Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 353 – Betrayed by Silver

BECMI Chapter 353 – Betrayed by Silver

Words : 1976 Author : RE Druin

Begin Chapter 354 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" with: Neuva Vascovune, the Principality of Grandmaster Nathanial Jean-Arc, Thaum, most powerful wizard and Immortal sponsor... Find out more!

Neuva Vascovune, the Principality of Grandmaster Nathanial Jean-Arc, Thaum, most powerful wizard and Immortal sponsor of the magocracy of Zanzyr.There was a hill in the middle of the country. It was in an inhospitable area, basically the spur of a mountain, surrounded by naked rock, no value to the area beyond the forest slopes a bit further down its sides, but mostly it was just a piece of the horizon, nothing living too close to it, and even dragons and birds didn’t deign to perch on it much.

There was a subtle shimmer as the old and very thorough upon it couldn’t totally hide the lights of the Runes of the fifty-step, thousand-foot-high massive Pyramid erected three hundred years ago, carved out of this spur of the Neros Alpes before the House of Verdain ever immigrated from its alternate Earth to here. It had been waiting here slumbering all this time, unnoticed and ignored by Immortals and mortals alike, the same Illusions that gave substance to the stones and scrub covering it also shooing off anything wanting to nest or roost here, making it unimportant to remember, and even cleaning off most of the plant life that wanted to grow upon it with unseen diligently keeping it clean under its aegis.

It gave the Pyramid a lot of time to grow quietly in power, hook itself into the ley lines of the lands about it, and merge ever more smoothly into the Land.

It actually wasn’t part of the land, its lowest tier floating an inch above it, an inch that was kept clear and never filled save by the currents of magic that moved through it.

Now it woke up, and underneath shadows of stone, Silver flashed.

Louis Pierreto had a great secret, one he’d kept very, very well.

He was one of the finest sommeliers of Vascovune, his sense of smell and taste impeccable, a true asset in the oft-competitive world of vintners and wineries. His family had been raising grapes since the emigration to this new world, bringing along precious cuttings from the vineyards of the old land to replant, cultivate, and nurture into sprawling fields that covered sunny hills, the terroir of the land slowly and continuously reshaped to raise the heavy, sugar-rich grapes that were so perfect for the manufacture of wine.

He was, of course, a werewolf, as his forefathers had been before him.

He was one of the fortunate ones who had also proven capable of learning and wielding arcane magicks, which meant he was eligible for the nobility, and even taking over local governance of the lands his family winery was situated in. This also came with power and authority, to make local laws and ordinances of benefit to himself and his own, and in this case, that meant his fellow natural lycanthropes.

The lack of clerics and druids meant they had little to fear from the normal humans of this world, especially out in the wilds. Misdirecting lycanthrope hunters, even ambushing and eliminating them if they were persistent, lucky, or foolish enough to stumble upon the truth, was part of his position and his duties, but most found his little dominion a place of rest and a bucolic paradise that not even the raiding humanoids from the mountains bothered overmuch, mostly because werewolves would eat them if they dared set foot in his territory.

Still, when the moon came up and his wildblood surged, it was time to join the population who quietly closed their doors and wisely paid attention to the old stories and rumors that one should not travel under the light of the moon, turning such nights into time for the family, and old stories rising up, and glad that there were no such dangerous threats here in these lands of Vascovune.

If travelers and wanderers vanished into the woods and were never seen again, well, this was Zanzyr, and there were many dangerous magical beasts and things around, ready to swoop down in the night and make off with those foolish enough to be outside on the night of the bright moon.

‘They were eaten by a dragon,’ was the common phrase around here, shaking their heads at such foolishness.

Foolishness begat foolishness, but it wasn’t the travelers who were the only fools…

The magic shifted.

Louis was outside, sternly watching the men working for him. Most of their families had worked for his for generations. He knew them, and he took care of them. If any proved to be trouble-makers, rebellious, or too curious about matters they shouldn’t be, they foolishly stole outside for inane reasons—secret lovers, to drink, to go fishing, to pull pranks, to work mischief— and did not come home. Their friends and comrades would shake their heads knowingly, as troublemakers didn’t long threaten the peace of the vineyards.

He felt the shift in magic, noting with a predator’s awareness that several of the men, who might have vestigial magical talent that was left fallow and not to be encouraged among his workers as the danger it was, had also twitched and were looking around.

Something had happened, but what?

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It felt… strange. Like a tingling on the skin? He looked down at his hands, and noted there were indeed some silvery sparkles upon them…

Then he looked up, and noticed all the men were staring at him… behind him?

He turned around, seeing nothing, but looking back only saw expressions of mounting horror and realization on the faces of those looking at him.

“Papa!” he heard his daughter cry, and spun back to look at her.

At her, the silver sparkles over her skin, and the horrifying black wolf with the red jaws looming over her, coalesced from those silver sparkles, and bearing her eyes.

The voice had a distinct Transyvian accent, cutting and abrupt, and it was laden with an edge that seemed to cut through all fear and doubt. In that second, Louis knew that they knew.

The faces of men who had respected him, who he had drank with, supported their families and guided for years, went cold and dark as the truth loomed in front of them.

He, and his family, had been preying on them and theirs for years. No. .

The wild shift of confusion to fury was terrifying. He had never imagined a day like this could come so abruptly.

Some of them roared as they leapt at him with knives and tools that could not harm him at all. Some ran for the lanterns and the oil… and the wine.

The change was impossible to resist, and as the fur exploded out of his skin and his body warped and changed as the first defiant growls returned their anger, the roars of the humans grew even more furious, instead of frightened.

It was

Mirror Portals flickered open and closed in towns all across the dominions loyal to House Verdain. Fires were raging here and there, people were screaming and running back and forth, and in places, things that were not human men and women were running about crazily, images in black and red and purple dripping blood looming over them, marking them as shapechangers who had innocent blood on their hands, while they ran crazily about, trying to hide and finding being girt in silver made it very hard to hide or heal themselves.

The men and women who came out of those Portals had serene auras about them, and symbols of the morning sun at their throats, or silvery crescent moons. They calmly took up places at the town and village squares, watched by startled and stunned eyes who rapidly recognized what they were. Then they spoke, and were heard throughout the towns and villages.

And they sat there and they waited, these very, very illegal Clerics in the heart of the domain of the man most opposed to clerics in all of Zanzyr, the very Immortal who had driven them forth… and not a man there dared raise a hand to drive them out.

Wizards could not remove the Curse of lycanthropy, after all…

Thaum appeared in the air well above the land, cloaked from mortal sight and properly angry.

His Divinations were telling him nothing, but it had not been too difficult to find the center of the effect exposing the werefolk and shapechangers throughout his Principality by simple triangulation of the effects, and thence appearing close to it and surveying the area.

The nondescript hill looming over the forest rather caught the eye, even if it was jagged and steep and… clad in a level of Illusionary magic worthy of an Immortal, now that he was close enough to discern it directly and focusing upon it!

The once-aged wizard grit his teeth in irritation, spending Immortal Power to raise up a spell to see through this Veiling, and reveal what… what…

“Dragon’s bones…” he swore, staring at the fully intact, gleaming, and very, very intact and functional Pyramid sitting there before him, the shadow of the Veiling concealing it still obvious, but no longer masking what was below.

It was also a sacred edifice. He could see the images of sun and moon carved on every visible stone, the level of detail and precision it unnatural, inhuman, clearly made by an Immortal hand equal or superior to his own. On the very top level, there was a plain altar, covered in lovely runework and flowing patterns, rising to give homage to sun and moon and stars.

Yet he sensed no Immortal Power, only a mighty flow of magic that was hooked into and anchoring the land with a grasp that would be utterly devastating to break.

His quick examination of the ley lines revealed a shocking and unpleasant truth to him: if he destroyed this Pyramid, or even shut it down, he would disrupt the ley lines violently throughout all the surrounding lands, crashing the magical network there and ripping it apart.

Neuva Vascovune would become a territory of dead magic, a magically barren landscape in the heart of Zanzyr.

The surge and disruption of magic would also feed right into the Core of All Magic located beneath Zanzyr City. The disruption might crack the entire area inundated by the Radiance and leave all of Zanzyr a land of dead magic!

How had he missed such a powerful, dangerous, and ancient monument on his territory?! Even the most casual temporal view could see it had been here for centuries, before too much obfuscation interfered with the magic!

The symbols were too universal, but this did not feel like mighty Quarzion’s work, who chose the sun as His various emblems. Nor was the magic anything like the moonwork he had carefully felt elsewhere, the moon an often neutral symbol that could be claimed by good and evil priests alike as part of their night-centered worship.

What he did know was that it was here, it had been here before him, and for some reason it had been activated!

Someone had done something upon that altar, and in doing so, revealed every werebeast and shapechanger in central Zanzyr to everyone!

The violence of the results had been predictable, as the evils those beings had secretly inflicted on the folk of Zanzyr wrought endings of fire and bloody silver and rage. Entire families of werefolk were put to death, burned alive or stabbed with silver to slay them, as even the youngest of them had blood upon their jaws, having sampled the flesh of humans with their parents during their first hunts, or when brought home to sample.

The prey had found the predators, and the predators had paid the price…

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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