Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 318 – Doom is Coming

BECMI Chapter 318 – Doom is Coming

Words : 2063 Author : RE Druin

Chapter 319 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" kicks off with thrilling moments: I hit the counter-attack like the Wrath of God.Force fields ruptured under Argent Mastery, feeding... Read more!

I hit the counter-attack like the Wrath of God.Force fields ruptured under Argent Mastery, feeding back into their wielders with sparking, shattering arcs and crackles of ruptured power conduits and focusing arrays. punched in and blew out capacitors and generators, ruptured techno-hearts and the boosted power relay systems of robots, androids, and cyborg creations alike.

I an Argent burst through the collected array of turrets, blowing out and fusing the lot of them with the feedback as their force fields detonated. The heavy plasma guns from the shooters on our side took them out with converging precise blasts as the incoming heavy laser fire hit , , and combined, going absolutely nowhere.

Suppressive fire from servo suits swept over and past the advance team, scything down scrambling droids and scuttling cyborg insects suborned to the corrupted self-defense system here. Then a line of combined alchemical lightning attached to an EMP field blew over the mass of them, coating them in goo that conducted the disruptive wave right through all of them to their key systems, blowing them out in multi-colored cracklings of electricity.

“Get them out! Move, move!” I ordered, as an enemy hovertank swung into view, mass-driver cannon snapping around to center on me.

I double-shot its protective fields as the supersonic BOOM of its cannon rippled the air, the hypersonic round reaching me in an instant with a lot of KE = MV^2. The two fields blew apart in silver crackles, the emitters exploding energetically from the feedback, and then at IX+1 sent the shot which should have reduced me to bloodspray right back the way it had come for double damage.

The molecularly-hardened hull and turret survived the hit… separately. The internal supports didn’t quite hold up, and the turret was blown right off the engine mount with a terribly loud CLANG of impact. The residual energy actually flipped the tank completely over onto its topside even as the turret vanished back down the tunnel behind it with wild echoes of clanging metal ricocheting on stone.

Shouts from the rescue squad indicated that they had one, two, four, six, all nine members of the team, or what remained of them, and were bugging out at speed. were tracking behind medics in power suits or lightfooting it to beat the band, spells or close to the ground to stay out of the line of fire.

Most notably, I shifted into their route of retreat as the remaining turret fire and techno-beasts tried to unload on them. My sniped grenades, mini-missiles, droid bombers, and mortar rounds out of the air and tracked back into the launchers behind them, not incidentally generating a lot of visible and electromagnetic static that made further targeting a pain in the arse.

Two of my Hexar Shields had the property. This was normally a Cursed effect, which I was making work for me. Fully half the ranged attacks on the entire field were being sent my way, with my , , and Shields blurs of motion as they intercepted fire, radiant/laser/maser, and electrical attacks respectively. meant that even tank-destroying energy blasts couldn’t do a thing to them as the shots bent to those shields, while the other Shields formed walls against shrapnel.

Actual kinetic loads they just let through to bounce off of me and back to the shooters for double damage+ Holy Kicker damage, generally enough to quickly silence whatever was shooting at me as bolter rounds, rocket barrages, mini-missiles, and railgun loads went zipping back the way they’d come with Return to Sender accuracy on them.

More shit was coming out from inside the mountain, but we weren’t here to penetrate it or to overcome it, we were here to pull the probe team’s arse out of the fire after the defenses went into complete fucking overdrive on them.

Spatial disruption fields were up, interfering with dimensional movement of any kind, so we not only had to pull back, we had to put a good two miles of distance from the entry to the mountain behind us.

I Shaped the rock out of the mountain and began to fill in the entry at great speed, ducking behind my Hexar Shields as artillery-grade fire began to blow the obstructing stone of the way and back out the entry, a hellstorm of molten slag and flying rock shards that bounced off my Hexar Shields and promised a hellish bombardment for our retreating forces if I let what was coming reach the entry.

I blew a VIII+1 and filled the entire entry with a massive plug of solid conjured iron, then continued filling the area bracing it with thousands of cubic feet of stone every few seconds. The whole thing shook and jiggled as it absorbed crazy amounts of kinetic and thermal energy, but now there was no venting, so the backblast was going right back down the corridor and making things difficult for them, not us.

There was a squeal in my ear, and I recalled my Shields, then turned and out to the extraction point in a highly visible and very fast discharge of ground-following electricity. The gleamed alone on the stone, I dropped through it, and it detonated after me, leaving no trace of the destination behind to be linked or tracked through.

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“Caspus, Killia, and Verna are all perma-dead, spiritual dissolution through necroic rending,” Chief Medic Renasha reported to me, long sworn into the Order of the White Hand and using ki to heal every bit as ably as magic could. Her face was drawn and tight, as all three adventurers had been among the most skilled and celebrated explorers of the realm, all of them on Captain Emeril’s Vanguard exploration team. The Vanguard’s noble mission was to find and unearth the ancient history of the world, seeing what technology they could recover, and introduce the natives to the truth of their own past!

“Technology doesn’t do necroic damage,” I snarled as I headed for the treatment rooms. “And mortal magic doesn’t adapt to high tech well at all.” Not without every component of said tech being made by hand instead of by machine, which basically defeated the purpose.

“Immortals setting a trap,” the Green said under her breath, any sign of her alien birth long since Altered away, save for the brilliant green eyes and her affection for pink hair. She was long read in on the ultimate purpose and coming of the Doom, and knew what we were thwarting. Captain Emeril’s success in ferreting out places of high tech that lazy Immortals had only buried instead of destroyed had probably been noticed. “Gills, Rokshur, and Niambeill are going to require extensive cybernetic rebuilds to stay alive. Their flesh is refusing regeneration, and we’ve had to remove irradiated limbs just to keep the rest of them alive.”

I curled my lip. “That will cripple Niambeill’s Casting ability. Cybernetics interfere with all elven magic, especially Halcyon magic. She’ll be forced to retrain as an Artificer if we can’t do Constructed limbs. Rokshur won’t have the same problem as a dwarf. I’ll get the Ceruil Artisans started on a custom set for her as soon as you have final specs and word. If we can work with wood for Niambeill, we will. The other three?”

“Dulgrin got off with flesh wounds. Millburn’s magic saw him through with only a lost ear and left hand needing regeneration. Captain Emeril…” she trailed off with a wince.

His Markdoor was closed, but pain was radiating out of it.

The other medics moved out of our way as we opened the doors of the sealed treatment area. The quarantine field broke past our skin as we entered the antiseptic and full-scrubbed trauma center.

The magical coil over my left ear reached out and smartly interfaced with the neighboring machines, giving me all the medical information on the men and women lying on the beds in each chamber. Adventurers often got into some fairly horrific injury situations, ranging from dismemberment to parasitic infections to nasty Curses that could spread to others, so this trauma center was customized to be able to deal with any of those things.

Emeril, or what was left of him, was at the end of the corridor. I flicked an eye over the prognosis for the other members of his team, final evaluations still forthcoming because all the cutting and treatment wasn’t done, magical or scientific solutions being applied as whatever was more effective and needed.

Emeril was only alive because the nanotech in his blood had kept him that way, stopping him from bleeding out and keeping what remained of his vital organs operational. I could see the sickly black-green Aura about him, sure signs of necroic infestation, and star sapphire head lit up inside a deadly grim black Skull, eyes backlit with Holy Light and bloody red roses.

“Step away,” I ordered shortly, and the medics using ki to help stabilize Emeril’s functions stopped respectfully and backed away, while the cutting instruments slicing away infected and rotting flesh paused for a moment in their work.

His remaining green eye flickered open to look at me. He was still conscious, no surprise there. He was by far the highest-Level and most adept Green alive, having hit the mortal cap and continuing his mental and spiritual training while helping lead others further along the mortal road to greatness.

I just nodded at him once, received the mental nod back as I lowered to his chest, and let go the full at IX+1.

And instantly dumped 18 IP into the effort as I opened my lips and blazed Truth, Hope, and Valor into the spell as well.

A hundred black Skulls crowned in roses, Holy Light spilling forth from them, appeared around me and promptly unloaded upon him. In response, a thousand screaming demons uncoiled from the nefarious Enchantments upon him, the things starting to infect the equipment and the entire room.

My gesture froze the medical staff before they could retreat, and some of the Skulls turned upon them, hosing them down and washing screaming black Aural infections off of them in incinerating streams of The Light as the demons’ existence was revealed, and the will and power to fight them was made manifest.

The Sublime Chord was echoing through the entire wing, Skulls peeled off from me to zip into the other rooms, where they started spraying down everything and everyone as the aghast Renasha ordered everyone to present themselves for decontamination and not to run. The grim medical personnel waited with arms out as the Skulls came zipping around, trailing bloody rose petals, and streams of Light from sockets and empty jaws played over everything… and found rather too much stuff to Burn away.

There was absolutely no doubt in my mind that this was a premeditated trap. I was familiar with the stench of the Immortal Power at work here, and I was pretty sure it was the beginning of the end.

-I need a full report from the surviving Vanguard as soon as they are capable. Prep a medical shuttle and stasis pods for the full team stat for evacuation to the facilities. As soon as they are out of here, I want this entire wing obliterated with plasma torches and the remnants fed into a waste disposal disintegrator. Get a Shogun bot here now and a disposal unit on the way. Once the disposal unit is done, I want it melted to slag, and the slag disintegrated in a separate unit. Go!- I /sent out the orders to everyone in Markspace who was relevant. -Current medical personnel will report for deep spiritual decontamination in the White Circle as soon as all patients are off-loaded and out of here. Do the job and do it right, people!- I /ordered crisply.

This was more than a shot across the bow. This was a shot against Immortal aspirants, as it were, the very best of the Greens and the adventurers of Darkmoor who hadn’t gone into administration and were seemingly living out their waning years in peace after building a great dream.

It was coming.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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