Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 263 – Back to Another Time

BECMI Chapter 263 – Back to Another Time

Words : 1764 Author : RE Druin

Starting Chapter 264 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven": My Sims brought up Runes of Divination Gold, Dimensional Platinum, Arcane Silver, and Temporal Copper... See what happens next!

My Sims brought up Runes of Divination Gold, Dimensional Platinum, Arcane Silver, and Temporal Copper to form the interwoven framework as the blobby mound of flickering dark crystal, which looked like nothing less than opening into the depths of the sky, began to flow and move like water under the guidance of my Rune.he Greens and the wizards and artificers being trained up were considering it nothing more than a logistical challenge, rolling up their sleeves and getting to work with gusto and the knowledge that sufficiently advanced self-replicating technology could handle this with no problems.

The eligible populations of Elb and Darkmoor alone exceeded half a million people, spread across multiple races. This was also not something we were offering to everyone, as I wasn’t going to be transporting Evil people to another timeline to save them, and even the greedier Neutrals weren’t going to be coming through with the first wave. What they were going to give up in order to come with the final rush was something we’d figure out at that time, but they’d literally be starting out with nothing, so they’d better have something to contribute!

The training of the population in the North over the coming decades was going to be important, but we had no end of those already eager to learn some of the Galactic Federation science, and the Greens were throwing stuff up around the with great speed, just daring the dragons in the area to get uppity about it.

My Sims and I were going to be very busy, not the least because it wasn’t just going back to Darkmoor that I’d be taking trips to. My Sims had locked down Thanatos’ positions at multiple points in time, and I was going to be paying Him visits He wasn’t going to see coming OR going.

It was with a quiet lack of fanfare that I led King Antius and his fellows back through the Portal to Darkmoor, accompanied by Cirru and Duum and nobody else.

From the perspective of my Marked here, I would be popping in and out over hours and days, with a minimum of ten minutes between visits, the minimal elapsed time between time shifts.

On the other side, volunteers would be built up, then sent on through, while I worked on whatever projects were meant to be worked on.

And… my first stop was going to be the Crimson Cataclysm in our true history.

Barshund

I knew right where it was, and the secrets that slumbered within it. Immortals were going to be messing around with it, and the elven tribes were already following retreating snows north… and among them was an Avatar of something very non-elven that nonetheless looked and acted like a noble elf, and was leading them to disaster.

Cirru flew about in the air, disguising her unique markings with minor magic so as not to stand out among the dragons here. I had to be here at least ten years ahead of time, and it was best if I stayed here the whole time rather than trying to pull hi-jinks with the Portal.

Amusingly, that meant I was going to be out here for the whole forty years my younger self was trapped inside the Inn, as well as ten years before.

That was absolutely fine. They were years I could work with

my way down into the ground, I made my trap, the Runes of Time I Cast making sure I was disturbing nothing serious as I did so. If an Immortal suffered a loss… so what? They were fifth-dimensional beings not beholden to Time, and so Time did not care about them at all. It wasn’t like I was actually going to kill one here.

Catastrophe was the perfect place to hide an assassination, after all.

My trap was really quite simple. I erected three smaller Pyramids around the buried wreck of the , which had first sent to the bottom of the new sea by the incendiary force of the Doom of Darkmoor burning away the land, then lifted back up out of it by Immortals flexing and remaking the landscape.

Immortals of Energy had plans for the wreck, now saturated with magical and quantum energies like nothing else they’d ever seen, and they were planning things to do with it.

I also became aware that there were still hundreds of members of the crew still trapped in cryostasis in this timeline, some of them still having managed to endure through the eruption of the Doom simply because the ship was just that powerful and obdurate.

They were not going to survive the leaking and tampered-with Core going nuts with Thanatos sabotaging it.

Buried below the ground, I studied the readings of the tubes containing innocent explorers and scientists out to explore the galaxy, doomed to die helplessly by the combined machinations of their Captain who, without my help, had slowly gone mad, and Immortals who didn’t care that they were trapped here.

I looked at the rows of cylinders, about a third of them broken and the inhabitants within slain during events of the Doom or thereafter. But still, the majority were still winking in the darkness, awaiting the command to awaken and start doing the jobs they’d risked their lives to do.

I could not let them die here. Nor could I bring them back to my time, as temporal doubles of them would already exist there, and the Rune of Time made it very clear that was a no-no of the highest order.

If I saved them, it would have to be in timeline.

So not only was I going to be making a trap for a very powerful Immortal’s Avatar, I was going to be plundering this ship!

Seeing the like this was very painful. I’d taken tours of the whole thing, and I could identify every corridor and section. To see them smeared with the filth of a thousand years of being first broken, flooded, and then lifted back up and drained away over the centuries, all the while the self-repair systems glitched and couldn’t make any real headway against the damage done here, was painful to see.

Seeing the valiant crew abandoned to die in coldsleep was like a knife in my guts, too. Noticing that there were twisted lifeforms here and there in the place, altered by radiations that didn’t exist elsewhere on the planet, and magic equally bent, was also a teeth-grinding experience.

But I couldn’t just TAKE them. made it very clear to me that Immortals were touring this place every now and then, perhaps to study, perhaps to gloat, often to fuck up something, as demonstrated by the fact Engineering was almost completely intact and the fusion core was cooking like an engine of chaos, waiting to erupt. Runes were scrawled onto computer housings and odd things stuck to the walls here and there around the core, turning it into something else slowly but surely.

I never went inside Engineering, because there were multi-limbed Constructs of shiny metal moving about in there, animated by shreds of Immortal spirits and maintaining the place to the best of their ability. They made sure nothing living intruded in there, keeping it spic and span, and only jumping a little bit when things sparked and sizzled because these idiots didn’t know how anything actually worked. They probably thought they were being clever and trying to make the things look like cyborgs, robots, or androids, and instead they just looked like metal skeletons more than anything else, with no signs of working technology about them.

I recorded all the Immortal power signatures that I could, recognizing none of them right off from personal experience. Doubtless some of the Sims had, but they’d kept a careful distance from this place due to Immortal attention.

I couldn’t do that, so I would have to count on the fact this place had been mostly abandoned for a thousand years. There wasn’t going to be anything new for the Immortals to see because they had hidden the ship so well, and that meant I could operate in sections of it away from where they were working because they wouldn’t be looking in places that were worthless to them.

Accordingly and very grimly, I went treasure-hunting for tech, and I started to put down my contingencies.

Among other things, that involved a Rune on every single coldsleep capsule. Since I could only do six Runes a day in that manner, and there were hundreds of capsules I had to treat by scribing the Runes out of sight on the back of the capsules, it was not a small effort I was putting forth. All the while I had to be aware of random wandering Immortal sparks animating Constructs wandering around when bored, maybe to get into a fight with a clawed, tentacled mutant flying anglerfish from the lower decks looking for something bigger than a scaled rat-fish to munch on, or some alien vine that was spreading and had to be cut back and burned out of existence before it spread in a killing wave across the world.

Most of the xenoforms were already dead, of course, their stasis chambers neither so durable nor protective as the cryosleep capsules, nor had powering them been as much a priority. Waking up in time to be cooked by the heat of an antimatter bomb, then falling to the bottom of a new sea and rather impolitely drowned inside a steel cage, was indeed an effective means of population control… but magic and genetics and radiation is an unholy cocktail at the best of times, and those genetics still got out into the world… and some of the Immortals definitely harvested some of the creatures for fun times in the future, too. The genetics got out, native creatures caught them, magic took hold, and lo, there were some crazy weird things in the depths of the ship, where things infected with alien genes ate other things with even weirder genes, and bred even stranger things in the depths.

They were all going to cook and die in the Crimson Cataclysm, so all the Immortals had to do was make sure none of them got off the ship, which wasn’t that hard to do. Park some monstrous golems at all the chokepoints, seal the breaches in the ship’s hull, and they were good to go.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings

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