Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 251 – Eising on the Cake

BECMI Chapter 251 – Eising on the Cake

Words : 2074 Author : RE Druin

Chapter 252 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" unveils a new twist: Captain Hardolf carefully kept his airship, the three-hundred-foot length of the fair , turned so... See what happens!

Captain Hardolf carefully kept his airship, the three-hundred-foot length of the fair , turned so that the auto-ballista and disintegrator cannons were facing his opponent. If they or those hippogriffs flying flagrant escort drew too close, they’d be taking a final dive into the drink, he had no orders to play nice with the uncouth barbarians.Disappointingly, the famously aggressive Siricilans did not pick a fight. Captain Hardolf watched emotionlessly as the approaching Storm Wing carrier altered course to come upon the city from the south overland instead of over the sea and challenge the Delphan ship.

Right about at the two-mile mark was when he’d received the warning him to veer off. Captain Hardolf stood tall in his uniform, hands clasped behind him, watching as the Siricilan approached… and then slowly veered off and slowed down, gliding to a stop while the two hippogriffs continued arrogantly on, clearly a probe to test the resolve and claims of whoever was in the city. The arrogant fools even had bright red cloaks on, streaming behind them as if to announce to the land-bound invaders hiding behind their illusions that they did not DARE due anything to a proud elite warrior of their barbarian empire…

And then both hippogriffs fell out of the sky.

Captain Hardolf blinked, his hands coming forward to grasp the rail. Magically-enhanced vision leapt across the miles and watched the hippogriffs and the riders strapped to them plummet from the skies, formerly graceful wings beating frantically and uselessly, barely moving them through the air at all, as if they were suddenly far too heavy to be borne aloft.

All their grace and grandeur was totally lacking. Both riders managed to tear their straps free and kick away from their mounts, but that only saved one of them. Whatever flying magic he was going to use failed utterly, and he followed his shrieking, screaming mount straight down into the ground with a bone-crunching impact that was quite final.

The other one tore some sort of talisman, and his drop did slow, his hippogriff falling sadly away from him as his descent became a fall, the spell obvious by its effects.

was not an effect of pure aeromancy, and didn’t allow flight, it merely slowed down a fall until one hit the ground. Of course, that made the one floating there a prime target…

There was a flash of light from behind the illusion of the city. It passed through the dangerously exposed floating warrior, and cut him in two at the waist. Spurting blood that refused to fall and instead became streaming spirals about him, the falling soldier’s corpse spun around, still heading for the ground, but any flailing or motions were purely random now.

Captain Hardolf’s lips thinned. If that Ward could affect the magic on his ship, then driving the in recklessly would have resulted in a meteoric crash and likely the death of all aboard, if they didn’t grab the flotation rings quickly enough!

His eyes moved to other motions, and he followed the track of some ravens swooping into the area of the Ward, already converging on the falling corpse there, which had drawn their attention.

, he considered, wondering exactly how it worked. PolymorphedGaseous FormWalking on the WindsTelekinesis

He’d have to consider all those methods and potentially test them out.

At the very least, he had confirmed that the force that had seized Newport had some extremely adept spellcasters, and just sailing in and displaying aerial supremacy wasn’t going to intimidate them in the slightest.

His eyes fell on the fishing fleet that was out in the waters of the harbor, the natives often craning their necks up at the magnificent Delphan ship floating in the sky, doubtless wondering if he would deign to even consider raking them with clouds of launched flechettes or similar tactics.

Someone still had to feed the peasants.

“Helm, take the down, to just touching the waters, and prepare to launch the captain’s pinnace. We will take the diplomatic approach and enter by sea.”

His little pinnace was called , one of two somewhat larger lifeboats his ship carried. It was also capable of flight, and had its own aerial motivation that worked perfectly fine on the top of the sea, meaning he didn’t have to mess with stepping up the mast and mounting the reserve sail unless something had happened to damage the propelling magicks.

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Ignoring the envious eyes of the jealous commoner fisher-folk as they watched him sweep smoothly past them with a boat that needed neither oars nor sails to move, he considered the sight of the city in front of him.

He could see it clearly now, the Illusion that masked it obviously having no effect from this angle. , he wondered, enjoying the puzzle and usefulness of such a move. If someone came in with modesty, they wouldn’t even know the illusion was in place. As the only ones coming in by flying were doing so with arrogance or hostile intentions, there was no need to expose the sight of the city to them.

He had to admit, their spellcasters had a certain style.

The pale gray of the stone walls was broken up by complex murals in many hues, some geometric form that he wasn’t familiar with, but all his instincts screamed was surpassingly dangerous.

The flags and banners that flew from the walls, keeps, and towers all had a simple device of a black sword on a white field, with what looked a blue pyramid in the hoist. It looked vaguely like some southern knightly order, without any additional flourishes, simply stark and straight… and one wondered if that symbolism of contrasting colors was indicative of something harsher?

Well, the Immortals moved in mysterious ways, and he was only here to secure the interests of the Empire.

The design of the harbor had changed drastically in what had to be a short period of time. There was a massive break-water in front of the great gates, with a large and very obvious arrow directing incoming traffic to the southern side. Walls had risen from the depths to guide the current, which took the boat with a jerk and began to push it smoothly down the wide entry which, if not large enough to admit a waterbound skyship, was more than wide enough to allow the largest of galleons through without issue.

Peering down from the helm, he judged that the current was at least partially artificial, even as his pilot carefully used the rudder to avoid contact with the mural-rendered stones of the wall that cut half the entry off for the benefit of those exiting, doubtless riding the current in a similar fashion.

The first thing that struck him when he moved into the harbor was how clean it was.

Harbors stank. It was a fact of life. The smell of rotting fish and wood, mildew, garbage, sewage and waste, and the sea itself always combined to form a reek unique to each port, one which locals rapidly became innured to, and most sailors could ignore after a moment.

There was no reek here. The water was pristine, with none of the floating refuse or sewage that he expected of all but the most advanced cities, which had complex magical and alchemical systems in place to transfer the waste elsewhere.

The docks in place were long and built of solid stone, wide and railed to handle large amounts of cargo, with what looked like movable winches in place among them to lift heavy loads out with speed and aplomb. There looked to be at least a hundred docking places, with more posts out in the water to remain moored at in case the number of ships were too great to handle all at once.

Incredibly pretentious. That was more docking space than some of the imperial yards in Delpha, with city populations of hundreds of thousands! Still, the simple fact they were building it here meant they had great aspirations, and were planning ahead!

The clean, austere lines and fine engineering indicated that this was a sophisticated builder with a fine engineering background.

The current the pinnace was riding died under them, but approaching them was a roundish craft, a strange design built almost entirely of metal, with studs about it and no visible means of propulsion. It bulled its way through the waters, clearly only one level high, almost more of a broken sphere than a vessel, topped by a covered wheelhouse with a railing all about it, and but two men aboard it.

The craft was guided right up to their prow, and paused just shy of contact. The man there, in a crisp uniform and a professionally bored expression, shouted out in an accent Captain Hardolf wasn’t familiar with, “Toss a guide rope and we’ll pull you in!”

Hardolf simply nodded, and the small crew rapidly secured a rope to the capstan and tossed it over to the man standing between two similar thick metal posts on his strange vessel.

He looped the hemp rope around both plugs with the casual skill and ease of a long-time dockworker, tightened them off, and held up his fist to the wheelman behind him.

The wheelhouse actually spun around, and the strange spherical craft surged back the way it had come. The guiderope went taut immediately, and Captain Hardolf braced as the other ship took the weight of his pinnace without slowing down or jerking in the slightest, a sign of either great weight or powerful motive force!

“How many crew, and are you carrying any cargo you are going to offload?” the handler asked them calmly across the gap, pulling a clipboard out of nowhere.

Captain Hardolf moved forward to answer those questions across the short distance between the two boats. “Five crew, including myself. No cargo. We are a diplomatic detachment from the Empire of Delpha.”

“Two gold for the pinnace, one silver per crewmember.” He looked them all over. “Three spellcasters. You’ll need to bear cheek Tats for the duration of your stay in Eisfall. It will be administered at the dock as you set foot, and fade as soon as you leave the Wards. If you don’t want the Tat, remain on your vessel. Is that understood?”

Captain Hardolf didn’t bother to hide his irritation. “You are discriminating against spellcasters?” he demanded to know quickly.

“Magic is a concealed lethal weapon, and you are always carrying. We’ve found that fools and idiots tend to gain twenty percent more intelligence when they’re realizing the person they are trying to shake down or bully is a spellcaster, and spellcasters who realize that everyone knows they are Casters are much less likely to disseminate spells on waitresses, throw around Cantrips to cause mischief, try to filch things with , and so forth and so on.”

Captain Hardolf’s lips thinned, but he couldn’t rightly argue against such common sense.

“Eisfall doesn’t outright limit Casting, but treats it as the dangerous weapon it is. You people, you’re going to get and work as a slave to learn how it feels to be forced to do things against your will. You mock people with magic, you’re going in cold iron and get to work with the fisherfolk hauling in their catches to learn what it feels like to have to use your hands for a living. You assault anyone with lethal magic, it’s treated like a sword in your hand, and you’ll be either executed on the spot or after a short hearing if you’re the belligerent party.

“You ARE encouraged to be very showy and very obvious if you are Casting spells. Make sure bloody everyone knows you are Casting, what you are Casting, and why you are Casting. Make it absolutely clear you are a Caster, you have control of your magic, and you’re not doing anything illegal or stupid with your spells.” The look he gave Captain Harold was cool and simple. “You’re a Delphan. You know how to be polite. We don’t coddle Casters here, they are treated like everyone else, so be polite to everyone and don’t abuse bloody Casting!”

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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