Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 288 – Ice, Snow, and Frost all Melt

BECMI Chapter 288 – Ice, Snow, and Frost all Melt

Words : 1983 Author : RE Druin

Chapter 289 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" starts with: A shadow detached itself from behind a forest elder, gliding over the snow without disturbing... Continue exploring!

A shadow detached itself from behind a forest elder, gliding over the snow without disturbing it in the slightest. The human who wore it had black hair and beard… one of the weaklings from further south, not one of the native tribes here, who were all fair-haired to one extent or another, with paler eyes.Hrafner’s eyes narrowed as the blue-black metal of the long blade the human held, its Runes burning with blue-white arcane light, suddenly ignited, and the metal vanished under an inferno of flames that looked unbelievably lethal to his eyes.

Gritting his teeth, the young giant warrior steadied his axe. Giants were taller, stronger, tougher than humans, but there were tales of humans defeating them in straight-up combat, rare though they were.

He was suddenly stricken with a strange thought. What if… the stories of humans killing giants were actually far, far more common than the skalds reiterated? That they deliberately underplayed how dangerous it would be to fight the far more numerous little races, and their champions truly were dangerous?

“A young one, puffed up on himself and the stories of his elders, no doubt,” the human said, his voice thin and reedy compared to the deep and proper rumbling of a giant, but the words in Jotun were understandable enough.

Hrafner snarled, watching that Sword of flame ripple and shimmer with horrifyingly dangerous magic around it. It looked like a Blade designed to kill him!

“If our cousins had joined us, not even your foul magic would have been enough to save you!” the young giant warrior snarled back angrily, wondering where their cowardly cousins of Ice and Snow had been this whole time.

The smile that broke out on the human’s face was not reassuring in the slightest.

“Oh, ye think they be lazy or cowards or fools, that they didnae meet ye at the channel, I wager?” Unafraid but not overeager, the human glided forward, nary a trace of him upon the snow or needles, as if he were but an illusion or ghost… but that Sword of fire was no unreal thing. The human shook his head mockingly. “Laddie boy, they were .”

He reached to the pommel of his burning Sword, and popped off what Hrafner had assumed to be a carved skull there.

Instantly one of the bloody Fires on his Blade went out, and what the human pulled off was a skull thrice the size of his own, golden Runes emblazoned upon it, and its eyes Burning with Flames the color of Ice Giant blood staring at him from the sockets the human was holding it by.

Hrafner stared at the Ice Giant skull in horror and disbelief, moreso when the Skull shrank down and was fit again about the pommel of the Sword of flame. That deadly, giant-seeking Flame of bloody hue joined the blazing heat of solid fire about it, rippling and shimmering with magic thirsty for the life of more jotuns!

“They came through the passes we wanted them to, because we collapsed the others waiting for ‘em,” the dark little human went on in Jotun, just watching his face. “Lined themselves up nicely for the effort, and they were scarce coming into the foothills when we fell upon them and cut them apart in series. When they wanted to flee back into the mountains, we collapsed that final pass on them, and they couldnae do aught but stand and die in flames.”

The Sword rose to face him in guard position, and all the Fires seemed to orient on the giant in horrific anticipation of what was about to come. “Ye’re about to join them. Thank yer god fer the honor, and know that your kingdom will soon be joining ye, not the first of His servants to be brought low when they obeyed Him.”

“Thyr?” Hrafnar blurted out. “You do battle against Thyr?” he had to gasp in disbelief. The, the pure arrogance of that statement!...

“Just His servants. Now die.” The human started forward, just as burning pain ripped through Hrafner’s legs, and like hawsers giving way, his hamstrings were severed and he began to collapse, arms windmilling for balance and taking his axe out of line.

The two fair-haired barbarians, white runes painted on their faces, split out of range of his instinctive hacking one-handed with his axe, and then he looked forward as a narrow bar of absolute fire, surrounded by giant-eating Flames, came down for his head.

Then his world was fire and darkness, and he and his dreams of glory were done forever.

The frost giant nation of Joklhjem was located inside a great glacier the size of a dominion, a river of ice that had stood for a thousand years, moving slowly and inexorably down towards the sea. About every hundred years, the very throne room of its Jarl had to be abandoned and rebuilt further up the glacier, and the oldest sections of the nation were lost as the glacier calved off its leading edges and dropped them into the Früsmuur, the Sea of Floes, there to drift out and away to the east and south. There they became shipping hazards with strange shadows within them, sometimes ending up as lairs used for years by aquatic monsters, especially if such inhabitants had the power to guide them and keep the ice from melting.

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Carving realms from ice made that very ice susceptible to great shocks, however.

The bombs that were dropped on them took great advantage of their own dwellings, superheated shells dropping down deep through the ice before detonating in a coordinated blast of force that rippled in waves through the frozen walls… and brought them and the ceilings down upon the giants being hurled in all directions by the seismic waves blasting through them.

No attempt was made to go for the legendary treasure of the frost giants, at least not yet. Instead, the entire accessible flank of the Joklflue was smashed and collapsed down atop of the giants calling it home with uncanny precision and speed, faults in the ice spurred by multiple icequakes in series going off. Their proud and unassailable home high in the mountains of their isolated island had great freezing tunnels cut to channel the howling winds, places of Elemental Cold giving the place an unnatural chill, and endless caves carved and being carved out of the eternal ice. It was riven along miles of the glacier’s facing as it collapsed under the bombardment.

Only after many square miles of glacial ice was collapsed under the bombardment did the attackers descend. Elementals of Ice were Summoned, their limbs were coated with vivic fire, and they went out through the ice, finding the corpses of the crushed and slain jotuns and putting them to vivus, making sure they didn’t rise as some undead army in the future.

If they found living jotuns trapped in the ice, they killed them and set them , too.

More pragmatically, the precious items of metal and ivory and crystal upon them were transported back to their masters up top, until they located the fabled treasury of Joklhjem. Then the Cryptomancers among the attackers opened up a vertical shaft down into the shattered treasury to more easily lift the contents out.

When all was done, and skywings and gravsleds were heaped up with the battle spoils, fallen magic, and hoarded loot of the frost giants, the Summoned Elementals were paid for with vials of liquid Cold Helium, which they drank with ecstatic glee, quite happy to have served for such trivial tasks if they could enjoy such a heady bouquet from their Summoners.

They were then sent back home contentedly. The few knots of unharmed but trapped frost giants located here and there in the glacier were left to hack their own way out, completely unaware of what had happened or how such a disaster had taken place.

But Joklhjem as a power in the north was completely finished. It would be several seasons before they found out that similar disasters had struck their kin of Ice and Snow as well, and as for the fire giants of the Archlands…

I had to admit, the place was as intoxicating in fire as Joklhjem’s Ice Nexi had made it for cold. It was also quite the captivating sight.

The Arch of Fire was probably the single most fabled sight in all the lands of Eislas. It could be seen from hundreds of miles away, owing to the heights it reached as it blazed.

Within the Firemouth volcano of the southern end, a massive outgoing Gate to the Elemental Plane of Fire gaped open, one too large to have been made by mortals, either natural planar conjunctions or Immortal whimsy having torn it open to belch an unending catastrophe of fire out onto the mortal plane.

There could be little doubt some other Immortal had decided to take a whimsical action to neutralize this threat, and some seventy miles away, the volcano called Firejaws, split open and wide like a great dragon gaping wide to receive a meal, swallowed the flames that arched up in a great flaming arch and came down seventy miles away, an endless inferno that had persisted for at least a thousand years.

Around those volcanoes, and beneath the Arch of Fire they formed, were the Archlands of Fire, where the powers of flame and cinders, ash and smoke, lava and inferno all ruled. Creatures of Fire could be found there, natives of the Elemental Planes come here to the Prime plane of mortals for vacations, a change in scenery, or just enjoying themselves. Probably no other place on the planet had such a concentration of creatures of Elemental Fire running about it enjoying themselves, and there were very, very few beings who would intrude on such a land to learn its secrets and steal away its treasures.

Fire Giants were one of those rare forces. Born on the Prime, they nevertheless had no problem existing in Elemental Fire, and were by nature extremely tough, durable, and able to deal with random fire Elementals without much difficulty, while the magical beasts and creatures of flame weren’t really capable of dealing with their intelligence, arms of burning steel, and armored selves.

Dozens of tribes of the various Fire Giant subraces were spread about the landscape, giants of whitening black Ash and deepest crimson Lava the most common, but here and there rarer smoldering-skin Coal and chain-clad Forge giants labored away at their own projects, being the best smiths among the giants of Flame. The black-skinned, fiery-maned Fire giants were still more numerous than all of the rest combined, however, much like their Frost giant cousins dominated the Jotuns of Ice and Snow.

They had been waiting for the Frost giants to arrive and signal the time to move out and forward, into the hellish storm that now surrounded the Arch of Fire.

Mortal weather driven by supernatural powers of cold slammed into the landscape of fire and was unable to budge it. However, the tremendous collisions of hot and cold air had created churning storms of wind, ice, and cinders blazing and blasting through the sky. Cascades of superheated rain, tornadoes lashing in every direction, burning hail and freezing ice dropped from the sky in scouring storms that were strongest on the peripheries of the Archlands and rendered it nigh-impossible to pass into or around them. Steam warred with fog, flash floods from dumped storm clouds incinerated by waves of heat raged boiling over the landscape, and even the Elementals and supernatural creatures of the Archlands sought cover in the border areas against the tumult of the Wolf Winter smashing into the Archlands.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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