Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 195 – A Road to the Future

BECMI Chapter 195 – A Road to the Future

Words : 2131 Author : RE Druin

Chapter 196 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" opens presenting key developments: My Rune of Earth was still glowing, and the grass, leaves, dirt, and brush was... Read on!

My Rune of Earth was still glowing, and the grass, leaves, dirt, and brush was unceremoniously buried or shoved out beyond the edges of the stone and the low walls that suddenly rose out of the ground to keep them back.More importantly, columns flowed up out of the ground as a hundred-foot circle filled the clearing, and then joined together across their tops, forming first arches of stone to a great central column in the middle of the road, and then a roof of slated stone tiles above, closing out the night and rains and forming a pavilion for shelter big enough to easily fit everyone without problems.

Benches, hitching posts and similar conveniences flowed up and formed from the stone of the place in front of their eyes, forming easy places to park the wagons, gather the mounts and place their food, among other things.

The others looked around like this was all expected as my Runework finally faded. “That is some impressive cryptomancy, Lady Edge,” Hammel spoke up respectfully. “I had no idea you could make such effects last so long!”

“Changing the duration from power-based to concentration-based does take some experimentation and some practice,” I admitted to him offhandedly. Like, years of the stuff, even with an intellect like mine. I could show him the methods much faster than it took me to discover them, of course. I was limited in radius because I was downplaying my Caster Level for them, but ah well, it was fine.

3200 square feet of ground a foot deep was a double-lane twenty-four feet wide with up to eight-foot shoulders to boot, eighty feet long, every six seconds. It couldn’t keep pace with me at full speed, but it was the equivalent of a really fast trot for most humans or a steady trot for horses, so we’d done okay on the progress… and the mounts really liked the smoother ground.

The Zanzyrans naturally weren’t phased by any of this happening, just higher-order magic they’d be able to emulate in time, or at least do something similar in other elements or something. Hammel was naturally ecstatic at seeing earth-Shaping on this level and was eagerly examining everything I’d put up.

I waved my hand, and fluttered out as spectral skeletons in tuxedos, with red roses in their lapels and top hats, the resemblance to Duum strangely fitting. My Bat called out serenely from his post in a fine Transyvian accent, “All Servants to attention!” The horde of them turned around and saluted him as the gaping Warsherz natives looked on in terror. “You will be marching around the pavilion all night, making sure nothing disturbs us! Evenly spaced, to your posts, and trot to it!”

Spectral heels clicked faintly, phantom canes appeared in hand, and with a jaunty brisk stride and spinning sticks, the swaggered out the large gate towards the road in two lines, splitting apart to patrol in both directions.

I was sorely tempted to set up a brisk beat for them to start dancing to. Wouldn’t that have just blown some minds?

The natives gaped, while we set up our camp and ignored the show without the slightest flicker of an eye. Every student here was familiar with necromancy, and weren’t even that, just shadows of spirits conjured up for a specific purpose. The students were all perfectly aware these Servants had no combat power at all… but how many people were going to just try to sneak up on a well-lit pavilion surrounded by strutting skeletons moving around?

Sir Horn and Izzimaior had both remarked that many of the people of his homeland were not well-educated, and were quite superstitious as a result of such things. The Siricilans coming in tended to pretend they were more sophisticated, but oft-times ended up being much the same, with all the weird fey in the countryside, ancient ruins spooking them, fell beasts wandering around not found in the heartlands of the Empire, and all that. It took them a while to overcome their fear of what was going on, hushed whispers and all that combined with frequent glances our way and dire stories of witches and worse things.

Zanzyran wizards, we brought out the best in people.

In comparison to the rubes, we were laughing and talking, especially about all the ruins that we’d seen on the way. It seemed like almost every hill or other had a ruined tower, wall, or small keep situated on it, often visible, sometimes mostly overgrown by brushwork, and Izzi was in his element, fishing in memory for tales concerning them. The remnants of trails had led here and there, and Duum had reported a bunch of abandoned villages visible from overhead, the walls and homes crumbling and collapsing with time and the elements, but with at least two of them being used by orcs and goblins at some distance from us.

Soon enough a folding grill was out and slices of pork from a small boar Duum had thoughtfully acquired for us earlier in the day were a-roasting away in a fire-stand I tossed an into because I could.

Braun turned out to have a talent for grillwork, and started slicing off ribs while seeing what we had available for sauces, which turned out to be pretty impressive. Some elfin was carrying around, uh, well, not a full alchemy lab, but certainly a lot of one, and if it spilled over into a fairly extensive collection of culinary stuff, well, combicha didn’t make itself, so if it came up I needed the material right there, right?

You might be reading a pirated copy. Look for the official release to support the author.

A sauce with some spirit for some fresh ribs, now, that was rather easy to make up, and a couple of others for the other cuts coming off that pig soon joined them in being slathered over the impromptu grill.

There was a lot of pig, the wagoners were salivating, and Braun looked as normal as the rest of us. So even if the blue sauce glowed a little bit and their breath was minty fresh after they had some bowls of it melting in their mouths, they endured because hot fresh food and some good Federyn wine was worth putting up with silent skeletons in top hats spinning canes in coordinated semi-dance marching parade, hop to the left, shift to the right, around the pavilion.

There were definitely surviving orcs and goblins in the area, and they were definitely warned by the members of the ambush who got themselves dead. Strangely enough, they didn’t feel much like attacking when they saw the new pavilion made up out of nowhere… or maybe it was the big Bat sitting up there crouching in the center of the roof, red eyes clearly visible looking right at them all night.

Hard to say, really. It could have been they grew a lick of common sense, after all…

I still had an aversion to dirt roads.

This was an old land here. Once, long ago, it had been part of Eonic Empire, although the main branch of the Empire was west and south of here.

That Empire had long ago splintered, died, separated, and the survivors fled here over two thousand years ago, intermixing with the natives and forming the people called the Hellenar today.

History hadn’t been kind to them. Fractious and chaotic, prone to infighting among themselves rather than allying up to make something greater, and during those rare moments when they united being assaulted by invasions of gnolls, orcs, ogres, and worse, the people of this place had been hit and hammered hard time and again. Nobles and kings and those who would be either had come and gone, cities and petty kingdoms springing up and washing away with the tides of time and war, and even Siricil next door hadn’t had much to do with them, despite all its conquering habits.

That was, until about sixty years ago, when some Emperor wanted an easy victory and the Siricilans had come in and conquered the whole place without a whole bunch of effort, as disunified as the natives were. They naturally treated the Hellenar like lower-class folk only there to be exploited and bossed around, and brought the worst traditions of slavery, repression, and exploiting others for one’s own gain with them to worsen the pot and make a bad situation not any better.

The Archduke’s arrival after swapping his home lands for this ‘jewel in the rough’ hadn’t really improved matters all that much. Personally honorable, he simply didn’t have enough eyes watching everywhere, he blatantly favored his own people, and both the laws and justice weren’t equal in the eyes of anyone, meaning they weren’t respected at all by the native populace, and were only paid lip service to outside the Archduke’s own loyal forces. The most update n0vels are published on ????????????????????⚑????????????????⚑????????????

As a result, this land had not advanced, had not recovered, and didn’t really have the heart or spirit in it here to solve its own problems.

Sir Horn was actually a member of the native Hellenar, not a Siricilan, with a long family history of being protectors of the people that the conquerors had basically invalidated, forcing him to leave his own homeland or face execution if he dared take up his family name and sword in the land of his birth.

It wasn’t a good situation for him by any stretch of the imagination, and adventuring was dangerous work more likely to send him to a grave than it was to a brighter future.

He would have died silently behind the unbreakable doors of the Thisbean Inn without me, so he’d gotten pretty lucky indeed.

Most interestingly, he had come from Culm.

Culm had one of those, eh, interesting histories. That was mostly because it was built on the ruins of two older villages several centuries old, and it was the first place in the Hellenar lands that had tolerated working with the orcs and even ogres. It hadn’t been overly violent about it, and there’d certainly been fighting, but non-combatant orcs and ogres had actually worked in the area, traded with humans, and the races managed to tolerate one another enough to sort of build up a society here.

The rest of the land hadn’t really liked that, and went to war about it… a war they were winning, until a local noble who held a lot of power here got the local humans, orcs, and ogres to follow him, set himself up as literally the Dark Lord, and proved to be a most potent necromancer and later a vampire.

It took the natives almost sixty years and a lot of time and blood before he was finally hounded out of these lands, and he fled north, to Zanzyr, there disguising his nature and managing to finagle himself a prominent position among the princes of the nation of wizards in its earlier stages.

His name was Mordai Gorevitch-Woszlany, the name of his noble house long forgotten around here (and likely to be spit upon if its origins were uncovered by anyone).

He was, naturally enough, my grandfather, so I was actually arriving at my truly ancestral lands. Sir Horn, he came from the Viggorany, retainers to the Gorevitch family and actually ancient huscarls and black knights of the highest order in service to the man who would become probably the most powerful vampire alive on the continent of Olos.

Sir Horn wasn’t aware of any of that, however. His family’s history had been lost in war, strife, the revenge of their enemies, and a whole lot of time, fire, disaster, and people choosing to conceal the past and forget about it all.

Some of the local elven tribes might know the names of the fallen noble lines from back then, but it was hardly a problem of heritage, after so many generations of actually fairly upright service from them.

Besides, it was the Siricilans who chased Sir Horn out of the land, not his own people.

I hadn’t told Sir Horn any of that, however. Reading up on the family history in the Twilight Library had been entertaining, but not something to hold over him. I’d naturally had the Sims all looking for where important people had come from, what they’d done, and finding out dear old grand-dad actually used to be the Dark Lord of the Raker Coast was another one of those eye-rolling moments I was glad no one was around to see.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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