Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 361 – The Hand of Magic

BECMI Chapter 361 – The Hand of Magic

Words : 2123 Author : RE Druin

Chapter 362 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" kicks off with action-packed scenes: The feelings of the local humans were not something they wanted to be concerned with,... Discover more!

The feelings of the local humans were not something they wanted to be concerned with, but the Shaden settlers would be moving into an area dominated by humans, and would have to make accommodations sooner or later for the fact.They were moving out from under Gaebrel’s long shadow. Changes were to be expected, and going to the surface in a magocracy dominated by humans was clearly going to force them to change.

For their children, they were definitely willing to do so. The number of new births among the Shaden had plummeted in the last year, as no elf wanted to give birth to a child whose own children would suffer the same curse. Young lovers wanted to head to the surface and away from the corruption of the Radiance down here, which had infected them due to the power of Gaebrel and could only be alleviated by leaving.

The time of the Shaden in the deep realms was coming to a close, all for the sake of their children. The elders leaving on their Last Walk were also heading to the surface, and naturally they tended to be the most magically adept of all the Shaden, giving the settlements above a shot in the arm of wisdom, skill, and magical power that were completely appreciated… or simply allowed the elders to let go and enjoy their final years as they deemed fit.

“What… would you do, in our place?” Elder Nuvykreel of Usamonfall asked quickly, acknowledging I was more informed of conditions on the surface.

“The Shaden have always stood in isolation under Gaebrel. On the surface, this is no longer possible. Even Sidheduiche, despite wanting to live in its own isolation, has been forced to deal with humans and other races, who are not wrong to fear the expansion of the forest and the magic of the Sidhe who live within it, uncaring of their concerns. Fear and isolation lead to suspicion and aggression, instead of mutual cooperation, understanding, and exchange of knowledge.

“Darkmoor was built on that harmony of cooperation, and the Immortals destroyed it for doing so. They wanted war between the races, not peace.”

The three Shaden flushed, and even my mother was unsettled. Gaebrel’s tenets had long taught the Shaden that they were a superior people, and it had been proven throughout the millennia as they persevered and overcame all opposition. They did not need anyone, and the humanoids and monsters of the deeps provided them proof of this, while carefully-preserved tales of the hostility of other races accompanied them through the centuries, painting them as untrustworthy and violent, unknowingly casting them into the same light among those species.

Things would have to change for there to be a difference on the surface.

“How to approach them? They do not have the tenets to bind them together. They are so… unpredictable,” Captain Avaklyander frowned.

“Their rulers and their powerful, yes. But their civilian population? They are eminently predictable, and not so different from our own. They want safety, security, and possibilities for their children that they do not have. Offer these things with an open heart and a spirit of mutual benefits, and humans will change their hearts as quickly as night turns to day. Indeed, it has been proven that humans will become great defenders of elves if we comport ourselves as mentors, benefactors, teachers, and advisors, and not merely lords and commanders looking down on them because they are born, grow old, and die before an elf is truly considered an adult.

“Their short lives give them an energy most of our kind deeply lack, elders. They get out and DO things, burning through the world with energy and fire. Either harness the flame or eventually be burned by it.”

They ruminated on that for long minutes, talking quietly among themselves while I waited patiently. “Is this a problem you have faced in your realm of Eistree?” the captain finally asked me directly.

“Oh, mine was much worse,” I assured them evenly, earning amused and startled expressions from them. “The humans in the lands I claimed were barbarians in the truest sense, living off the land in small tribes in their villages, primarily as hunters and gatherers. Much like the Sidhe, but without the benefit of magic to aid them and ease their travails.

“And yet they survived a hard land, without the benefit of elven magic or long years, purely on determination, cussedness, and willingness to kill those who threatened them. They are a strong and proud bunch of ornery bastards, who have proven they do not need me or any elves or our magic to survive, if not exactly prosper. Dealing with them was thus problematic, as the sum of their concerns was for family, friends, tribe, and perhaps clan. Distant overlords with magic were simply worthless to them.”

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“That does indeed sound like a problem,” conceded Elder Raichmael of Down Tattis, the other settlement represented here, looking quite curious. “How did you win them over?”

“I displayed the of magic, as opposed to the of it. On the large scale, there was a great and cold winter recently, one that buried the north under feet of snow, and likely would have proven the death of multiple tribes of barbarians.

“The lands under my Pyramids were kept mostly free of the inclement weather and utter chill, and I opened the borders to all the humans who needed relief from the weather… which was driven by Immortals, of course. They wanted the barbarians to go to war to claim my territory for their own survival, and I imagine were quite miffed when I simply invited them in as a good neighbor and allowed them to stay, as long as they were willing to defend the place while they did.

“Considering that an invasion of frost jotun was coming that would have torn through their isolated villages like an axe through toadstools, fighting alongside us, instead of against us, looked far more promising.

“Then, I showed them what it was like to fight in alliance with elves, instead of against elves. I let them know we were not weak, and we could indeed make them stronger if they fought alongside us… along with suitable punishments for those who thought to take advantage of us, use treachery, and not contribute in return.

“From there, it was merely a matter of their own inclinations leading them back to us. The chance to sponsor their children as Rangers, the access to more lore and knowledge, and not demanding fealty, but earning it as the reward for duty on clear terms, has proven very doable. Giving them guidance on equitable laws made for mortals rather than for Immortals has also proven useful. Fairly spoken, fairly done… those are the words I use dealing with the humans of my lands.

“Of course, the other humans I deal with are affluent neighbors, and come from advanced societies. Dealing with them as equals in all ways is only sensible, the more openly, the better for us all.

“Free Zanzyran farmers are not an advanced society,” I finished up calmly. “They fear the capriciousness of the wizards who dominate their land. They despise the fact that they are not considered wise enough to rule simply by not being wizards themselves. They loathe the way the laws absolutely favor wizards at their own expense, as if they were a lower class of beings.

“Despite all of this, they still crave the safety, security, and better futures for their children that all humans do.

“Approach them without arrogance in your own superiority, see them for their potential instead of their present, speak fairly, and do fairly, and you will have no problems dealing with those humans. Within a generation or two of theirs, they will be enthusiastic partners, driving both your peoples towards a better day… if the Immortals don’t try and cut it short.”

They considered my words, doubtless wondering if such a thing was truly possible. Any former agents for the king could doubtless speak more on the fickleness of humans, but they would have a hard time judging what their own arrogance was causing and bringing to the table. My mother’s expression was neutral, which was actually a positive here.

“If you still wish to immigrate up to Zanzyr, my advice is to move .”

The image of Zanzyr swelled across the table again, and the emphasis for the light moved to the south, below Fuireze and Iendyl and Erendyl, in the heart of the rough hills and broken terrain between the Bleaklands and the Neros Alpes, around Camp Kristneth.

“What makes this choice superior in your eyes?” Captain Avaklyander asked immediately, leaning forward to inspect the terrain represented so keenly in my extremely detailed .

“Potential. The Shaden have never been afraid to work towards a cause, nor test their willingness to fight for those resources. If you are willing to work with your neighbors, this area is a potential bonanza and ripe for development, provided you know what you are doing and are willing to work with the scattered free humans in the area.

“Most importantly, perhaps, Erendyl is just to the north. If you are willing to see them as allies and cousins, they will be willing to reciprocate… and you cannot have too many allies on the surface.”

“The reputations of the two human Princes of these lands is that they are completely untrustworthy,” Elder Raichmael pointed out swiftly, pointing to the territories of Fuireze and Iendyl emphatically while glancing to my mother, who nodded agreement as she sat there quietly.

“I absolutely concur, but your dealings with them will be a pleasant smokescreen for profiting from them. Their merchant populations are aggressive and ambitious, and you will definitely be able to make money off of them,” I replied. That naturally stirred their interest in getting the best of a foolish opponent.

With little fanfare, I extended the primary trade road from the city of Erendyl in a new route to the south, outside the borders of Iendyl’s territory, and down to the western edges of Federyn and thence into the Five Shires.

The road led right through the heart of their proposed territory. Their eyes narrowed in consideration.

“There is little trade in the Deeps… but on the surface, trade drives entire nations into profitability and better standards for all, as what is common in one place is traded for what is common in another, but rare on the opposite side. Both sides benefit, and it drives the exchange of ideas, customs, and understanding. The human nation of Federyn is based upon this concept, attempting to gain through trade and peace what other nations attempt to garner through raiding and war for only themselves. They seek mutual benefits that help all, rather than just taking from others for one’s self.

“Granted, battles for trade rights and markets form a new venue and cause of conflict, but you will profit from the traffic passing through, even if you choose not to engage in the great game… and you will choose to do so, because you will see the benefits, the shortsightedness of many of the humans involved, and realize you can take advantage of their foolishness if they try to take advantage of your patience.”

I definitely had all of their interests now. Even mother looked interested now.

“Federyn is the human land that quite literally encircles all of the Relarin Forest of Sidheduiche.” The map shifted east and grew to display that neighboring land, and yes, the forest was completely within Federyn’s borders. “Sidheduiche has already gone through the process of making a homeland there, building it up, isolating themselves from humans, raising the levels of secrecy and hostility to the level of war, and realizing it was better to engage with humans rather than attempt to keep them away and view them as competitors. I will supply you with the history of their psdy conflicts and current situations so that you can skip a thousand years of idiocy and proceed right to mutual benefits. The humans of that country will be easy to deal with and understanding of differences in culture.”

My hand moved further south as they considered not repeating history like fools. “Your position on the new trade road will also be a defense against the wizards of Zanzyr meddling in the Shires. You will find the Shires of the hyn wonderfully open, understanding, cheerful, respectful of elves, energetic, enthusiastic, and it will probably become your vacation land of choice.”

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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