Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 335 – Ve Kome To Vivic Your Blud!

BECMI Chapter 335 – Ve Kome To Vivic Your Blud!

Words : 2040 Author : RE Druin

Chapter 336 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" opens with exciting events: I was going to be here for however long Sama needed to carry a child... Continue reading!

I was going to be here for however long Sama needed to carry a child to term, which, in the case of a Hagblood, was probably not nine months. Supernatural vitality meant growth could be pretty quick in all cases, but the kicker was that Sama was the mother, not a normal human. Briggs informed me that his growth rate as a child had been a little early on the maturing side, but nothing spectacular. But then, he’d had a human mother.It meant it was time for me to pursue a couple of my longer-held ambitions… not the least because the most elite undead hunters of Darkmoor had all come to the future, and they all knew about Zanzyr, Caergard, and Transyvia, not the least because Caer and Verdain Forsaken had been frequent cross-time adventurers… and had often used that time to spread their bloodline around, and start a whole new generation or two of Forsaken with Moorian roots.

As a result, there were indeed several hundred second and third generation Forsaken who had come Across time. They had heard all kinds of things about the reckless and uncaring wizards of the homelands of their fathers and their grandfathers, and were not particularly understanding about spellcasters who didn’t consider them equals.

Most had some experience adventuring all over the damn place, especially south in Iberon, and were particularly good at putting pointed arguments behind their own beliefs.

As for the youngsters, the Bug Caves were still there, still intact, and still represented a lot of stuff to be cleared. Lots of Karma for the reaping, and self-sustaining as long as we let the dead bugs lie there and rotated attacking from different areas judiciously.

My were very pointed upon my return to Zanzyr. I wanted to know where the undead were, and where the lycanthropes were.

Neither were natural, both were the result of Entropic Immortals meddling with natural life… and the Nown on this side of the Far Shore was utterly shocked I could actually gain its attention when I Upcast to X+1, and it found itself on the other end of a with an Eternal it had helped make in another timeline.

I blithely downloaded the entirety of my experiences with it on the Other Shore. We were four thousand years further along in time on this side of things, but that had changed the megalith very little, thing of Matter that it was. It absorbed the memories I shared, and came around fairly rapidly to the same ideas that I presented to it.

It was of Matter, but only made of Earth. It had Blood of Fire, it was surrounded in Air inside and out, and Water moved over and about it with life. It had only to embrace the full condition of the mixed Elementals, and organic life could be part of it, too.

Domination of the Druidic magic was its right, and not even the Immortals could gainsay that among the mortals born of its soil and dwelling upon its ecosystem. It WAS the ecosystem if it wanted to be, and if that helped defend it against the machinations of Immortals, it was the only logical path to take!

It was also a planet, and the amount of Immortal Power it could process was impressive… and more importantly, the amount it could earn permanently was pretty damn high, too. The presence of selected Clones, Simulacra, Nature Elementals, and Fey Spirits it could make as extensions of itself and serve as Avatars or direct servants was possible, but limited by its Intellect, so it could never have more than nine simultaneously.

Being able to have nine different Avatars earning Immortal Power for itself in various ways was pretty strong, even if they did have to be restricted to its own biosphere. It had a big biosphere, after all!

Quiet and momentous movements began to take place as Nown began to make its own moves in the great game the Immortals were playing on its surface and interior. It was also more than wise enough to realize that if the Immortals thought it was interfering, it could be looking at destruction or spiritual shackling, as its casual non-involvement was taken as a given by the Immortals.

They would be utterly shocked I’d taught it how to think and respond in real time...

“By the Tree,” Brittabelle said softly, staring at the results of my , displayed on a of all of Zanzyr scaled one mile to the foot that sprawled through a very large underground chamber. Elevations of mountains and rivers, the flow and lay of the land, was all clearly apparent here, and could be updated in real time with the appropriate magic.

There were a lot of Forsaken, elves, Rangers, and wizards born of the people of Zanzyr who were not noble gathered here to see this. While it was all interesting and fascinating to see a map in such detail as this, where one could even make out individual buildings if one cared to (we’d long spliced in satellite observation to this, and by my Sims kept the ‘civilized’ areas regularly updated), the focus here was on the lands of Caergard and Transyvia, with Verdain secondary, and all others tertiary.

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I had known about this for a long time, of course, I’d just never brought it to anyone else’s attention.

To put it bluntly, the undead rulers of Caergard and Transyvia had not been idle, and they and their necromancer underlings had been a lot less idle than almost anyone in Zanzyr knew.

Necroic concentrations of power from gathered undead glowed black on the landscape, bending ley lines that flowed with shades of elemental power here and there. Concentrations of magic and what types were readily available, and there were blots of negative energy all over the entire country, even extending out into areas outside the borders of the country, especially near Transyvia and Caergard.

As for lycanthropes, the Curse of them glittered like dark silver stars in the rolling hills of Neuva Vascovune, but there were elements of them scattered throughout Verdain and the rest of the country in the hundreds.

The elven Princess of Erendyl, the figure of Waynder Equavus nearby towering nearly a head over the other elves among those looking on grimly, shook her golden hair in disbelief as she considered what I had revealed to everyone of the nation she was a part of. “Edgina, how many undead are you indicating here?”

“It is not just undead, it is how powerful those undead are. The bodies of skilled wizards and warriors can be tasked to make more powerful undead, as everyone here is aware. The necromancers of the country have been quietly raiding the graveyards of the country for a good two centuries, as well as opportunistically harvesting monsters, nifloids, and even foreigners on the sly as they could, including their rivals in Zanzyr.”

“Without the Priests to ensure the sanctity of the graves, or sending the dead off with vivus, they’ve taken full advantage of the absence to treat the dead as their private factory for undead creation,” the Mick added grimly. “We saw this time and time again when necromancers were allowed to rise to power, wherever it was. The only limits on how many undead they created was how many they could control in an undead hierarchy, which was actually the biggest reason they recruited apprentices. Even the mightiest of them could only command an army so large… but ‘tis noteworthy that the Necromancer Secret School of Zanzyr has as one of its primary teachings expanding how many and how powerful the undead that a necromancer can control are.

“Ye are seeing the results of letting necromancers grow unchecked.”

Everyone digested the images of those thousands of undead, scattered among scores of tombs, barrows, holding caverns, graves and graveyards, mausoleums, and hidden dungeons.

The Mick was a living legend by now, the First of the Forsaken. He was one of the chosen few that got to move between Darkmoor and Eismoor with me, leveraging time and his new Forsaken lifespan to gain the years necessary to build a deep and rock-hard foundation.

He’d fought in every major action on both sides of the Portal, but this trip home was also his last, his Null too strong to enter the Portal again. Entering it this time had been more like the other timeline forcibly shoving him back to this Shore where he belonged, he’d not be leaving it again.

That was fine, as he was a full Thirty-Six now, at the Apex and limit of human ability!

So was his wife Laurentine, an Overmagus at the limit of human ability, a Fourth Circle Fire Elementalist, and mother of six, five of whom were in this room as proud Undead Hunters taking up the family business. Three Forsaken, two magi, with the sixth an Artificer serving in the mecha support crews and learning up the tech side of things instead.

Grandfather of… twenty-four, I think it was, too? And great-grandfather with the totals accumulating, bringing more Forsaken into the world…

The nobles of Zanzyr would have been terrified to know just how many apex elves and humans were gathered in this room… and some hyn and dwarf observers, silently looking at the shit human spellcasters had pulled off with eyes full of knowing schadenfreude.

“There are over a hundred thousand undead in Zanzyr, of power ranging from base skeletons all the way up to revenants and druj. There has not, however, been a major concentration of undead construction, such as trying to make a Flesh Colossus or something similar.” I calmly pointed at three different locations, where black stars edged in harsh gold glittered. “Three Liches of the Radiance, mages who overindulged in the power of Zanzyr’s magical field and were taken by it, turning into liches fueled by corrupt arcane power, instead of pure necromancy.

“Prince Cannarl MacKlannister is the most powerful of said liches, but they are rivals, not peers, and if they draw on the power of the Radiance, they also draw the direct attention of Thaum. As you can imagine, they don’t particularly want to draw His attention, which increases their level of frustration.”

There were two in the Principality of Caeledon, and one in the mountains at the borders of Transyvia.

“The majority of dark stars indicating powerful and free-willed undead are vampires. Most of them are bound in blood under Prince Morphail, my grandfather, who keeps an iron grip on them and their seething ambitions. Him releasing that control and allowing the vampires to hunt and claim whoever they wish would likely result in an explosion of undead that could well overwhelm the entire country, given how unprepared it is for an undead apocalypse,” I went on coldly.

No one was going to press further on the fact we were blood. The Mick came from the Caers, and his hunting of the undead was now a family tradition. He was itching to go home and leave behind the paltry dragon and giant-killing to do some real good. I had taught undead hunting to dozens of mages, watched over them as they grew, and my antipathy for undead and all necromancers had been long demonstrated.

It didn’t matter if all my spells had skulls and bloody roses involved. I met undead, the undead died.

“This is not a small job, and it is unfortunately in direct opposition to the desires of the nobles of many of these territories, and certainly to wizards in independent towers pursuing ambitions devoid of care or conscience,” I went on. “So, expect no support from the ruling wizards or Princes of Zanzyr.”

Princess Brittabelle nodded agreement with that assessment from me. “On the other hand, they are undead. Undead are NOT protected under the laws of Zanzyr, and you cannot be prosecuted for destroying them. It is the only bit of wisdom that survived the banning of Clerics from Zanzyr,” she informed everyone calmly, prompting some hard smiles from those here.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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