father?

“What? Why not?” He hadn’t secured alternate passage out of the city, or arranged for an airship, certain that this fool could simply whisk them both away and home!

“There’s an interference in the Veil, possibly a result of wild magic from some of the homes and secret possessions burning. We will have to leave the city to a safe distance first.”

There was an explosion off in the east wing that shook the whole dump of a building they called the Mayor’s Mansion. “What was that?” Fergil half-shrieked, and watched a rain of embers fall down just outside the window. “The fires can’t have reached us already!”

Irgonkles valiantly kept a straight face. Obviously the wind whipping over the town had driven the fires faster than expected. The roof of this place was sealed with tar and pitch, and would go up like an oil-soaked rag. That explosion… ah, the nodes for the Wards over the building included a post on the east side, which was probably now on fire and burning enthusiastically.

“We either flee or burn down with the building, Your Grace,” the Delphan Wizard ground out. How the valiant General Bronswer had managed to have a feckless idiot like this for a son, he had no idea. He was sorely tempted to just abandon the fool to his fate. “Get your coat on now, I’m leaving,” he stated in no uncertain terms.

Fergil looked at him in disbelief that his father’s servant was daring to order him around, but Irgonkles could apologize to the General later, and kick some sense into the fool now. “You, you don’t order me around!” the drunkard sputtered.

“You have one minute,” Irgonkles declared evenly.

That finally got the sot moving. He scuttled over to his closet, pulled out a long fur coat that might have been in good shape and fashionable three previous owners ago, and now just looked like a ragged accouterment for a fool.

Irgonkles flicked up the for the idiot to sit on, then grasped a chair and flung it out through the window nearby. Precious glass imported from the barbarian capital to the south shattered and fell away as Irgonkles segued into Casting a spell of to escape from this place, while Fergil sat on the and instinctively brought his legs up to clutch the bottle of Coral Islander rum in his hands tighter.

Hiding his sneer, the wizard rose up and flew through the window without hesitation. The , anchored to him, followed smoothly, bearing its sole passenger as they slammed into the heat wave of the fires outside.

He instantly knew he couldn’t rise high into the sky, or he’d be cooked by the updraft. Cursing and hacking at inhaling a plume of smoke, he dipped down towards the streets, finding half the street was aflame, and the other half being doused with cinders. The wind was stiff and like an oven, and he knew nothing was living in there…

Was that a fire Elemental jumping from one roof to the other there?

He blinked, and then something flashed past him, like an expanding dome of ethereal magic.

The next second, his spell ceased to work. Gravity came down like a king reclaiming his throne, and suddenly the magic of his spell wasn’t strong enough to bend or ignore it. With a shout of surprise, he plummeted from the sky, out of control and heading right down towards one of the flaming homes!

It was Onrad the moneylender’s home, abandoned for these past few months after Irgonkles had turned the man into a potted plant in return for payment from one of the fellow’s many usurious loanees, leaving him in the window of his own home to soak up the sun. It had been shuttered and closed, and he found it strangely ironic that he could see the pot, shattered and a seared and blackened corpse laying on the ground below it as he hit the weakened roof above the master bedroom and plummeted on through into the inferno raging within, followed by the screaming and wailing Lord-Mayor Fergil.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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