Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven - BECMI Chapter 423 – A Numbers Game

BECMI Chapter 423 – A Numbers Game

Words : 2043 Author : RE Druin

Chapter 413 of "Biracial Edgelord Can't Make Immortal : Power of Ten, Book Seven" kicks off revealing secrets: The Avatar looked like an attractive dark-skinned human female, affecting a flaming halo about her... Keep reading!

The Avatar looked like an attractive dark-skinned human female, affecting a flaming halo about her head to broadcast her skill and ability with fire.She called herself Nimbus, an Immortal interested in the magicks of the sun, light, and fire, a common enough obsession.

A new Avatar state couldn’t fool . This attractive Avatar was another one of Gulguz’s alternate identities, easy enough to determine just by studying the residue of her Immortal Power.

Good enough. Captain Emeril and Master Lalo were warned about her, and more importantly, tracking her back to his home plane.

That involved a lot of after tailing her from safe distances, identifying points she liked to leave from, and where she liked to travel to. Very few Immortals were NOT creatures of habit, especially the arrogant ones who liked to consider themselves so much smarter than others. Having never been confronted about her true identity, Nimbus was naturally confident she’d slipped below the radar of other Immortals, and didn’t act as paranoid as was probably proper for an Empyreal who’d been around as long as Gulguz had.

I already had the bastard’s True Name. Now it was all about tracking him back to his home plane so I could put a proper end to him there, something that could only be done to him from inside his own home.

This was also something I couldn’t be seen to be doing myself on the Astral Plane.

The reason for that was very simple. In this multiverse, the Astral Plane was a fifth-dimensional space, ‘higher’ than the Prime Material. That meant people had a temporal dimension that was clearly visible to Immortals, who were also fifth-dimensional beings. Looking at a mortal on the Astral Plane was akin to looking at a paper cutout on the Prime, mortals lacking the extra dimension that gave Immortals a weight in reality mortals didn’t have.

Eternals, however, had that weight in a different direction. Captain Emeril said I looked ‘dense’ on the Astral Plane, as if I was still four-dimensional, but so heavy in those dimensions the fifth dimension was utterly irrelevant and should get out of the way.

That basically meant that the fifth dimension that Immortals had was actually the core of their power. Even trying to look beyond the fifth dimension was supposed to be enough to summon in packs of powerful vortex creatures, usually the much-dreaded spectral hounds whose attacks could send one into the Dimensional Vortex directly and lose their soul forever in unknown higher or lower reaches of existence, a fate that even Immortals did not return from.

It meant that without magic concealing my extra metaphysical weight, Immortals would automatically know I was more than mortal, but also not an Immortal. Where that went was likely to be very negative rather quickly, even if initial curiosity by an unknowing junior Immortal was the initial reaction. Captain Emeril indicated he’d heard nothing of Eternals like me in any of his conversations, long-lived creatures all being Immortal Beings of minor power in almost all such cases.

Thus, researching magic that could conceal my existence and down-tone it to that of a ‘mere mortal’ was a must, and so a great deal of my time had to be spent researching spells of X Valence and higher that Immortals could not normally use without learning them directly. Immortal Power could easily duplicate spells of IX Valence or less without much difficulty, and any Immortal could puzzle out how to do so with merely a glance using , figuring out the spellcraft and able to implement it with their superior IP to greater effect and a massive Caster Level.

They could not, however, do the same thing with spells of X Valence or higher, which meant one of the most required things for me to do was keep raising my Spell Capacity to higher Valence spells they couldn’t deal with so easily.

Researching such spells was a lesson in very applied patience, and a lot of Skill Ranks devoted to Arcane Lore, Divine Lore, Natural Lore, Elemental Lore, Planar Lore, and the like, as well as Spellcraft. I certainly wasn’t going to go looking for teachers among the Immortals, so it again meant I was forging a path for others to tread, either making the first spells or rediscovering spells lost to history if other Eternals had existed and were destroyed.

There was no way Eternal Valences could be as versatile as Immortal Power, which, if there was a conflict, might have lost any past Eternals the conflict. However, Eternal Valences represented a LOT of similar Immortal Power, and even if relatively fixed in effect, could rapidly accumulate in capacity, especially if a certain someone was getting Intellect bonuses via her Ur-Priest Levels and Mystic Theurgy.

A normal Immortal Initiate like Captain Emeril or Master Lalo started with 500 Immortal Power, which basically represented about 250 spell Levels they could spend however they wanted to, subject to cost modifiers for spells not of their own Sphere. More Immortal Power naturally expanded that capacity, and Hierarchs had thousands of IP to spend as they wished.

So, if one X Valence represented 20 IP equivalent, well, I started with a mere 160 IP with six prepared X Spell Engrams and two X Spell Slots from Sorcery. Those Valences did get around Immortal Immunity to Mortal Magic, however, and used my true Caster Level, not subject to Mortal Limits, as well as having enhanced damage exceeding the nominal cap of 20 Hit Dice.

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Which was good, because I had an effective starting Caster Level base of 74 now with Ur-Casting, +9 Spell Power, +8 Sublime Chord, +8 Fire/Snow-Casting, and with +36 or higher Thaumic bonuses for spells on both sets of spell lists, among other things.

In short, I could already Cast at a higher level than Hierarchs could, although only my friends knew that, and I made sure my magic only looked mortal maximum if examined by those with Immortal Power intrinsic to them, courtesy of .

Most of my spell research simply followed the well-worn trails and trials of Spells and Upcasting effects. I and my Sims certainly had time to do spell research, but they didn’t have the profound weight needed to research Eternal magic, as they were Sims setat 60% of my Levels, and unless I reached Level 61 could not qualify as Eternal Creatures themselves.

So, that’s what I was doing, effectively cracking open new Valences to the limit my admittedly high Intellect could allow, which could get me all the way up to Valence 26 with my Intellect at its current Stat of 62… before I’d even put any Karma into boosting it, now that I could!

Given the Karmic costs of raising Ability Stats, using any other method to raise them was highly recommended, too!

All that spell research into higher Valences was one of the reasons I needed more time. There was no one around feeding me spells at those levels, so I had to research them myself. Apparently couldn’t fetch anything Eternal out of the Akasha, as post-mortal knowledge wasn’t storied or accessed so easily, so research it was.

I had no guidance, no mentors, and I certainly wasn’t going to be asking Immortals about higher-end magic like that.

Pointedly, I was naturally very interested in duplicating their ability to split themselves up among their Avatars.

There were two kinds of Avatars. One was about actually making an Immortal body for themselves. These could be identical to their own, only equal to that of a mortal, or anything in between. They allocated the Hit Points of their Immortal Life force among their active bodies like that, but all of them pulled on the same IP reserve.

The other option was using Constructs to do that, effectively taking over the artificial body and adding a few of their own Health to it to make the body tougher. Generally it was the superior option if you didn’t have to deal with people, but all that did was immediately guide me into what was obviously the best of both worlds.

Avataring my own Simulacra.

Sims were of Mortal Magic and were frozen at emulating sixty percent of such beings as they were made to resemble. That effectively froze them at about Twenty as far as concerned me… which happened to be the basic Limits of Rank M, Elven Wizardry, and my basic Ur-Priest levels.

In short, each Sim could employ near the limit of mortal Elven ability as far as magic went, each… but if they were Avatars, use my mental ability stats, Feats, skill Ranks, and knowledge.

They could do all of that concurrently, while maintaining their own forms, plus possibly a small required addition from me to justify the hive-mind this basically represented.

The link wouldn’t work across the timelines, but it would work through astral space and other planes reached from it. Basically, if a Mark could reach across it, the Avatar link would as well, although even more closely, as your mind was being split into new thoughtstreams supported by new bodies, each able to function independently while still being part of the whole.

, gained by studying and helping Emeril and Lalo make new bodies for themselves and replicating the effect with Eternal magic, was thus my first independent new X-level spell, a step beyond just an Upcast Simulacrum.

The upcast-Sim was normally a spell by default, but that was useless to me, as the base magic created a death-match between original and clone to determine which of us was ‘real’. While entirely possible to use in the future to keep myself independently active in both timelines, doing a Clone now would be a complete waste of time leverage.

Right now I could spend as many years as I liked on the Other Shore, then return to the Far Shore only ten minutes later, and vice versa. Calculations indicated that would be the case right up until the timestreams reached harmonization and Confluence, i.e. I spent four thousand years here, and both timelines were at the same points in time.

At that point the closed loop would fully sync up, and the two timestreams would advance in parallel or potentially merge. THAT would be the time to Clone myself an Avatar and have it over here full time, living in each timestream independently.

For the future.

at IX, however, removed the deathmatch drive, if you only had the one Clone. The Clone was basically a mirror of you, but could not exceed your power, and could not effectively digest Karma, only accrue it. When another IX was Cast upon it, memories were exchanged, Karma accrued to the original, and effectively I would then profit from its actions.

As an alternative, there was a spell that existed, able to create and maintain multiple Clones, holding them in stasis for the soul of the Casting Wizard to jump to upon death. It was protection from multiple attackers, deaths, and those seeking out hidden Clones. The weakness of it was that someone smart could figure out the waking triggers, wake all the Clones up at once, and they would be compelled to fight one another to the death if they met!

Said Clone was still Mortal Magic, and could not exceed Mortal Limits. So, most ability scores at base 18, needed to be spent to raise them to 23, and also reflecting fewer Class Levels and suchlike since the limit was the mortal Apex.

An was basically my equal in ALL respects, but again, there could only be one of them. Still basically the equivalent of a full Immortal Avatar or better.

Another alternative was , the , basically being in two places at once. At the mortal limit, this was a quickly-Cast spell of short duration, a mere six seconds per Caster Level, but at X, that limit could be expanded greatly, and effectively made it two bodies at once truly, with totally independent actions possible, although still only one set of spells available between them.

It would need Valence XIII for a duration of an hour/Caster Level, however.

📖 Contents

1 BECMI (Biracial Edgelord Can Make Immortal!) : Prologue 2 BECMI Chapter 1 – Babyhood Sucks 3 BECMI Chapter 2 – We’re at Character Creation and trying to Minmax! 4 BECMI Chapter 3 – Getting Around 5 BECMI Chapter 4 – Setting Yourself Up for Success 6 BECMI Chapter 5 – Immortal Lies, Mortal Meanings 7 BECMI Chapter 6 – Going Hunting above my Weight 8 BECMI Chapter 7 – Material Acquisitions 9 BECMI Chapter 8 – Out in the Darkness 10 BECMI Chapter 9 – Picking up an Animal Friend 11 BECMI Chapter 10 – Butter and Poison 12 BECMI Chapter 11 – Item Creation Guidelines are Important 13 BECMI Chapter 12 – A Stave to Edgelord By 14 BECMI Chapter 13 – With This Staff in Hand... 15 BECMI Chapter 14 – The not-Radiance, it's Gammathauma Radiation, Fools! 16 BECMI Chapter 15 – Explosive News 17 BECMI Chapter 16 – A Study in Time 18 BECMI Chapter 17 – The Elements of Time 19 BECMI Chapter 18 – Busy as the Bugs 20 BECMI Chapter 19 – What Lies Over There 21 BECMI Chapter 20 – Miraculous Possibilities 22 BECMI Chapter 21 – The First Dragon 23 BECMI Chapter 22 – Leveraging Time 24 BECMI Chapter 23 – Working the Runes 25 BECMI Chapter 24 – Runes and Running About 26 BECMI Chapter 25 – Dwarven Hospitality 27 BECMI Chapter 26 – Elven Hospitality 28 BECMI Chapter 27 – Truth Cuts Deep 29 BECMI Chapter 28- A Wrinkle in Time 30 BECMI Chapter 29 – Time is Cruel 31 BECMI Chapter 30 – New Recruits 32 BECMI Chapter 31 – Out-Voted 33 BECMI Chapter 32 – A Long Trek Backwards 34 BECMI Chapter 33 – Warrior and Human 35 BECMI Chapter 34 – The Alternate Road 36 BECMI Chapter 35 – Past Misgivings 37 BECMI Chapter 36 – Another Pause in Proceedings 38 BECMI Chapter 37 – Stragglers Here and There 39 BECMI Chapter 38 – More Stragglers 40 BECMI Chapter 39 - Outlawed 41 BECMI Chapter 40 – Messing with History 42 BECMI Chapter 41 – A Potent Future from the Past 43 BECMI Chapter 42 – One Last Night before we Rest 44 BECMI Chapter 43 – Filling Up the Time 45 BECMI Chapter 44 – A Chill is Setting In 46 BECMI Chapter 45 – A Cataclysm Cometh 47 BECMI Chapter 46 – Some Time Alone 48 BECMI Chapter 47 – A Dragon’s Years 49 BECMI Chapter 48 – Draconic Discoveries 50 BECMI Chapter 49 – The Long Years 51 BECMI Chapter 50 – An Immortal Visitor 52 BECMI Chapter 51 – Immortal Consequences 53 BECMI Chapter 52 - Dragonsleep 54 BECMI Chapter 53 – It’s Time to Go 55 BECMI Chapter 54 – A Final Pause 56 BECMI Chapter 55 – The Last Sunken Hurdles 57 BECMI Chapter 56 – A Scale of Time 58 BECMI Chapter 57 – All the way here to Thisbean Inn 59 BECMI Chapter 58 – Of Ladies and Kings 60 BECMI Chapter 59 – The Guilty Parties 61 BECMI Chapter 60 – Divining the Traitors 62 BECMI Chapter 61 – Of Kings and Things 63 BECMI Chapter 62 – The Ei is Watching 64 BECMI Chapter 63 – A Roadmap to the Future 65 BECMI Chapter 64 – Marked for Greatness 66 BECMI Chapter 65 – About Time and the Land of Darkmoor 67 BECMI Chapter 66 – Trade Matters 68 BECMI Chapter 67 – First Contracts 69 BECMI Chapter 68 – A Working Vacation? 70 BECMI Chapter 69 – Preserved by Amber 71 BECMI Chapter 70 – Getting into Positions 72 BECMI Chapter 71 - Attendance 73 BECMI Chapter 72 – Extending Influence 74 BECMI Chapter 73 – Family Problems Counselor 75 BECMI Chapter 74 – Timely Political Contributions 76 BECMI Chapter 75 – Running Simulations 77 BECMI Chapter 76 – Prepping for Adventure 78 BECMI Chapter 77 – Module, er, Quest Accepted! 79 BECMI Chapter 78 – The Batrachian Basilica 80 BECMI Chapter 79 – Scouting Speed Run Complete 81 BECMI Chapter 80 – Special Forces in Special Places 82 BECMI Chapter 81 – A Failure of Technology 83 BECMI Chapter 82 – Taking the Temple 84 BECMI Chapter 83 – Setting the Spoils 85 BECMI Chapter 84 – New Roads Forward 86 BECMI Chapter 85 – Recruitment Drive 87 BECMI Chapter 86 – Crazy Origins 88 BECMI Chapter 87 – Off to the Weirwoods 89 BECMI Chapter 88 – A Walk in the Moonlight 90 BECMI Chapter 89 – Annihilation: Code Black 91 BECMI Chapter 90 – To the Stormspires and Overstern 92 BECMI Chapter 91 – The Man in the Middle 93 BECMI Chapter 92 – The Forgebridge 94 BECMI Chapter 93 – The Abbey 95 BECMI Chapter 94 – Murder, She Witnessed 96 BECMI Chapter 95 – The Hunt will begin Soon 97 BECMI Chapter 96 – Recovering a Regent 98 BECMI Chapter 97 – A Blood Price 99 BECMI Chapter 98 – Ill Deeds come home to Roost 100 BECMI Chapter 99 – Freedom Rides on Black Wings 101 BECMI Chapter 100 – Beckoned by Fire 102 BECMI Chapter 101 – Forged in a Lava Pit… Sounds Familiar?… 103 BECMI Chapter 102 – I Wish for a Bad Ending to All This 104 BECMI Chapter 103 – A Massacre for a Massacre 105 BECMI Chapter 104 – The Judgment of Heaven 106 BECMI Chapter 105 – Energy in Hand with Entropy 107 BECMI Chapter 106 – Another Courting Call 108 BECMI Chapter 107 – Ripple Effects 109 BECMI Chapter 108 – Fiends for Demons 110 BECMI Chapter 109 – Immortal Words and Wills 111 BECMI Chapter 110 – The Collapse of the Khirifi 112 BECMI Chapter 111 – Intervention of the Elders 113 BECMI Chapter 112 – The Roads to Immortality 114 BECMI Chapter 113 – A Road to the Eternal 115 BECMI Chapter 114 – The End of the Khirifi Empire 116 BECMI Chapter 115 – More Imperial Ambitions 117 BECMI Chapter 116 – Conjured Doom 118 BECMI Chapter 117 – Deathly Bequests 119 BECMI Chapter 118 – On a Higher Cause 120 BECMI Chapter 119 – An Expansion of Strength 121 BECMI Chapter 120 – Immediate Plans 122 BECMI Chapter 121 – At the Tower of Daffid the Red 123 BECMI Chapter 122 – Fiery Food leads to Fond Farewells 124 BECMI Chapter 123 – Fallen from the Stars 125 BECMI Chapter 124 – Diplomatic Dealings 126 BECMI Chapter 125 – Inside the Barhund 127 BECMI Chapter 126 – Hearts at Ease 128 BECMI Chapter 127 – Discussions of Consequences 129 BECMI Chapter 128 – Waking from a Bad Dream 130 BECMI Chapter 129 – The Destiny of the Barhund 131 BECMI Chapter 130 – A Call to Battle 132 BECMI Chapter 131 – A Letter of Blood and Souls 133 BECMI Chapter 132 – Where We are Going and What We are Doing 134 BECMI Chapter 133 – A Map to Massacre By 135 BECMI Chapter 134 – The Cost of a Curse 136 BECMI Chapter 135 – There is no Glory in This 137 BECMI Chapter 136 – Breaking the Northern Fist 138 BECMI Chapter 137 – Vikings get Viked by Southern Cross 139 BECMI Chapter 138 – Killer Legacies 140 BECMI Chapter 139 – What is Locked Within 141 BECMI Chapter 140 – Yellow goes White 142 BECMI Chapter 141 – Something for Later 143 BECMI Chapter 142 – Annealed by the Annelid 144 BECMI Chapter 143 – Cavernous Elimination 145 BECMI Chapter 144 – Cold Relief 146 BECMI Chapter 145 – A Moment to Reflect 147 BECMI Chapter 146 – The Temples are Doomed 148 BECMI Chapter 147 – Death is, in fact, Quite Proud 149 BECMI Chapter 148 – Not a Duel of Fates 150 BECMI Chapter 149 – Chatter in the Coliseum 151 BECMI Chapter 150 – It’s Not Fighting and Slaughter, It’s just Showbiz! 152 BECMI Chapter 151 – Avaunt, ye Avatar of Nifl! 153 BECMI Chapter 152 – Gold and Glory 154 BECMI Chapter 153 – And there was Dancing 155 BECMI Chapter 154 – A Dwarf Redoubts 156 BECMI Chapter 155 – A Legacy to Endure 157 BECMI Chapter 156 – Unmoored Parts moving in the Dark 158 BECMI Chapter 157 – Grifting by a Graf 159 BECMI Chapter 158 – A Return to the Present 160 BECMI Chapter 159 – Wind and Fire do not mix Well 161 BECMI Chapter 160 – I Wish I Knew... 162 BECMI Chapter 161 – Clans and Claymores 163 BECMI Chapter 162 – Time is Anchored 164 BECMI Chapter 163 – Overland Travels 165 BECMI Chapter 164 – Over Roads, Past the Dales, as We Head for the Bleaklands Trails… 166 BECMI Chapter 165 – A New Trade Road 167 BECMI Chapter 166 – A New Trade City 168 BECMI Chapter 167 – Elves Moving Forward with the Times 169 BECMI Chapter 168 – On the Road Again, I just can’t Wait to get on the Road Again… 170 BECMI Chapter 169 – A Bridge over Troubled Waters 171 BECMI Chapter 170 – The Bridge is no Trouble 172 BECMI Chapter 171 – The Road ahead is Bleak, Bleak, I Say! 173 BECMI Chapter 172 – Just Some Random Mercantile Proceedings 174 BECMI Chapter 173 – Further Down the Road to Adventure 175 BECMI Chapter 174 – The Trade City 176 BECMI Chapter 175 – To Federyn City 177 BECMI Chapter 176 – Numbers Go Up! 178 BECMI Chapter 177 – Crystallized Ambitions 179 BECMI Chapter 178 – All Accounted For 180 BECMI Chapter 179 – There are Kingdoms, and then there are Kingdoms… 181 BECMI Chapter 180 – A Brief Aside and Who’s Who of Stuff 182 BECMI Chapter 181 – A Short Trip into the Shires 183 BECMI Chapter 182 – A Master at Work 184 BECMI Chapter 183 – Colorful Resolutions 185 BECMI Chapter 184 – Master Plays 186 BECMI Chapter 185 – Good People, Good Things 187 BECMI Chapter 186 – A Litany of Lack of Scruples 188 BECMI Chapter 187 – Masterful Plans 189 BECMI Chapter 188 – Masterful Ploys 190 BECMI Chapter 189 – Masters Manipulated 191 BECMI Chapter 190 – Masterful Buildings 192 BECMI Chapter 191 – Masterful Conclusions 193 BECMI Chapter 192 – To Warsherz 194 BECMI Chapter 193 – Godless Blasphemous Heathen Heretics 4evah, Amiright? 195 BECMI Chapter 194 – Old Lands, Old Grudges 196 BECMI Chapter 195 – A Road to the Future 197 BECMI Chapter 196 – The Culm Before the Storm 198 BECMI Chapter 197 – Horning in on an Archduke 199 BECMI Chapter 198 – Spreading out the Power 200 BECMI Chapter 199 – As a Matter of Faith 201 BECMI Chapter 200 – A New Dawn for the World 202 BECMI Chapter 201 – Asides for Adventure! 203 BECMI Chapter 202 – Adventuring for Fun, Profit, and Karma 204 BECMI Chapter 203 – Karmic Rewards 205 BECMI Chapter 204 – Into the Empire 206 BECMI Chapter 205 – The Coming of the Storm 207 BECMI Chapter 206 – Into the Heart of the Empire 208 BECMI Chapter 207 – All Roads lead to Siricil 209 BECMI Chapter 208 – Cover Operations 210 BECMI Chapter 209 – A Smith and Armsmaster 211 BECMI Chapter 210 – Gold and Silver 212 BECMI Chapter 211 – Getting to Know One Another Again 213 BECMI Chapter 212- On the Vagaries of Time and Space 214 BECMI Chapter 213 – A Way Forward 215 BECMI Chapter 214 – Marked for Greatness 216 BECMI Chapter 215 – Mark these Plans as Go! 217 BECMI Chapter 216 – The Wheels Start Spinning 218 BECMI Chapter 217 – It’s All About the Elves 219 BECMI Chapter 218 – The Words of a King 220 BECMI Chapter 219 – The Sidhe Council 221 BECMI Chapter 220 – Unwanted Revelations 222 BECMI Chapter 221 – Folding up the Furtive 223 BECMI Chapter 222 – A Proper Introduction to the Angrusi 224 BECMI Chapter 223 – Immortal Existence 225 BECMI Chapter 224 – Noble Invitations 226 BECMI Chapter 225 – Imperial Invitations 227 BECMI Chapter 226 – Plans upon Plans 228 BECMI Chapter 227 – Distant Interests 229 BECMI Chapter 228 – It’s a Sind to Do That Kind of Thing 230 BECMI Chapter 229 – Sind Akbar! 231 BECMI Chapter 230 – Red Sword, Black Hammer 232 BECMI Chapter 231 – Something to Remember Him By 233 BECMI Chapter 232 – A Shadowed History 234 BECMI Chapter 233 – Truth and Shadows 235 BECMI Chapter 234 – Shades of Loyalty 236 BECMI Chapter 235 – Running the Doors 237 BECMI Chapter 236 – Edging the Graduation Test 238 BECMI Chapter 237 – Aces for Edge 239 BECMI Chapter 238 – A Measure of Blood 240 BECMI Chapter 239 – Blood and Souls 241 BECMI Chapter 240 – Recruiting Vampire Slayers 242 BECMI Chapter 241 – The Hills have Null 243 BECMI Chapter 242 – Forsaking the Magic 244 BECMI Chapter 243 – Recruitment Drives 245 BECMI Chapter 244 – Source of Troubles 246 BECMI Chapter 245 – A Source of Doom 247 BECMI Chapter 246 – The Fall of the Free City 248 BECMI Chapter 247 – Fires and Ash 249 BECMI Chapter 248 – Schider’s List 250 BECMI Chapter 249 – What Lies Above 251 BECMI Chapter 250 – Stomped Bug 252 BECMI Chapter 251 – Eising on the Cake 253 BECMI Chapter 252 – Imperial Nonderstandings 254 BECMI Chapter 253 – Companions for a Kingdom 255 BECMI Chapter 254 – The Future to Fight For 256 BECMI Chapter 255 – First and Second Impressions 257 BECMI Chapter 256 – There are kings and there are Kings 258 BECMI Chapter 257 – Of Kings and Things 259 BECMI Chapter 258 – The Ties that do not Bind 260 BECMI Chapter 259 – Moves of a Grandmaster 261 BECMI Chapter 260 – New Paths in Life 262 BECMI Chapter 261 – The Measure of a Grandmaster 263 BECMI Chapter 262 – A Mirror of One’s Past 264 BECMI Chapter 263 – Back to Another Time 265 BECMI Chapter 264 – A Cold and Lonely Duty of Scavenging Everything 266 BECMI Chapter 265 – Looting and Lingering 267 BECMI Chapter 266 – Forty Years Later… 268 BECMI Chapter 267 – In Darkmoor Again 269 BECMI Chapter 268 – The Ei Hazz it and Gets It 270 BECMI Chapter 269 – The Code of the Black Rose Spreads 271 BECMI Chapter 270 – A Pyramid for Heaven 272 BECMI Chapter 271 – The Jotuns 273 BECMI Chapter 272 – Year 997 274 BECMI Chapter 273 – Dragonflight 275 BECMI Chapter 274 – Dragonflights, Too 276 BECMI Chapter 275 – Dragons Falling 277 BECMI Chapter 276 – Dragon Farming 278 BECMI Chapter 277 – Hoard’erves 279 BECMI Chapter 278 – Pearls of Wisdom 280 BECMI Chapter 279 – Of Jotuns and Fire 281 BECMI Chapter 280 – Such Beautiful Music 282 BECMI Chapter 281 – An Appreciative Audience 283 BECMI Chapter 282 – A Winter Steadfast 284 BECMI Chapter 283 – Existential Edifice 285 BECMI Chapter 284 – Radiant Happenings 286 BECMI Chapter 285 – Pyramid Schemes 287 BECMI Chapter 286 – The Cost of Coming Ashore is Cold 288 BECMI Chapter 287 – Blood in the Snows 289 BECMI Chapter 288 – Ice, Snow, and Frost all Melt 290 BECMI Chapter 289 – Waiting for Them 291 BECMI Chapter 290 – Training of the Giant Slayers 292 BECMI Chapter 291 – Words have Power 293 BECMI Chapter 292 – On Frost 294 BECMI Chapter 293 – Into the Char 295 BECMI Chapter 294 – Iron Walls are Built on Stone 296 BECMI Chapter 295 – Everything to Ash 297 BECMI Chapter 296 – Names are Important 298 BECMI Chapter 297 – A Return to the Future 299 BECMI Chapter 298 – Ants Creeping Along through the Stone 300 BECMI Chapter 299 – Heading to a Titanic Meeting 301 BECMI Chapter 300 – What Guards a Titan? 302 BECMI Chapter 301- Bigger than Titanic 303 BECMI Chapter 302 – Charred Cold 304 BECMI Chapter 303 – A Spindle of the Firerose 305 BECMI Chapter 304 – Finishing up the Fane 306 BECMI Chapter 305 – Edge Heading Homedeep 307 BECMI Chapter 306 – Shadows of Lies 308 BECMI Chapter 307 – Shadows of Immortal Lies 309 BECMI Chapter 308 – Shadows Torn Apart 310 BECMI Chapter 309 – Other Offers 311 BECMI Chapter 310 – Breaking Faith with an Immortal 312 BECMI Chapter 311 – Names Are Important 313 BECMI Chapter 312 – Workplace Review: Negative! 314 BECMI Chapter 313 – The Crones 315 BECMI Chapter 314 – Gargantua 316 BECMI Chapter 315 – Big Surprises 317 BECMI Chapter 316 – Trolling the Troll 318 BECMI Chapter 317 - Unforging 319 BECMI Chapter 318 – Doom is Coming 320 BECMI Chapter 319 – A Recap 321 BECMI Chapter 320 – Doom Comes to Darkmoor I 322 BECMI Chapter 321 – Doom Comes to Darkmoor II 323 BECMI Chapter 322 – Doom Comes to Darkmoor III 324 BECMI Chapter 323 – Doom Comes to Darkmoor IV 325 BECMI Chapter 324 – The Nown World 326 BECMI Chapter 325 – The Arch of Eternity 327 BECMI Chapter 326 – The Road to Eternity 328 BECMI Chapter 327 – Eternal Status 329 BECMI Chapter 328 – The Dungeon of Fire and Roses 330 BECMI Chapter 329 – The Rings of Fire 331 BECMI Chapter 330 – More than a Dragon’s Throne 332 BECMI Chapter 331 – The Portal Returns 333 BECMI Chapter 332 – New Immortals, New Eternal 334 BECMI Chapter 333 – Immortals are still Finite 335 BECMI Chapter 334 – The Far Shore Beckons 336 BECMI Chapter 335 – Ve Kome To Vivic Your Blud! 337 BECMI Chapter 336 – Delving Orders 338 BECMI Chapter 337 – Death in the Radiance 339 BECMI Chapter 338 – The Collapse of Caergard 340 BECMI Chapter 339 – Castles and Caergards 341 BECMI Chapter 340 – Halting the Golden Horde 342 BECMI Chapter 341 – The Dracologist 343 BECMI Chapter 342 – The Marshal of Zanzyr 344 BECMI Chapter 343 – Hidden Armies 345 BECMI Chapter 344 – A-conquering We will not Go... 346 BECMI Chapter 345 – Political Wizardry 347 BECMI Chapter 346 – The Wizards of Politics 348 BECMI Chapter 347 – Dear Dad not so Old 349 BECMI Chapter 348 – The Writhing Well 350 BECMI Chapter 349 – With a Moan, and a Groan, and a Tower’s Fall... 351 BECMI Chapter 350 – Targets of Opportunity 352 BECMI Chapter 351 – Death is Riding, and Riding… 353 BECMI Chapter 352 – Doorways to the Nown World 354 BECMI Chapter 353 – Betrayed by Silver 355 BECMI Chapter 354 – More Realms of Death 356 BECMI Chapter 355 – A Wing and a Castle 357 BECMI Chapter 356 – Delphan Deliveries 358 BECMI Chapter 357– Parliamentary Proceedings 359 BECMI Chapter 358 – Zanzyran Politics at its Finest 360 BECMI Chapter 359 – The Hands have It 361 BECMI Chapter 360 – Zanzyr in Motion Tends to Stay in Motion 362 BECMI Chapter 361 – The Hand of Magic 363 BECMI Chapter 362 – Shadows Moving 364 BECMI Chapter 363 – Saber River 365 BECMI Chapter 364 – Heart of the River 366 BECMI Chapter 365 – The Difference Between gold and Gold 367 BECMI Chapter 366 - Heartburn 368 BECMI Chapter 367 – Turtling Up 369 BECMI Chapter 368 – To have Green and Magic 370 BECMI Chapter 369 – More Immortal Entertainment on the Way 371 BECMI Chapter 370 – Crones at Work 372 BECMI Chapter 371 – To Delpha 373 BECMI Chapter 372 – The Floating World of Delpha 374 BECMI Chapter 373 – Fated Meetings 375 BECMI Chapter 374 – More Immortal Maneuvers 376 BECMI Chapter 375 – Immortal Storms 377 BECMI Chapter 376 – We Just Came From Here! 378 BECMI Chapter 377 – It’s All in the Delphan 379 BECMI Chapter 378 – It’s Story Time! 380 BECMI Chapter 390 – So Much Fun is Forsaken 381 BECMI Chapter 391 – Into the Remnant Kingdoms 382 BECMI Chapter 392 – Grounded in Omicra 383 BECMI Chapter 393 – A Secret Meeting is Not 384 BECMI Chapter 394 – Other Trade Routes 385 BECMI Chapter 395 – Chalcedony is a Fine Stone 386 BECMI Chapter 396 – Triple-Cross and Feint 387 BECMI Chapter 397 – The Sculpted Land 388 BECMI Chapter 398 – Heaven and Earth Reversal 389 BECMI Chapter 399 – An Arcane Cycle of the Elements 390 BECMI Chapter 400 – Ways of Water and Magic 391 BECMI Chapter 401 – Heaven and Earth Reversal, Part Two 392 BECMI Chapter 402 – The Profits of a Guild 393 BECMI Chapter 403 – The Scum of the Scum 394 BECMI Chapter 404 – From Mists to Steam 395 BECMI Chapter 405 – Masters Moving 396 BECMI Chapter 406 – Shaky Opportunity 397 BECMI Chapter 407 – Are You Kidding Me? 398 BECMI Chapter 408 – The High Priest of Gulguz 399 BECMI Chapter 409 – Immortal Plans Going Awry 400 BECMI Chapter 410 – The Fires of Conceit 401 BECMI Chapter 411 – Ire of the Eternals 402 BECMI Chapter 412 – Years Passing 403 BECMI Chapter 413 – Hags have Plans 404 BECMI Chapter 414 – Fed by Dungeon 405 BECMI Chapter 415 - Sword and Hammer 406 BECMI Chapter 416 – Karmic Sinks 407 BECMI Chapter 417 – Eternal and Immortal Ambitions 408 BECMI Chapter 418 – The Hammer Falls 409 BECMI Chapter 419 – The Old Ways are not the Best Ways 410 BECMI Chapter 420 – A Cycle of Elements 411 BECMI Chapter 421 – Time is Passing 412 BECMI Chapter 422 – Salvager Supreme 413 BECMI Chapter 423 – A Numbers Game 414 BECMI Chapter 424 - Planeswalking 415 BECMI Chapter 425 – An Immortal Harvest 416 BECMI Chapter 426 – The Reaping 417 BECMI Chapter 427 – Planar Collapse 418 BECMI Chapter 428 – Heaven is Coming 419 BECMI Chapter 429 – Heaven-Sent Aid 420 BECMI Chapter 430 – A New Pantheon 421 BECMI Chapter 431 – Divine Goals 422 BECMI Chapter 432 – And a-Delving We Shall Go! 423 BECMI Chapter 433 – Some Passing News 424 BECMI Chapter 434 – Of Zanzyr and Things 425 BECMI Chapter 435 – Concessions of an Immortal 426 BECMI Chapter 436 – Events Rolling Along 427 BECMI Chapter 437 – Offer to the Dwarves 428 BECMI Chapter 438 – Passing News 429 BECMI Chapter 439 – Rites of Rulership 430 BECMI Chapter 440 – A Survivor 431 BECMI Chapter 441 – Not All Immortals Are Created Equally 432 BECMI Chapter 442 – Immortal Recruitment Drive 433 BECMI Chapter 443 – Tek is Here 434 BECMI Chapter 444 – The Fate of the Isle of Kheper 435 BECMI Chapter 445 – Dead Dreams of Empire and Eternity 436 BECMI Chapter 446 – Severed Webs 437 BECMI Chapter 447 – A Spider’s Death 438 BECMI Chapter 448 – Conversion and Commitment 439 BECMI Chapter 449 – An Eternal Measure of Success 440 BECMI Chapter 450 – Falling Out and Falling In 441 BECMI Chapter 451 – Severed in Time, Severed in Reality 442 BECMI Chapter 452 – To the Wormhole, and Beyond! 443 BECMI Chapter 453 – Eggs have Nests 444 BECMI Chapter 454 –Fungi Forest Fun Ride 445 BECMI Chapter 455 – What Shrooms Fear 446 BECMI Chapter 456 – Down The Hole 447 BECMI Chapter 457 – Poking the Eye 448 BECMI Chapter 458 – The End of the World, But Nobody Knows it... 449 BECMI Chapter 459 - When I Close that Eye Forever…

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