Fallout Game Merchant 2.0 - Chapter 2: New Start

Chapter 2: New Start

Words : 1623 Author : WarmHoney

In this chapter, Chapter 2 - New StartI woke up to the humid heat and the bright sun... Continue reading Chapter 2 of "Fallout Game Merchant 2.0" for the full story!

Chapter 2 - New Start

I woke up to the humid heat and the bright sun of the Mojave Desert, and as I adjusted my eyes, I realized I was spending another day in the world of Fallout New Vegas, my favorite video game.

Rising to my feet, I found myself resting by the shade of a boulder, near our caravan wagon, pulled by our family Brahmin. While the rest of my family was inside the Armored Personnel Carrier my father had rebuilt. The vehicle boasted six wheels, several guns mounted on the front and top, and reflective lines on the left and right corners of the front bumper.

The interior was spacious, with two benches on each side, storage compartments labeled with numbers, and a Power Armor unit standing in its two-piece station, supported by two struts with a wide base. If it were up to the old me, I would have stayed relaxing under the boulder's shade until the day's work was done.

It turns out, that the original owner of my body, Six VI, was attacked by a Radscorpion before I took over. To save his life, his father Viktor, a Caravan Merchant, used a healing serum that the family had saved for years. The serum was meant to heal, but it caused his body to grow immensely instead.

Now, he is Six XI, a 19-year-old who stands 215 cm tall and weighs 110 kg.

"I guess the ROBs really know how to set the stage for their Merchant Gamers."

Six mused as he accessed the main menu of his Pip-Boy 3000.

Level: 1

NAME: Six XI

GENDER: MALE

STRENGTH: 10

PERCEPTION: 10

ENDURANCE: 10

CHARISMA: 10

INTELLIGENCE: 10

AGILITY: 10

LUCK:8

BARTER: 41

ENERGY WEAPONS: 26

EXPLOSIVES: 26

GUNS: 41

LOCKPICK: 26

MEDICINE: 26

MELEE WEAPONS: 26

REPAIR: 41

SCIENCE: 26

SNEAK: 26

SPEECH: 26

SURVIVAL: 26

UNARMED: 26

Six selected two initial Traits for enjoyment: Built to Destroy and Wild Wasteland. He then tagged three skills: GUNS, REPAIR, and BARTER, reflecting his heritage from a long line of Caravaners. His stats were elevated due to the Super Soldier Serum, granting him a 13% Critical Chance, a Carry Weight of 250, Melee Damage multiplied by 5, 300 Base Hit Points, and 95 Action Points.

With an Agility level of 10, Six's base speed was 150% of the normal rate. Consequently, his reload time was reduced by a factor of 0.67, making it take only two-thirds of the usual time.

He navigated to the inventory menu and scrolled down to the apparel section, where he found the starter pack.

-Lightweight Leather Armor

-Lightweight metal armor

-Tribal raiding armor

-Binoculars

-Weathered 10mm pistol

-Sturdy caravan shotgun

-Broad machete

-10X throwing spears

-Mercenary's grenade rifle

-3X super stimpaks

-5X bleak venoms

-3X doctor's bags

-4X weapon repair kits

-40X 20-gauge shotgun shells

-20X 40mm grenades

-50X 10mm rounds

-100 caps

-Vault 13 canteen

Six took a sip from his Vault 13 canteen, clad in Lightweight Leather Armor, with a weathered 10mm pistol at his hip and a sturdy caravan shotgun on his back, he began his journey through the wasteland.

One thing that immediately stood out in his new family was that his father was a mechanical genius. He could have been the chief engineer of any NCR research section if given the chance.

Instead, he entered the family business as a Caravan Merchant, but profit-making was not his forte. So, he married his mother Betty, a tenacious woman who took over the business side with an iron fist, allowing him to thrive as the Family Caravan Inventor.

Eventually, he heard a man's voice calling his name. Realizing the sun had set low, he exclaimed.

"Shit! I'm going to be late for dinner."

And started running towards the voice. He found his father, Viktor VI, waiting at the campsite with an annoyed look, accompanied by the Caravan Guards.

Upon entering the campsite, he heard rapid footsteps before a small body crashed into him. Looking down, he smiled at his little sister Dora clinging to his leg. She gazed up with big puppy dog eyes. She was a little girl who resembled 'Dora the Explorer.'

"Big Bro Six, where were you? I'm so hungry I could die!"

Patting her head, he replied.

"Sorry, little one, I was enjoying the shade's breeze."

"But now the food's getting cold!"

Six chuckled and offered.

"Tell you what, I'll give you my box of Sugar Bombs as an apology. Okay?"

Her teary face instantly transformed into a broad toothy grin.

"Yay! I love you, big bro!"

She ran back to their mother while bragging happily yelling about how happy she was that she was going to get to eat her brother's Sugar Bombs tonight.

As they rested from their long journey through the Mojave Desert, he remembered why they were traveling to Goodsprings; the Crimson Caravan had decimated their family's caravan business. Now they were heading to Goodsprings because his mother's family was there, ready to help them rebuild.

Reflecting on recent events, Six realized their family caravan had been covertly attacked. Made to appear as a Brotherhood assault, the caravans and their cargo were obliterated, wiping out most of the family business's assets. This incident bore a striking resemblance to the same fate of Cassidy Caravans.

It seemed that Alice McLafferty, the manager of the Crimson Caravan, had orchestrated the purchase of the company to remove a rival. His family's caravans were probably secretly destroyed by the Van Graffs, following a deal with a Crimson Caravan's manager.

He also harbored unease towards the guards his father had hired. It wasn't their appearance but the impression they gave off that they might betray his family.

'These guards seem untrustworthy. I'd better watch them closely.'

While Six was setting up his sleeping bag outside the Armored Personnel Carrier, keeping a watchful eye on the four guards, he was interrupted by his first system alert.

Ding!

After receiving the system alert, he decided to initiate the quest: The Good, The Bad, and The Ugly, to prevent his and his family's demise.

"Hey, old man."

"What is it now, Six?"

Viktor inquired with his usual gruff tone.

"Can we talk for a bit... inside the Armored Personnel Carrier with the family?"

He regarded his son for a few seconds before giving a nod.

"Alright. Wait for me at the Carrier. I'll bring the family there in a few minutes."

After a short wait, his entire family appeared.

"You mentioned you wanted to talk to us. So, what's on your mind, son?"

Six inhaled deeply. This was the moment they would either soar or crash and burn. If he couldn't persuade them to assist, he would have to consider locking them inside by force. Knowing his mother disliked indirectness, he opted for a direct approach.

"I need you all to lock yourselves inside the Carrier and provide covering fire against the guards. The sooner, the better."

His father raised an eyebrow.

"This is quite sudden, Six. Would you explain why?"

"Yes, I can. I'm fairly certain our Family Caravan was systematically taken out by the Crimson Caravan, using the Van Graffs to disguise it as Brotherhood attacks."

His mother, Betty, narrowed her eyes.

"Hmm, and why are the guards a threat to us?"

"Dad, please don't say you hired the guard from a Crimson Caravan affiliate, did you?"

Realization dawned on his father's face.

"Uhhmm..."

"Dammit, Viktor! You're always too trusting. That's why people take advantage of you!"

As his mother scolded his father, she discreetly started locking down the Carrier, leaving her son outside. Betty knew that the serum had changed her son; he was no longer the slacker he used to be. She had seen his intense training in the Mojave Desert, his sharpshooting skills, and his strenuous workouts, which he completed without breaking a sweat.

Six quickly surveyed the locations of the four guards. Two were by the campfire, resting and conversing, while the other two were out on patrol. He stealthily crouched and approached the guards at the campfire.

Remarkably, he remained unnoticed despite being 215 cm tall and weighing 110 kg, with a physique akin to Captain America's, and unparalleled in combat strength.

"So, when do we act? I'm fed up with this damn family!"

"Don't worry, Morry. This job ends in two days. Then we'll meet a Legion party to sell them all."

"Damn it, boss! Can't I have a go with the mom and daughter?"

"Sure, Morry. Just remember we need them alive."

"Hahaha! Don't worry, boss—"

Morry's words were cut short as a spear pierced his chest, causing him to choke on his own blood.

After enduring the guards' vile talk, Six hurled one of his throwing spears, taking out a guard. Furious over their intentions towards his mother and sister, he charged at the guard leader, skewering him with another spear.

Six realized he had ended two lives, yet felt only revulsion as he gazed upon the corpses. It dawned on him that the Super Soldier Serum had not only transformed his physique but also his mindset into that of an alpha predator, indifferent to the lives of those threatening his family.

His eyesight clarity was immediate; describing the visual acuity of a Super Soldier is challenging. He could discern each guard patrolling the desert from meters away.

"Uhrg!"

A guard's short cry rang out as another spear found its mark. Six aimed his weathered 10mm pistol, activated V.A.T.S., and was unsurprised to see a 95% hit chance on each target area as he took aim.

Thinking of having fun Six unloaded a shot at each of his hands, then shot both his legs crippling him to the ground, and then finished him off with a headshot. Scoring a critical, the Guard's head exploded in pieces everywhere like a watermelon.

Ding!

Ding!

Level: 2

NAME: Six VI

GENDER: MALE

STRENGTH: 10

PERCEPTION: 10

ENDURANCE: 10

CHARISMA: 10

INTELLIGENCE: 10

AGILITY: 10

LUCK:8

BARTER: 41

ENERGY WEAPONS: 26

EXPLOSIVES: 26

GUNS: 41

LOCKPICK: 26

MEDICINE: 26

MELEE WEAPONS: 26

REPAIR: 41

SCIENCE: 26

SNEAK: 26

SPEECH: 26

SURVIVAL: 26

UNARMED: 26

📖 Contents

1 Chapter 1: World Info 2 Chapter 2: New Start 3 Chapter 3: Cyberpunked 4 Chapter 4: Nuka Break! 5 Chapter 5: Vault 69. Nice! 6 Chapter 6: The deserts "fucking" hot, cactus are prickly. Oh "Dear God!" this just escalated quickly! 7 Chapter 7: Rebecca takes her shot 8 Chapter 8: When life gives you lemons make an A-bomb 9 Chapter 9: Ed-e My Love 10 Chapter 10: Avengers Assemble! 11 Chapter 11: Psyker Powers Are Bullshit! 12 Chapter 12: Return of Nuka Break 13 Chapter 13: Minefield 14 Chapter 14: Mass Release! 15 Chapter 15: Such foul language from such a pretty mouth 16 Chapter 16: A Perfect World 17 Chapter 17: A Certain Item 18 Chapter 18: You’re a seven-foot walking tank wielding a 20mm anti-tank rifle 19 Chapter 19: C.a.m.p. 20 Chapter 20: Exodus 21 Chapter 21: Her 22 Chapter 22: Ron and Done 23 Chapter 23: Now I am become Death, the destroyer of worlds 24 Chapter 24: Buried under a mountain of his own ambition 25 Chapter 25: Return to Goodsprings 26 Chapter 26: Beauveria mordicana fungus 27 Chapter 27: Battle Bus 28 Chapter 28: Invasion 29 Chapter 29: Invader Slain! 30 Chapter 30: Reincarnators 31 Chapter 31: Craig Boone 32 Chapter 32: If you’re good at something, never do it for free 33 Chapter 33: Plot Armor 34 Chapter 34: Showdown 35 Chapter 35: Ncr Correctional Facility 36 Chapter 36: Powder Gangers go Boom! 37 Chapter 37: Tanya the Evil 38 Chapter 38: Gatta Catch Them All! 39 Chapter 39: I Want To Be, The Very Best. 40 Chapter 40: In The Vikki and Vance Casino At Gunpoint 41 Chapter 41: Deputy Beagle 42 Chapter 42: Binding Contract Maker 43 Chapter 43: The Deal 44 Chapter 44: Can You Find it in Your Heart? 45 Chapter 45: Ranger Ghost 46 Chapter 46: Sexy Cowboy Man 47 Chapter 47: Bimannan! 48 Chapter 48: The Prydwen 49 Chapter 49: Breaker of Chains 50 Chapter 50: Ambush 51 Chapter 51: Never argue with a chibi 52 Chapter 52: The Vi Children 53 Chapter 53: Personal time 54 Chapter 54: Picnics and Plans 55 Chapter 55: Final Invasion 56 Chapter 56: If I can’t win, no one can! 57 Chapter 57 - 5th and Last Invasion 58 Chapter 58: Fallout in the Mohave 59 Chapter 59: Revenge Invasion 60 Chapter 60: Ancher Set 61 Chapter 61: Patrolling the Mojave almost makes you wish for a nuclear winter 62 Chapter 62: The Earl of Pudding! 63 Chapter 63: Hungry for More 64 Chapter 64: New Wildlife 65 Chapter 65: Dinky the Dinosaur 66 Chapter 66: A Viper never changes 67 Chapter 67: None shall pass! 68 Chapter 68: The Screams of Brahmin 69 Chapter 69: Nightkin 70 Chapter 70: Deal with the Devil 71 Chapter 71: Nice!!! 72 Chapter 72: Batch Job 73 Chapter 73: Power Transfer 74 Chapter 74: I’ll be back 75 Chapter 75: Power changer 76 Chapter 76: Kidnapped 77 Chapter 77: Playing clue 78 Chapter 78: The Butler did it! No, I mean Jeannie May! 79 Chapter 79: Buzz! 80 Chapter 80: The truth will set you free 81 Chapter 81: Vi Family Brotherhood of Steel 82 Chapter 82: Tanya’s way or the highway 83 Chapter 83: Here we go again... 84 Chapter 84: Oh boy! Chaos. 85 Chapter 85: The Meeting 86 Chapter 86: Announcement 87 Chapter 87: Invasion Continues 88 Chapter 88: Morale Booster 89 Chapter 89: Re-beginning the battle 90 Chapter 90: "Praise the Blood God!" 91 Chapter 91: Identity revealed 92 Chapter 92: Secure! 93 Chapter 93: Contain! 94 Chapter 94: Protect! 95 Chapter 95: The Beast of Caerbannog 96 Chapter 96: Path of Destruction 97 Chapter 97: Luna Tijeras 98 Chapter 98: Six, trust me. Get us as far as fucking possible 99 Chapter 99: Hell’s Grannies 100 Chapter 100: The truth comes out 101 Chapter 101: Bond 102 Chapter 102: The vein of my existence 103 Chapter 103: Gol D. Roger 104 Chapter 104: Psychopath 105 Chapter 105: You’re not becoming a monster, we were always monsters from the beginning 106 Chapter 106: Protege 107 Chapter 107: Factsphere Sensor 108 Chapter 108: I’m a Swordsman? 109 Chapter 109: No, I’m a goddamn Marksman 110 Chapter 110: Mojave Provide Obstacles 111 Chapter 111: Don’t touch my Bus! 112 Chapter 112: Interlude: The Rabbit Hero 113 Chapter 113: Interlude: Never give up 114 Chapter 114: Interlude: Climax 115 Chapter 115: Interlude: Conclusion 116 Chapter 116: Interlude: Epilogue 117 Chapter 117: The Lonesome Drifter

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