Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 262 – A Mirror of One’s Past

BECMI Chapter 262 – A Mirror of One’s Past

Words : 1951 Author : RE Druin

Chapter 263 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" kicks off with action-packed scenes: Sama was holding his very life in her hand, one set of clenched fingers from... Discover more!

Sama was holding his very life in her hand, one set of clenched fingers from killing him where he stood. The young nobleman, Dalvers Neeshabonai of House Neeshabonai, had never felt so helpless in his entire life as his pale blue eyes met that one lance-like gaze of heavens-blue that was spitting him like a transfixed butterfly.“This one is coming with me,” Sama declared flatly, leaning in close to the staring noble’s stricken face. “When I am through with him,

Dalvers Neebonshai had never heard such wonderful words in his whole life, and knew he would give anything and do anything to make it happen.

Captain Rossu just smiled hard, ecstatic for both his student and himself.

, he remembered the words she had said when he went to Siricil to learn from her.

He had been a good chunk of ore himself, he’d been told, although there was so, so much refining to do, and in the end he had to return home before he’d been able to do more than tap the well of what the Grandmaster knew.

He had found her some good ore to work with. It was vindication of all his efforts, and by her words, where his talents truly lay!

“Stand by the wall,” he ordered Dalvers as Sama released him. “You are a student of the Grandmaster now.”

“Yes, Captain, Grandmaster!” Dalvers almost collapsed into the genuflection, staggering back to his feet and over against the wall.

“Calvin, step forward!” Captain Rossu called out…

“High Delphans can be Forsaken, must mean Low Delphans, the Freir, can be as well,” I mused to Sama’s findings. Following her assessment of Brucall, then Russo’s student Dalvers, she had gone through the entire Royal Guard and identified another dozen potential Forsaken who hadn’t yet passed Seven. She had yoinked them away without ceremony and was putting them through induction with the Caers and Verdains… and some Greens as well, who were as interested in the non-magical side of things as their kin were the magical after they found out they couldn’t wield it.

Forsaken wasn’t a curse or a dirty word, it was extremely liberating in its own context. They weren’t deficient, they weren’t crippled; they were simply strong in a different direction!

The choice wasn’t even available among the native humans of Nown. If anyone was lacking, it was them, as their magical gene wasn’t tuned high enough to give them any benefits…

-It really does expand the pool we have to draw from,- Briggs /agreed, in the middle of doing some relaxing smithing and controlling his breathing. Morphed into a Hammer, fell like a mountain coming down, and metal could only yelp and reform on the Anvil of Silent Thunder according to his desires and strength.

There was never, ever an end to the stuff that a high-level Smith could make, and as many a goggle-eyed dwarf watching was being forced to acknowledge, nobody mortal on this world smithed better than Master Briggs!

“Loyalty issues?” I had to ask.

He just /laughed. -Do you think Sama has any problems winning the hearts of warriors like us?- he /needled me, and I had to admit that was entirely true. They were given the chance to stand tall against the wizards of the world and become incredible physical combatants. How could they not leap at the chance and follow the woman who gave them the power to do so? -We’ve still not found any Sources or Voids, however,- he /added, the latter knowingly.

If there were Voids around, the land would’ve spontaneously Awakened them to deal with so much of the crap afflicting it. Needless to say, with so much of that the doings of Immortals, it was entirely possible they’d used their power to purge the very potential from any races here, and so it had died out.

No hyn Shadowknives passing judgment on Time fuckery. No Fireswords burning down abusive spellcasters. No Ancientaxes purging elder races preying on younger ones. No Mountainhammers laying low cthonic horrors that hadn’t had the grace to die over the eons. No Nightscythes reaping the undead as they wanted to reap the living...

Yeah, Void Brothers would have severely messed with the plans of the Immortals. Godscepters would have judged every single Immortal church in existence a blasphemy against the true gods, and gone through them like a scythe through wheat. The Immortals definitely would not have appreciated such bloody candor about their proper place in reality.

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Mortals didn’t judge them, they judged mortals!

“I was planning to take my long dive into Darkmoor, up to and past the Doom, soon.” It would help me manage the dispatching of the population of the North, and any worthy souls from further south in Iberon, and also make sure Darkmoor achieved the heights of power and glory that it was meant to.

That so much of what we encountered was going to be shuffled off to the future here was something the Immortals didn’t need to know.

-One project. The enhanced Mirror. We can’t fab off the glass to make the larger version, it has to be done the old way to take Enchantment. If you can get that up and running before you go, we’ll be in ideal position to move around larger volumes of material via Innspot.-

“Oh, ho, I have just the thing…”

We wanted a BIG Mirror of Mental Prowess. Not for the Scrying power, although that could and would be useful. No, it was for the ability to make Portals to wherever we were Scrying stuff that was really important, in effect a mobile and elusive Portal network and effect that could move people and objects around REALLY quickly if needed.

The main problem was that the one we had was the size of a normal mirror. Kind of a bottleneck if you really want to move a lot of people, and we had needs to move lots of people and cargo, really exploiting our magical advantage that way.

No need to ship stuff off incredible distances if we could bring the final products right where we wanted by relaying it through Innspot, right?

Furthermore, the Mirror itself was portable. It was in Innspot because that was a secure location, secret and unknown right in the heart of the Bleaklands in the middle of nowhere, protected now by illusions even couldn’t see through without ramping it up.

I could effectively make a Mirror that was nigh-indestructible just by working into and attaching it to the Inn’s temporal indestructibility. All I had to do was ‘connect’ it to the Inn, and if destroyed, it would simply be rebuilt the next day.

I put it around the back in the back yard, mounting it on the exterior wall as I expanded that wall ‘past’ the Mirror, effectively giving it its own extension in and out.

Warehousing above and below ground was quickly put in place as I made the Mirror itself out of Dirty Sky Crystal.

It took ten cubic feet of gold to make five cubic feet of the stuff that had made Orbus’ peerless scrying table back on Terra, which was much less Crystal than we’d used for him, but we didn’t have boulders of the stuff laying around after a crashed piece of Luna came down around a Planetary Great Seal, either.

The crystal forming was nonesuch, a random thing that likely couldn’t be duplicated accidentally if we tried, but True Creation, sacrificing twice as much goldweight in value as the raw material desired, could still make the stuff if you happened to know exactly what it was made of.

Aelryinth knew exactly what it was made of, and if he hadn’t been able to duplicate all of the energies Energizing it from my copy of his memories, he knew what they were and how it could be done.

Unlike him, I had access to IX’s+1, and I could totally Energize the crystal, although it took a bunch of those Valences to do so!

Space, Time, Void, Ether, Dimension, Nimbus, Plasma, and Cosmic were all highest-order Energizing Infusions, and had to be done correctly and with great balance.

On top of that, the thing still had to be , which was a bit more problematic. I solved THAT by finding out the Rune for the stuff.

I first made sure it wasn’t in the Twilight Libraries, which it wasn’t, because the stuff had never existed in the past, and the Rune of Time went kind of bonkers at just the idea of making it inside a fixed history like ours. So I had to research a Rune of a substance that did not appear naturally here, but still existed, with no references save a LOT of sidereal research into the Isotopes and their natures that made up the Dirty Sky Crystal.

There WAS a lot of research into those substances, because that was exactly what Cryptomancers did, research new Runes! Some of my Sims had spent thousands of years doing nothing but researching ever more precise and powerful Runes, with some actually leaving Cryptomancy and changing to specialized Elements just for bonuses to Rune research within that Element, enabling further studies to expand the libraries!

A Fire Elementalist researching Runes associated with Fire had prodigious bonuses to do so, after all. It was what was written all over the tomb of Lady Firerose, for example!

It took a spot of time, about a month all told, similar to discovering a Truename Rune for someone. I was running experiments on disparate Isotopes, bringing them together, synthesizing ever more complex Runes out of the joined versions, a devilishly complex process that took a lot of marvelous brainpower and focus to juggle and work through, quantum physics, materials sciences, and profound geometry getting in on magical fields and thaumic resonances of the most complex kind.

Dirty Sky Crystal was considered a planetary treasure back on Terra-Luna, all known supplies of it extracted and stored under tight secrecy for a damn good reason. It would never be found again, only made at incredible cost via Valences that were not yet possible on Terra-Luna.

But it was possible OFF Terra-Luna.

and molding the stuff into more than rough forms, making a massive ten-foot single pane mirror out of it that would then be Enchanted and tied to the Thisbean Inn and its Portal, that was best done with a Rune instead of just trying Shaping, given its artificial origins.

Effectively, if the Rune of Dirty Sky Crystal worked on it, it MADE it real and natural by doing do.

So it was with remarkably little fanfare that I burned an IX+1 Valence, fed it into my basic Rune skill, and invoked a Rune of Dirty Sky Crystal to control the lump of it sitting on the ground before me, with a half-dozen of my interested Sims and some very interested Artificers and Cryptomancers all watching as the highest levels of arcane magic were on display.

There was a moment of hesitation, as if I had made a Rune for something that didn’t really exist in the universe, and nature was wondering just what the heck I was trying to do. Then, lo, there was something resonating with it right there, the universe perked up in absolute shock that it existed, and suddenly Dirty Sky Crystal was as real as anything else, courtesy of its own Rune!

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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