Fallout Game Merchant 2.0 - Chapter 35: Ncr Correctional Facility

Chapter 35: Ncr Correctional Facility

Words : 1993 Author : WarmHoney

Chapter 35 of "Fallout Game Merchant 2.0" unveils: Chapter 35 - NCR Correctional FacilityWith a series of notifications, Six smirked as the system... Continue the story!

Chapter 35 - NCR Correctional Facility

With a series of notifications, Six smirked as the system chimed in once again, marking his achievements:

Ding!

Mad Bomber Perk:

This perk allows for the crafting of all Grenades, Mines, and Bombs.

Ding!

Once again, he leveled up, reachinglevel 14. This time, he boostedMEDICINEto 100, further enhancing his medical proficiency, and placing the seven leftover points intoBARTER. For his perk, he selected:Jury Rigging:Making able to repair any item using a roughly similar item. A vital skill for keeping his gear in top shape.

Ding!

House perk grants unconventional treatments with rapid and accurate diagnoses after seemingly not paying attention. This skill is demonstrated as you can diagnose an entire waiting room full of patients in a little over one minute on your way out of the hospital clinic. You've become the Sherlock Holmes of medicine.

Six's grin widened as he absorbed the new abilities.

"I can already tell this is going to be fun."

He muttered under his breath, while Rebecca raised an eyebrow, noticing his growing confidence.

"What's next, genius? You going to diagnose people with just a glance now?"

She teased, though she knew her husband always had some uncanny abilities up his sleeve.

"Something like that."

He replied with a wink, mentally noting how theDr. Houseperk would be an invaluable asset. Not only could he patch up his team faster than ever, but now he could diagnose complex conditions in the middle of combat or while on the move.

Rebecca grinned back at him.

"Looks like we just keep getting stronger, don't we?"

Sunny Smiles approached the pair, having overheard part of their conversation.

"I don't know what you're talking about, but whatever it was, it sounds like it'll come in handy."

Six chuckled.

"Let's just say if anyone needs patching up, I can get it done quicker than ever. And if we happen to run out of explosives... well, I've got a few tricks up my sleeve now."

The Mad Bomber perk was something he knew he'd have fun with. The ability to craft a wide variety of grenades, mines, and bombs would give him a tactical edge in future skirmishes. Whether it was an ambush or full-on warfare, Six now had another tool to make sure he stayed ahead.

As the dust settled in Goodsprings, the group prepared for their next move. The road to Primm was still ahead of them, and although they had easily handled the Powder Gangers, Six knew tougher challenges were coming. With his newly acquired perks and level-ups, he felt ready to take on whatever the Mojave could throw at him.

"Alright, everyone."

Six said, standing up and stretching, his 50-caliber Desert Eagle still hanging loosely at his side.

"Let's head out. Primm isn't going to wait for us."

Rebecca grinned, slinging her own rifle over her shoulder.

"Lead the way, Big guy."

Boone, always the silent one, gave a nod and moved into position. Raul hopped into the driver's seat of the Battle Bus, and ED-E floated by, ready as ever.

The Platinum Chip itself wasn't the real concern for Six; he had already handed it over to his father, Viktor. Using his engineering expertise, Viktor had begun reprogramming the chip, tweaking it in ways that would give them full control over the Securitrons Mr. House had under his command. This was going to give them a significant advantage in the power struggle for New Vegas.

Now, with the Courier out of the picture, the storyline was going to deviate significantly from its original course. Six glanced over at his traveling companions: Rebecca, Boone, ED-E, and Raul.

They were a formidable group, especially with Raul behind the wheel of the heavily fortified Battle Bus, which was armed with turrets and brimming with advanced tech thanks to Six's modifications.

As the Battle Bus roared to life, they set out on the long journey to New Vegas. Their first stop was Primm, a small, run-down town that was on the way. Six knew that Primm held a few items of interest, and Boone had mentioned wanting to check out the area for any NCR activity that could be useful to them.

Rebecca, seated next to Six, adjusted her gear, glancing out the window as the desert passed by in a blur.

"Primm's not far. We should reach it before nightfall,"

She said, her eyes sharp as ever, always ready for whatever the wasteland might throw their way.

Boone, sitting in the back with his rifle in hand, remained silent, his mind likely focused on the mission ahead. ED-E, their trusty eyebot companion, floated nearby, humming with the occasional electronic chirp. Raul, in the driver's seat, cracked a joke about hoping they didn't run into any Deathclaws along the way, though everyone knew he wasn't entirely joking.

As they neared Primm, Six felt the weight of the coming events. The Courier had been a crucial part of the Mojave's future, but now, with him removed from the equation, the power dynamics of New Vegas and the entire Mojave Wasteland would shift in unpredictable ways.

He would have to navigate these new challenges carefully, balancing his own ambitions with the growing threats from the NCR, Caesar's Legion, and Mr. House.

But for now, they would focus on Primm. The town may have been small and desolate, but it could still provide valuable resources, information, and perhaps another piece of the puzzle Six needed to ensure his dominance over the Mojave.

As they left Goodsprings behind, Six felt a familiar thrill—adventure, danger, and couldn't help but feel a strange sense of satisfaction as many opportunities lay ahead.

And this time, it was going to be on his terms as he reshaped the course of events, and was gathering power faster than ever. With Rebecca by his side and his companions at the ready, he was more than prepared to keep up his momentum in the Mojave Wasteland.

Passing Jean Sky Diving Shack and heading to Primm the Battle Bus rocks back and forth as dynamite detenates near it.

"Boss, we got some Powder Gangers attacking us by the side do you want to deal with them."

Said Raul as he was driving.

"Yeah take them out then will unboard and deal with the Powder Gangers in the area."

Said Six as Raul operated the bus turrets gunning down the gangers.

Unboarding the bus they scouted the area finding two small airplanes in the airstrip and a third one not far away where there's a small Powder Ganger camp.

Signaling Boone to come over, he asks him about how many Powder Gangers he spotted camp nearby as Boone prepped his bolt action rifle.

"Observing I only spot 8 Powder Gangers. Five of them are sitting and chatting around, one of them is cooking on the bonfire, and the other two are standing on guard with a rifle."

"OK then, will attack by the sides as you target the ones with the rifles first Boone."

As the team flanked them, Boone aimed directly at ones with rifles and pulled the trigger.

Bang!

As soon as Boone's shot echoed through the air, chaos erupted in the Powder Ganger camp. The remaining gangers, still in shock, scrambled for their weapons, but it was too late. Six, Rebecca, and Raul had already flanked them, moving in with precision.

Six led the charge, wielding his .50-caliber Desert Eagle with ease. He fired a single shot at one of the gangers who tried to stand up from his seat by the bonfire. The impact sent him flying back, dead before he hit the ground.

Rebecca, grinning as usual, took position next to a large boulder, her own rifle aimed at another ganger who was fumbling to load his weapon. She squeezed the trigger and dropped him in one clean shot.

Raul, always calm under pressure, worked the bus's turrets earlier but now moved on foot with his trusty revolver. He approached the camp from the opposite side, staying low and silent until he was close enough. As one of the guards turned to run, Raul shot him twice in the back, dropping him instantly.

Boone, positioned on a nearby hill, took out the second guard. His bolt-action rifle was as deadly as ever, delivering another clean headshot before the ganger could even raise his rifle.

In a matter of seconds, five of the eight Powder Gangers were already down, their bodies slumped over the bonfire or scattered across the camp. The last three finally realized what was happening, but panic overtook them. One tried to make a run for it toward the airstrip, while the other two grabbed dynamite, clearly hoping for a desperate counterattack.

Six noticed the dynamite and quickly called out to Rebecca.

"Heads up, dynamite incoming!"

One of the gangers lit the fuse and prepared to throw the explosive, but before he could launch it, Rebecca shot him clean through the chest, causing him to collapse. The dynamite fell from his hands, the lit fuse sparking dangerously close to him.

Six rushed forward, closing the gap between him and the second ganger holding dynamite. With quick reflexes, he shot the stick right out of the man's hand, sending it flying before it could explode. The ganger, now disarmed and terrified, tried to surrender, but Six wasn't in the mood for mercy. A single shot from his Desert Eagle ended him.

Meanwhile, Boone spotted the last Powder Ganger who was running toward the airstrip, trying to escape into one of the old planes. Boone calmly lined up his shot, taking a deep breath before firing. The bullet pierced through the ganger's back, dropping him mere feet away from the plane's door.

The entire fight was over in less than two minutes. The gangers didn't stand a chance against the well-coordinated assault from Six and his crew.

"Well, that was easy, boss."

Raul muttered, holstering his revolver as he walked into the camp to inspect the bodies.

Rebecca chuckled, stepping over one of the corpses.

"They weren't exactly smart. I told you this would be a cakewalk."

Six nodded, holstering his Desert Eagle and surveying the area.

"Let's check out the planes. Might be something useful we can salvage."

They moved toward the two small airplanes near the airstrip. Most of the aircraft looked like they'd been scavenged for parts, but one of them still seemed somewhat intact. The third one, the farthest from the camp, looked like it had been used as a makeshift storage facility by the gangers. Boxes and crates were piled around it, some of which seemed to contain explosives and other valuable supplies.

Raul popped open one of the crates, revealing a stash of dynamite and frag mines.

"Looks like we've got ourselves some goodies."

Six grinned.

"Perfect. Load it up. We can always use more explosives."

As they gathered the loot, Six took one last glance at the camp. The Powder Gangers were no longer a threat in this area, but the road to New Vegas was still long, and he knew there would be more challenges ahead. With Boone's sharp eyes, Rebecca's deadly aim, and Raul's experience, though, he felt more than ready for whatever came next.

"Alright, team."

Six said, loading the last crate into the Battle Bus.

"Looks like the powder Gangers are going to cause trouble for the caravaners coming to Goodsprings. So we're going to wipe them out. Let's head out. NCR Correctional Facility is waiting for us."

With their supplies restocked and their enemies defeated, the group boarded the Battle Bus once again, ready to continue their journey to NCR Correctional Facility to wipe out the Powder Gangers. The Mojave Wasteland was full of danger, but with each step, Six was proving that he wasn't just surviving—he was thriving.

Level: 14

NAME: Six XI

GENDER: MALE

STRENGTH: 10

PERCEPTION: 10

ENDURANCE: 10

CHARISMA: 10

INTELLIGENCE: 10

AGILITY: 10

LUCK: 10

BARTER: 61

ENERGY WEAPONS: 36

EXPLOSIVES: 36

GUNS: 100

LOCKPICK: 39

MEDICINE: 100

MELEE WEAPONS: 39

REPAIR: 100

SCIENCE: 100

SNEAK: 39

SPEECH: 39

SURVIVAL: 39

UNARMED: 39

📖 Contents

1 Chapter 1: World Info 2 Chapter 2: New Start 3 Chapter 3: Cyberpunked 4 Chapter 4: Nuka Break! 5 Chapter 5: Vault 69. Nice! 6 Chapter 6: The deserts "fucking" hot, cactus are prickly. Oh "Dear God!" this just escalated quickly! 7 Chapter 7: Rebecca takes her shot 8 Chapter 8: When life gives you lemons make an A-bomb 9 Chapter 9: Ed-e My Love 10 Chapter 10: Avengers Assemble! 11 Chapter 11: Psyker Powers Are Bullshit! 12 Chapter 12: Return of Nuka Break 13 Chapter 13: Minefield 14 Chapter 14: Mass Release! 15 Chapter 15: Such foul language from such a pretty mouth 16 Chapter 16: A Perfect World 17 Chapter 17: A Certain Item 18 Chapter 18: You’re a seven-foot walking tank wielding a 20mm anti-tank rifle 19 Chapter 19: C.a.m.p. 20 Chapter 20: Exodus 21 Chapter 21: Her 22 Chapter 22: Ron and Done 23 Chapter 23: Now I am become Death, the destroyer of worlds 24 Chapter 24: Buried under a mountain of his own ambition 25 Chapter 25: Return to Goodsprings 26 Chapter 26: Beauveria mordicana fungus 27 Chapter 27: Battle Bus 28 Chapter 28: Invasion 29 Chapter 29: Invader Slain! 30 Chapter 30: Reincarnators 31 Chapter 31: Craig Boone 32 Chapter 32: If you’re good at something, never do it for free 33 Chapter 33: Plot Armor 34 Chapter 34: Showdown 35 Chapter 35: Ncr Correctional Facility 36 Chapter 36: Powder Gangers go Boom! 37 Chapter 37: Tanya the Evil 38 Chapter 38: Gatta Catch Them All! 39 Chapter 39: I Want To Be, The Very Best. 40 Chapter 40: In The Vikki and Vance Casino At Gunpoint 41 Chapter 41: Deputy Beagle 42 Chapter 42: Binding Contract Maker 43 Chapter 43: The Deal 44 Chapter 44: Can You Find it in Your Heart? 45 Chapter 45: Ranger Ghost 46 Chapter 46: Sexy Cowboy Man 47 Chapter 47: Bimannan! 48 Chapter 48: The Prydwen 49 Chapter 49: Breaker of Chains 50 Chapter 50: Ambush 51 Chapter 51: Never argue with a chibi 52 Chapter 52: The Vi Children 53 Chapter 53: Personal time 54 Chapter 54: Picnics and Plans 55 Chapter 55: Final Invasion 56 Chapter 56: If I can’t win, no one can! 57 Chapter 57 - 5th and Last Invasion 58 Chapter 58: Fallout in the Mohave 59 Chapter 59: Revenge Invasion 60 Chapter 60: Ancher Set 61 Chapter 61: Patrolling the Mojave almost makes you wish for a nuclear winter 62 Chapter 62: The Earl of Pudding! 63 Chapter 63: Hungry for More 64 Chapter 64: New Wildlife 65 Chapter 65: Dinky the Dinosaur 66 Chapter 66: A Viper never changes 67 Chapter 67: None shall pass! 68 Chapter 68: The Screams of Brahmin 69 Chapter 69: Nightkin 70 Chapter 70: Deal with the Devil 71 Chapter 71: Nice!!! 72 Chapter 72: Batch Job 73 Chapter 73: Power Transfer 74 Chapter 74: I’ll be back 75 Chapter 75: Power changer 76 Chapter 76: Kidnapped 77 Chapter 77: Playing clue 78 Chapter 78: The Butler did it! No, I mean Jeannie May! 79 Chapter 79: Buzz! 80 Chapter 80: The truth will set you free 81 Chapter 81: Vi Family Brotherhood of Steel 82 Chapter 82: Tanya’s way or the highway 83 Chapter 83: Here we go again... 84 Chapter 84: Oh boy! Chaos. 85 Chapter 85: The Meeting 86 Chapter 86: Announcement 87 Chapter 87: Invasion Continues 88 Chapter 88: Morale Booster 89 Chapter 89: Re-beginning the battle 90 Chapter 90: "Praise the Blood God!" 91 Chapter 91: Identity revealed 92 Chapter 92: Secure! 93 Chapter 93: Contain! 94 Chapter 94: Protect! 95 Chapter 95: The Beast of Caerbannog 96 Chapter 96: Path of Destruction 97 Chapter 97: Luna Tijeras 98 Chapter 98: Six, trust me. Get us as far as fucking possible 99 Chapter 99: Hell’s Grannies 100 Chapter 100: The truth comes out 101 Chapter 101: Bond 102 Chapter 102: The vein of my existence 103 Chapter 103: Gol D. Roger 104 Chapter 104: Psychopath 105 Chapter 105: You’re not becoming a monster, we were always monsters from the beginning 106 Chapter 106: Protege 107 Chapter 107: Factsphere Sensor 108 Chapter 108: I’m a Swordsman? 109 Chapter 109: No, I’m a goddamn Marksman 110 Chapter 110: Mojave Provide Obstacles 111 Chapter 111: Don’t touch my Bus! 112 Chapter 112: Interlude: The Rabbit Hero 113 Chapter 113: Interlude: Never give up 114 Chapter 114: Interlude: Climax 115 Chapter 115: Interlude: Conclusion 116 Chapter 116: Interlude: Epilogue 117 Chapter 117: The Lonesome Drifter

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